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Pojo's Yu-Gi-Oh Card of the Day
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Prohibition
Card
Number - PSV-039
Ratings
are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Date
Reviewed - 12.16.02 |
TwInSeN21 |
Prohibition
Continuous Magic
When you play this card, declare the name of 1 card.
As long as this card remains on the field, the
declared card cannot be played. The cards which are
already on the field before this card's activation are
excluded.
I kinda like this card. If you also play MtG, you
would also note its resemblance to Meddling Mage. It
goes well in control decks where you rely on cards
like Messenger of Peace and Gravity Bind. Just
Prohibit stuff like Heavy Storm and Mystical Space
Typhoon (and maybe even Jinzo and Imperial Order), and
your opponent would have a really hard time getting
rid of your Magic/Traps. Also works well after a Cyber
Jar since you would know which cards would hurt you
the most...
These also go well in Sidedeck. If your opponent is
playing some unorthodox cards that you are not
prepared for, just Prohibit them in the 2nd and 3rd
Duels.
Rating: 3.5/5 |
Yonex
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Prohibition -- Monday
Introduction: You have Raigeki? You can't play it!
HaHaHaHa!
Continuous Magic
When you play this card, declare the name of 1 card.
As long as this card
remains on the field, the declared card cannot be
played. The cards which
are already on the field before this card's activation
are excluded.
Why should you use it?
*Counter?
*Slow someone down?
Why shouldn't you use it?
*Affects you too
*So many cards
Reasons: A very interesting card today, I have been
waiting to do a review
on this card. This card can prohibit someone from
playing a specific card,
which in the end can be very very helpful. Also, if
someone basis on running
something as a combo or something, naming the card can
totally slow them
down. This decrease in pace, and give you the
advantage needed for a win.
Well, this card also affects you, and you might not
have a way to get rid of
this card at all. There are also so many cards out
there, but the most
average decks, you can pin point the most used cards,
and then name it.
Rating: Very interesting card. Not bad at all. If this
was a Trap, it be so
broken. But since it isn't, it is not as great. Still
a good card though.
This gets a 3.5. This card has potential of being
good, yet also bad.
Conclusion: Upperdeck should have prohibit
Prohibition? Time will tell...
-YoNeX |
wartortle32 |
Monday - Prohibition
Today we look at prohibition. This card prevents 1
card that you name from being played. Cards of that
name on the field are unaffected.
This can be a life saver for decks that know they have
1 weak point. This card can seriously hurt a player's
deck, especially if you know that player's theme ahead
of time. Plus, you can combo it with more prohibitions
to stop the opponent from destroying your first
prohibition with heavy storm, mst, etc... For
example, let's say you get out 2 prohibition and you
declare la jinn and dark elf as the 2 cards. That can
basically shut down an entire beatdown deck if they
cant remove that prohibition. As for duelists that
know they will be vulnerable to this card, you may
think of putting in prohibition yourself to stop those
prohibitions from being played.
I give this card a 3/5. It can seriously throw off
some decks, but have little effect on others. I
suggest putting this in the side deck, and not the
main.
wartortle32 |
NickWhiz1 |
Monday - Prohibition
This card has possibilities. Want to protect your
Magic/Traps? Prohibition Heavy Storm. Afraid of
Equipment cards? Prohibition Axe of Despair or
Megamorph. Mad that your opponent is a rich snob that
is related to the owner of a card shop? Prohibition
Mechanicalchaser or Morphing Jar (all hate mail can go
to brick@wall.com).
Ehhhh.......this card is way too situational for
maindeck play. Side deck it, then bring it in second
game to counter your opponent's biggest threat to your
deck.
Score: 2.4 |
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