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Pojo's Yu-Gi-Oh Card of the Day
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Dust
Tornado
Card
Number - PSV-011
Ratings
are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Date
Reviewed - 11.26.02 |
TwInSeN21 |
Dust Tornado
Okay, first thing first. Some of you might be a bit
confused with the last part of the text. Basically,
the Magic/Trap card that you set down (if you do)
after activating Dust Tornado, can only be activated
at the same turn IF it was a Quickplay Magic. This is
so that you don't think you could set Mirror Force
down and activate it.
This is similar to Mystical Space Typhoon with a few
differences. First of all, you can't activate it
during the turn that you draw it so, in a sense, it's
slow. Speed is probably the most decisive factor
between this and MST and a lot of people will
definitely take MST over Dust Tornado. BUT, there is
one time Dust Tornado is SUPERIOR to MST. When your
opponent gets Imperial Order out, you might not have a
MST handy to destroy it. Even if you draw it, MST is
still a dead card while Imperial Order is out. On the
other hand, Dust Tornado can destroy Imperial Order
anytime.
Now your question is, should I play Dust Tornado over
MST? Most probably not. Though Dust Tornado is better
against Imperial Order than MST, that's only one card.
MST is almost always better than it.
Now, if you need more Magic/Trap Removal in your
sidedeck, I would recommend throwing a couple of Dust
Tornadoes in. Other than that, stick with maindeck
MSTs...
Rating: 3.5/5 |
Yonex
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Dust Tornado -- Wednesday
Introduction: Another Cyclone eh?
Normal Trap
Destroy 1 Magic or Trap on your opponent’s side of the
field. You can then
Set 1 Magic or Trap Card from your hand. This card can
only be activated if
it is a Quick-Play Magic Card.
Why should you use it?
*Destroys a Magic or Trap
*Set more cards
*Trap Card
Why shouldn't you use it?
*Trap Card
*Opponent Side
Reasons: Interesting card we look at today. We're
looking at Dust Tornado,
also known as Mystical Space Typhoon. This card
destroys Magic and Traps
like MST (you can read some past CoTD about this
card). The 2nd effect also
allows you to set more cards, and maybe make a combo
with it? Well this card
is a nice counter to Imperial Order or those decks
that run high Magic Card
counters. Maybe not. Well two bad things I really see
about this card. First
off it's a Trap Card and you can only destroy your
opponent card. Well lots
of explanantion for this. First off, this means you
can't instantly destroy
an opponent's SoRL, unlike MST. This is very important
since it makes big
difference. 1 opponent turn can make a difference
between a win and a loss.
Also, the ability to also destroy your own Magic or
Trap card can be vital.
Situations would be, when you want to get rid of those
Gravity Bind, or some
Magic or Trap that is hurting you.
Rating: Not as good, MST still ranks superior because
it is a Quick-Play
Magic. This gets a 3.0. It's half decent, just 1 card
stands way above this
card.
Conclusion: If they only called MST tornado.
-YoNeX |
wartortle32 |
Wednesday - Dust Tornado
Today we look at Dust Tornado. This card is the trap
version of mystical space typhoon. It lets you destroy
1 m/t card on the field and then lets you set a m/t
card from your hand. But the card you set down cannot
be used right away unless it is a quick play magic
card.
As with most single m/t destruction cards, you should
almost never use this on a face down m/t card unless
you know what it is since most likely, it will be a
trap card than can be chained to this card (like
Waboku), making Dust Tornado useless. I suggest using
it only on face up magic and trap cards such as
gravity bind, ground collapse, solemn wishes... As for
the overall I would much rather go with the MST since
that can be played right away whereas this card must
be set for a turn first. That 1 turn could cost you
the game, especially if you need to attack that turn
and there is a gravity bind active.
I give this card a 3/5. I'd stick with the MST,
although there is room for this card too especially
since magic jammer is more common than seven tools of
the bandit in the current metagame.
wartortle32 |
IQ |
Dust Tornado
What to say about this card besides the fact that is
not that great and I can't think of a single reason of
why you waould want to play it? Maybe if a lot of
players started using cards like Charge Reclesly and
such but even then I still wouldn't use this card or
even think about adding it to my deck. I rather use
Mystical Space Typjoon and be able to destroy just
bout any Magic and Trap card my opponent can play.
The other thing that bothers me about this card is
that the card doesn't state that it cancels the effect
of the card is destrtoying, which makes this card even
worst. Maybe UD (Upper Deck) has been playing around
with this card and changed the way it works to make it
a lil better. But going off what the card says itself
the card is poop. >,<
Rating 1
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Martin |
Dust Tornado
PSV-011 (Super Rare)
Normal Trap
Destroy 1 Magic or Trap on your opponent's side of the
field. You can then Set 1 Magic or Trap Card from your
hand. This card can only be activated if it is a
Quick-Play Magic Card.
Magic and Trap destroyal has another big gun,
Dust tornado is simply lots of fun.
Getting rid of crucial traps like mirror force is
great,
The effect is something your opponent will hate.
Today's Cotd is the ever so interesting Dust Tornado.
The effect from Dust Tornado is similar to that of
Mystical Space Typhoon, but with the added bonus of
allowing you to set a Magic card from your hand. This
isn't that great, because you could just set a quick
play magic on your own turn.
There are situations where this can be handy, like if
your opponent uses a Harpy's Feather duster (this will
come out later though). But for now, Dust Tornado is
just inferior to a Typhoon.
Overall Rating: 3.0
And on a different note, all you DFW Texas
metroplex players, come to JJK-cards in the Six Flags
mall thursday nights, and to The Festival mall Sundays
at noon for weekly tournaments to come and play Yu-gi-oh!
and hang out with Pojo's Martin. Email
MartinReturns@aol.com for more info.
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SomeGuy |
Bleh. Thanks to the few
people that emailed me about my mis-ruling on
Solemn Wishes. It's not a card that I use often
and I didn't have the time to check rulings.
Regardless, it's still a fairly decent card.
Anyway... Back to the
CotD.
Dust Tornado
PSV-011 (Super
Rare)
Normal Trap
Destroy 1 Magic or Trap on your opponent’s side of the
field. You can then Set 1 Magic or Trap Card from your
hand. This card can only be activated if it is a
Quick-Play Magic Card.
For those beatdown
decks that only run two Heavy Storm maindeck, this
along with Mystical Space Typhoon
work great in the Side Deck.
When you're
against Gravity Bind/Messenger of Peace
control decks that play maindeck Prohibition, this can
be a game two winner.
Usually the first
Prohibition your opponent plays will prevent Heavy
Storm while the 2nd will prevent Mystical Space
Typhoon, or vice versa (This way they can get the
lock/control set up). They will never suspect Dust
Tornado (Or even De-Spell for that matter...).
besides running one or
two in your sidedeck, Mystical Space Typhoon will
almost always be the better card to maindeck. Unless
you don't own any. On the bright side, Dust Tornado
can chain to Imperial Order just as Mystical Space
Typhoon can.
About Dust Tornado's
added effect, it's a little pointless if you ask me.
It does have some upsides, but nothing that is game
breaking.
Rating: 3/5
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