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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Supreme King Z-ARC
-#MACR-EN039
Pendulum EffectFusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can destroy that card(s).
Monster Effect4 Dragon-Type monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum)
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Supreme King Dragon" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
Card Rating
Advanced:
3.75
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed: June 2, 2017
Back to the main COTD
Page
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Kingof
Lullaby |
Hello Pojo Fans,
With cards revolving around this monster this week,
there was no way we couldn't review it.
Supreme King Z-ARC is a tough monster to Special
Summon, but if you can get it out it can be
devastating.
As a Pendulum Monster it locks down your opponents
Fusion, Synchro, and Xyz monsters from using their
effects. A cost-free Skill Drain for your opponent
only from just one Pendulum Monster is overpowering.
Add in the ability to destroy a card(s) your
opponent adds from the deck once per turn during
their turn, this card as a Pendulum Monster is
fantastic.
To Summon Supreme King Z-ARC, you'll need to commit
a lot, specifically a Fusion, Synchro, Xyz, and a
Pendulum...all must be Dragon-Type. If you can do
that, you've got a 4000ATK/4000DEF beater that will
wipe your opponents field clean upon summon. On top
of the mass field destruction, it has built-in
protection against opponent card effects, both
destruction and targeting. The abilities continue,
Special Summon a Supreme King monster from the deck
or Extra Deck every time you destroy a monster in
battle with Z-ARC. Finally, if Z-ARC does get
destroyed by your opponent, it goes to the Pendulum
Zone, becoming a Skill Drain for only the opponent.
You certainly get back what you put in and more for
what you have to do to summon Z-ARC. Dragon's Mirror
can Special Summon it the easiest way, but to get
those monsters into the grave may take some time.
There are a set of Magician monsters soon to be
released that act as each type of monster needed to
Fusion Summon Z-ARC, so it is conceivable to draw a
copy of each with a copy of a fusion-based card and
get Z-ARC first turn.
If you get this monster out first turn, you are far
ahead in the game.
Advanced-4/5
Art-4/5
Until Next Time
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Syn |
Supreme King Dragon Z-ARC
Finishing up the week we have Supreme King Dragon
Z-ARC, a level 12 dark pendulum fusion dragon with
4000 attack and defence. He can only ever be fusion
summoned to the field, so being a pendulum monster
is somewhat moot, but he does come with a scale of
1.
And he's a doozy of a monster, if a little unwieldy.
He has a somewhat steep fusion requirement of: FOUR
dragons, specifically a pendulum, a synchro, an xyz
and a fusion. Hoo-boy. But it does give you a BIG
body and a few rather neat effects.
First, When Z-ARC is summoned, he destroys all cards
on the opponents field. A one-sided Black-rose
dragon is quite nice. Second and third, Z-ARC can't
be destroyed or targetted by your opponents effects.
A pretty handy pair of protection effects. Fourth,
if Z-ARC destroys an opponent's monster by battle,
you can special summon a Supreme King Dragon monster
from your deck or extra deck. At the moment you're
limited to Darkwurm, but we WILL be getting the rest
of Z-arc's dragons later, so we'll be getting
another 4 monsters to summon through him. And fifth,
when he IS destroyed in the monster zone, you can
place him in the pendulum zone.
And now onto his Pendulum effects, and they're
equally as nasty. First up, while he's in a pendulum
zone, Z-ARC negates the effects of all Fusion,
Synchro and Xyz monsters your opponent controls. And
second, once per turn, if the opponent adds any
amount of cards to their hand by any method, except
in the draw phase and damage step, you can destroy
ALL those cards added. Pot of Desires? Yeah, you're
losing them, Pot of Duality? Yep, they're gone too.
Is Z-ARC powerful? Yes, yes he is. He looks
overbearing, and is everything a final antagonist's
boss monster SHOULD be. He's difficult to summon,
has several one-sided and game breaking effects, he
looks intimidating and has a massive attack and
defence score to accompany them. However, that's
also the downside to Z-ARC, He's hard to summon,
when he dies he STAYS dead and he comes with a VERY
limited archetype set of cards. He's not a wall to
sit on, Z-ARC is meant to facilitate additional
pushes and set-up for other monsters to win the
game.
Advanced 3/5 Z-ARC is everything I want out of a
boss monster, his downfall being his small archetype
and relative difficulty in summoning him to the
field.
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Crunch$G |
Supreme King Z-ARC:
We end Z-ARC week with Z-ARC himself, one of the
best boss monsters for a deck possible. (So far in
the TCG, Z-ARC is the only Pendulum Fusion until
Odd-Eyes Venom Dragon and D/D/D Superdoom King
Purpulish Armageddon reach us.)
Z-ARC is a scale 1, so any scale 3 or beyond makes
Pendulum Summoning relevant with this guy, though I
don't know how often this guy will be in the scale.
If he is in the scale, your opponent cannot activate
the effects of Fusion, Synchro, or XYZ monsters. All
of these are relevant in some form, so this effect
is really good. Also, once per turn, if you opponent
adds a card from the deck to the hand (including
drawing, except during the Draw Phase) you can
destroy that card(s). This effect is solid, as it
slows your opponent down from searching.
To summon this guy you need a Dragon-type Fusion,
Synchro, XYZ, and Pendulum monster; however, with
the Sorcerers in Pendulum Evolution, you can use
Iris Magician, Black Fang Magician, White Wing
Magician, and Violet Poison Magician along with the
previous Fusion Dragon, Synchro Dragon, Xyz Dragon,
and Pendulum Dragon monsters. The only way this guy
is summoned is via Fusion Summon, which is fine.
When he is summoned, he nukes your opponents entire
board. In other words, you get a 90% chance of
winning that turn, as nuking the entire board should
make your win a lock. He cannot be targeted or
destroyed by your opponent's card effects, meaning
he is immune to Ignister. Plus, the Kaijus are also
outs to this guy, like the Kaijus are to every boss
monster. Finally, if this card kills a monster by
battle, which is very likely with 4000 ATK, you can
summon a Supreme King Dragon from the Deck or Extra
Deck. I think the only option is Darkwurm as the
Z-ARC corrupted versions of Odd-Eyes, Dark
Rebellion, Clear Wing, and Starving Venom are, but
don't quote me on this, Supreme King Servant
Dragons.
If you are playing Z-ARC Magicians, it is because
you are playing Z-ARC. Astrograph and Chronograph
Sorcerer really help this card, and summoning this
guy is a near auto win. It isn't the easiest to
summon him, but it isn't hard and he is more than
worth it.
Advanced Rating: 4.25/5 |
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