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Pojo's Yu-Gi-Oh Card of the Day
[No picture available]
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Yami
Rarity
- Common Type
- Field Card
Effect -
Increases the ATK and DEF of all Fiend and Spellcaster
type monsters by 200 points. Also decreases the ATK and
DEF of all Fairy monsters by 200 points. Card
Number - 59197169 Average Rating
- 2.175/5
Date
Reviewed - April 18th, 2002 |
TrunkstheSwordsman |
Yami - LOB
Hmm im not a big fan of magic fields. Due to the
fact that it effects both players. I rather use
equipment magic personally. Anyway this boosts
spellcasters and fiends by 200 for atk and def and
decreases fairies by 200 for atk and def. So if you
wanna kill off fairies and boost up your fiends and
spellcasters this is the card for it. You can take
out blue eyes with the help of this card and dragon
capture jar. Have either summoned skull or dark
magician out in play. Then when blue eyes appears
use capture jar and blue eyes will be stuck in
defense mode. He only has a def of 2500 vs your 2700
atk.
Rating 2.2
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CGChewie |
Yami, eh? Giving
yourself +200 ATK/DEF would SEEM like a good thing
wouldn’t it? =/ Too bad it also helps your
opponent. >=/
“But Chewieh! They might not be playing
Spellcasters/ Fiends!” Quiet you! EVERY deck has
those two in it and 95% of the decks center around
them! You are only giving them the same bonus you
are to yourself, PLUS wasting your precious deck
space! The only monsters that wouldn’t get the
bonus that you would consider playing are Blue-Eyes,
White Dragon and Battle Ox. BEWD, you shouldn’t be
concerned about (Fissure, Raigeki, etc etc) and you
should be playing Battle Ox, so you’d be weakening
your own deck. By strengthening his. =/
Rating: 1.5/5 – Too helpful to your opponent. If
your opponent plays it, use it and be happy. =/
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SSBakura |
As much as the
spirit world of the Yami exudes a cool sounding
aura, it has very little play value, because most
players use at least a few spell caster monsters in
their decks including La Jinn and Summoned Skull, by
far the most popular. In casual play, you are
free to experiment and test new designs, so drawing
and playing Yami wouldn't effect the speed of your
deck much and might not necessarily benefit the
opponent, but in tournaments, you will need to have
cards that you can use effectively that won't
benefit your opponent or basically negate when
attacks get transpired between spell caster and
fiend sub-types. If you're looking for ways to
power up spell casters and fiends, Sword of Dark
Destruction speaks true.
Casual- 2.5/5
Tourney- 1.5/5
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Dr
ZaPPeR |
DrZaPPeR,
here, uh yea about that COTD...
Yami:
Causual Play: 3
Tournament play: 2.2
Pros:
- fiends/spellcasters get a field power bonus
-ummm yea
Cons:
-way to many fiend decks
-uh like no combos with it
-monsters dont usually stay on the field past two
turns.
Reasons for pros:
Um yea who doesnt like an extra 200 attack and
defense added to there monster. I mean its good,
unfourtunetly thats all its good for. I mean there
is no other real use for this card.
Reasons for cons:
First of all this card has so many decks that it can
be used for in this current enviroment. So I mean
you will most likely help your oppenent. Also there
are like no combos with it, I mean its only use is
to power up monsters, and monsters usally dont stay
on the field more then two turns. If they do then
you are either lucky, or your oppenent doesnt play
much removal cards.
So I mean thats why yami, isnt really that great.
The main reason why it isnt good in tournies right
now, is like I said everyone plays either a
dark/fiend deck.
Combos: there are none, The only thing I can really
say is that if you play this card in your deck I
would have a lot of removal, but try to keep your
deck near 40 cards. I mean IMO the deck size that
works for me is 40-43 I dont think I would go any
higher then that. Anyways enough on decks. I think
the main point here, is this card isnt as great as
you would think.
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