Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

- Magic
- DBZ
- Gundam
- Pokemon
- Digimon 
- Harry Potter
- Anime

- Advertise on Pojo
- Our Sponsors
- Pojo Polls

 


Pojo's Yu-Gi-Oh Card of the Day

Lord of D

Level - 4
Attack - 1200
Defense - 1100
Rarity - Super Rare
Type - Spellcaster/Effect
Card Number - 17985575
Average Rating - 3.1/5

Date Reviewed - April 8th, 2002

Random Burner Hi everyone, Random Burner here with my first CotD for pojo.  Today is Lord of D., an interesting card, good or bad, depends on how you use it.  

Rating:  3/5
Kinda cool card, but is it really good?  Well, let's take a look.
Pro (Not much about it):  Dragon Defense
Cons:  Stats: 1200/1100: =/
         Dark/Spellcaster

      Let's see, Dragon defense, pretty simple.  With Dragon Capture Jar to stop Dragons, they need something to help only Dragons.  I know this was supposed to do that, but couldn't they have made it a bit better?  I mean, if you're playing Dragons, put it in by all means.  It's great defense and should be used whenever you play Dragons, but then again, are Dragons great in LoBEWD?
      Please don't plan on using this thing to totally scare your opponents into submission.  1200/1100 just doesn't cut it.  I mean, even Giant Soldier of Stone and Aqua Madoor, monsters meant for defense, can bring it down.  To live, you need to power it up.  Unfortunately, it doesn't go along with some Dragons.
      Dark Main-Types are great cards, no denying it.  Then again, being that the popular BEWD is what people most often use, you're not going to be powering up Lord of D. with that equippment magic.  Then there's always Tri-Horned Dragon, probably a better choice, so they both get boosts from Yami and Sword of Dark Destruction.  Most people overlook it.  Same tribute costs and less attack than BEWD.  I personally like it more than BEWD, so if you want to play Lord of D., try Tri-Horned Dragon, see how it works.  Overall, Lord of D. is good in Dragon decks, but there aren't enough Dragons for it to work well.  I personally don't find it to work to my taste, but maybe yours.  If you like BEWD or Tri-Horned, play it or feel the wrath of um...me? XD
Yugioh
master8
Rating-3.5

This is not the best card for attacking or defense, for it self anyway.  Though froms its effect you can save a bewd or some other dragon from cards like change of heart raigeki, dark hole, ect.  I recommend if used in a deck to put in cards like yami, book of secret arts, sword of dark destrucion to make it have a higher atk.  If it is a large part of your deck you should include cards like monster reborn, and remove trap to get it in to play with less of a problem. 

You can combine this card with the flute of summoning dragon and a couple dragon type monsters (I recommend bewd or some other high powered dragon).  You first play your lord of D (beware of trap hole) then play flute of summoning dragon and play your two dragons as special summons. 

 
Tamer_Brad
3/5

Not half bad. If you can keep this thing alive, you can have your dragons
kick the crap out of your enemy. Muahahaha. MUAHAHAHAHA! DESTROY THEM!
Erm... sorry. A BEWD would be a massive force to be reckoned with. However..
it works on your opponent to! Teehee.

Combos: Flute of Dragon Summon. I mean, come on...

Flute of Dragon Summon's text: Playing this card when you have a Lord of D.
card face-up on the field allows you to play up to 2 Dragon-Type cards from
your hand as a Special Summon.

PLUS you'll still have your normal summon for that turn. Jeez... you could
win in one turn with the right setup.
CGChewie Score:
Overall - 3/5
Casual: 3/5 Since your BEWD might have a chance here sure go ahead.
Tourny: 2.5/5 Right now, strong players will make you regret playing him.

Ahhh, Lord of D. (Kinda odd how they shortened it... o_O) The easiest way to counter their Dragon Capture Jar. A closer look is in need, however.

Four stars makes it easy to get out so thats a plus. Being a Dark Spellcaster makes it useful if ya want to add a Blue-Eyes White Dragon in your Dark Magician deck (o_O). But as my eyes wander further downward I see it's ATK and DEF power.

Then I cry. Yes, it's high for an effect monster, but it should be WAY higher if he is going to be protecting my BEWD. No one should ever run a monster with an ATK less than 1200, excuding effects, so it'll be destroyed for sure. Sure, you can use Equips and Traps to beef him up, but they'll only go so far. I seriously suggest using a De-Trap for Jars over this withered old man.

Plus he is a key target for a Fissure. Fissure, then Raigeki = ouch time. Of course, you could just play a monster with a lower ATK power than Lord of D. That’d work since nobody would be trying to attack with two BEWD out on the field. But then again, that blasted Main Phase 2 always comes back to bite ya in the butt. =/

So does he have any use? Well, he is the nessacary component for a decent card- The Flute of Summoning Dragon. Playing this card when you have a Lord of D. card face-up on the field allows you to play up to 2 Dragon-Type cards from your hand as a Special Summon. So you COULD get two Blue-Eyes, White Dragons on the same turn for free. But the chances of that are pretty low, so you'd probably play two lesser dragons, in addition to your normal summon. So you'd get three summons in one turn! That's a full field assuming you had a Dragon out. Or you could play the two dragons, then tribute them for a 7 star. It is definatly worth it to play a Flute if Lord of D. is in your deck.

Even with the Flute, I still wouldn't play it. There's simply not enough good dragons out currently. But if you DO run a Dragon deck, by all means, put him with some Flutes in your deck.

gK Crusader Rating - 3/5

Lord of D. is good...if your opponent doesn't have any dragons. If your opponent gets a Blue Eyes out, and you have your Lord of D. out, you'll regret. It's pretty hard to take out your own Lord of D., and if they have Dragons out, odds are, you've killed yourself.

If your opponent doesn't have Dragons, you've got yourself a strong advantage. Get The Flute of Summon Dragon out with this, and you can play two Blue-Eyes for free! But, if your opponent plays his Flute of Summon Dragon using YOUR Lord of D., it kills you, plain and simple.

 

 Copyright 2002 - Pojo.com 

This site is not associated with KAZUKI TAKAHASHI.  Yu-Gi-Oh is a registered trademarks of KAZUKI TAKAHASHI.
This is NOT an official site.  This is a fan site.