Hey cotd fans, I am
sorry about yesterday's CoTD. I didn't understand
the card, and you should disregard my Fake Trap CoTD.
Hey we all make mistakes... :O
Um yea so anyways,
today's cotd is....
Horn of Heaven:
Tourney Play: 2.7
Causual Play: 3.8
Overall Play: 3.25
Pros:
+ Almost the same thing
as trap hole.
+ Can even discard
special summons.
+ It adds more monster
removal to the game.
Cons:
- Wastes space?
- You have to discard
one of your own monsters with this card.
RFP: Well, the pros of
this card are very good. I mean it discards any
monster, that is summoned. Its kind of a big brother
to trap hole. Since trap hole puts some restrictions
on what you can discard. Another thing that makes
this card better then trap hole is that its allowed
to discard special summons. With this power, things
like monster reborn, and even fusions can be
destroyed. That right there makes this card decent.
The power to discard any monster that is summoned is
very nice to have, because it gives you versitility.
And finally this card adds more monster removal to
the game. I personally love any monster removal
card, because it frees up the field so I can attack
my oppenent directly. Which of course 90% of the
time wins you games.
RFC: Well, this card
would be better then trap hole, if it didnt have its
nasty side effect. Which is you have to discard one
of your own in order to use this card. Also since
its not a staple card it wastes space. The reason
why trap hole is better then this card, even though
this card has some very nice pros, is that the
normal trap hole doesnt need to have a mon on the
field to use. This one does, making it also very bad
if your about to lose the game, and you don't have
any monsters on the field. And then your oppenent
top decks a monster and wins the game. So even
though this card seems better then trap hole, it
isn't because of the effect this card has on it. Its
bascially like a kamikaze(sp?) mon removal card. You
hurt yourself. but also you hurt your oppenent.
Combos:
Horn Of Heaven + Sangan/Witch
of the black forest: This allows you to get a piece
of exodia(if your playing exodia) or it allows you
to search your deck for a monster card.
Horn Of Heaven + Effect
Monster + Oppenent's open field: This combo is used
late game. Say you want to use your Man-Eater Bug
that turn, but your afraid your oppenent will
topdeck a monster. All you have to do is use the
effect, and maybe do some direct damage, and then if
your oppenent top decks a mon discard the used up
effect monster, and discard there monster.
Well, this card really
isn't that bad. It has some cons, but it can also
win you games. As always, good luck and happy
dueling.
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