RCG |
Windwitch – Snow Bell
As discussed yesterday, Windwitches have harmony
with a long list of other decks types. From
Speedroids to Invoked to Majespecters, Windwitches
were a perfect cog at the right time. And while Ice
Bell is the star, Windwitch – Snow Bell is the
second piece that offers some extra deck punch.
In the vein of monsters like Darklord Superbia and
Zoodiac Whiptail, it’s always a plus when an
important part of any deck type doesn’t specifically
refer to that deck type. Where Snow Bell excels is
in its ability to adapt to all types of wind decks.
Having Snow Bell in hand is gold when you can get
the other necessary pieces out. One Terrortop can
get you that invincible Crystal Wing Synchro Dragon
that Ice Bell could also bring out. And let’s not
forget Clear Wing Fast Dragon, which just came out
in the OCG and is a magnificent monster to summon
when possible, especially in Speedroid hybrids. I’ve
mentioned the Clear Wing synchro monsters several
times the last two days, but it’s because I don’t
want to sugarcoat the obvious. The Windwitches are
monsters that can quickly get you to Clear Wing and
its related monsters. Monster effect negation or
monster summoning prevention is everything in the
game right now.
As long as Terrortop is allowed to roam free, wind
types will continue to be hyper aggressive, but even
if that monster gets the ax, which is should,
Windwitches have a lot of potential, and they should
be players for a long time. Snow Bell is a must-run
in the engine, but even if Windwitches don’t last
long, the monster by itself could potentially be a
tech play in wind decks for a long time, even after
the Zelda format begins.
Advanced: 4.5/5
Future Potential: 4.5/5
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