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                      Pojo's Yu-Gi-Oh Card of the Day
                      
                        
                          
                           
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                      Dian Keto
                      the Cure Master
                             
                            
                      Card
                      Number - SDY
                      023 Average Rating 
                       - 1.87 (based on 5 reviews). 
                            Ratings
                            are based on a 1 to 5 scale 
                            1 being the worst.  3 ... average.   
                            5 is the highest rating 
                            
                      Date
                      Reviewed - June 11, 2002  | 
                         
                       
                      
                        
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                             Zap  | 
                          
                           
                            Well now it is day two
                            of what I like to call fun card week... Lets see
                            what todays fun card is.
                           
                           
                          
                            Dian Keto Cure Master 
                            
                           
                          
                            Tourney Play: 1.75
                           
                          
                            Casual Play: 3.5
                           
                           
                          
                            Pros:
                           
                          
                            -It Heals you
                           
                           
                          
                            Cons:
                           
                          
                            -Wastes space.
                           
                          
                            -1000 Lp isn't that
                            much.
                           
                          
                            -La jinn and neo and
                            battle ox make this card useless.
                           
                           
                          
                            RFP: This card only has
                            one pro, that pro is healing your life points. Its
                            just one of those cards that has one purpose. So
                            lets move on...
                           
                           
                          
                            RFC: The problem with
                            fun cards is that they waste space for other cards
                            we need. Instead of adding waboku you could add
                            this. I think I'll take waboku....=/ Also 1000 LP
                            isn't very helpful I mean one attack from almost any
                            mon can beat that small sum of life. I have noticed
                            a pattern in tcgs. People that are new to the game
                            tend to put healing cards in there deck, but then
                            they find out its useless. Listen to any new people
                            in tcgs. HEALING IS ALMOST ALWAYS USELESS! And
                            finally popular cards like lajinn the mystical
                            genie, neo the magic swordsman, and almost any other
                            mon can make that -1000 attack to -700 in your life
                            points.
                           
                           
                          
                            Combos:
                           
                           
                          
                            Ultimate offerings +Dian
                            keto: Summon two more mons and ya don't lose any lp
                           
                           
                          
                            Thieves Pocket Knife +
                            dian keto: Thieves pocket knife doesn't come out till
                            metal raiders, but it allows you to negate a trap
                            card for the cost of 1000 LP so with dian keto you
                            negate a trap card for free.
                           
                           
                          
                            Remember people our
                            lesson of the day is what? *everyone shouts HEALING
                            IS USELESS*  Well I am glad it is starting to
                            stick in.... :) good luck and happy dueling....
                            METAL RAIDERS COMES OUT soon :) sorry just had to
                            add that....
                           
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                            SomeGuy 
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                          Tuesday - Dian
                          Keto the Cure Master
                           Gain 1000 life points.
                          Big deal. Alot of the good monsters do more than that
                          in one attack, it won't be winning
                          games for you often. It is an improvement over Red
                          Medicine though, which isn't saying much. 
                          In a casual deck this
                          card could be pretty decent, but aren't most cards? 
                          If you really wanted to
                          try something different, you could play a stall deck
                          with three of these packed in there. It won't affect
                          gameplay much, but it does help you somewhat stall. 
                          As you can see, I'm not
                          a big fan of this card. To me it's 'just another
                          card'. 
                          Rating: 1.5/5 
                          
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                             CGChewie  | 
                          
                           
                            Dian Keto the Cure
                            Master gives you 1000 lp. Well, that does SEEM like
                            a lot, but it isn’t. This card’s main use is to
                            be defensive right? Well, you CAN restore 1000 lp OR
                            prevent 1600+ with Waboku. Your choice. Only real
                            use is with Stall Decks but those are… well eh to
                            say the least. This card is as about as useful as
                            Mysterious Puppeteer, which is not much =/
                           
                           
                          
                            Rating: 1.1/5 - …Yay…
                            =/
                           
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                            NickWhiz1 
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                            Overall Score: 2.5
                            (strictly average)
                           
                          
                            Casual Play: 2.0
                           
                          
                            Tournament Play: 3.0
                           
                          
                             
                           
                          
                            1000 free LP with no
                            additional side effects.  In certain
                            situations, this can be a life saver.  In other
                            situations, it doesn't really matter.  There's
                            not much more that can be said about this card =/
                           
                          
                             
                           
                          
                            Combos:
                           
                          
                             
                           
                          
                            Dian Keto + Ultimate
                            Offering = Get two free uses.
                           
                          
                             
                           
                          
                            Counters:
                           
                          
                             
                           
                          
                            Well, if your opponent
                            is about to destroy you with more than 1000 LP
                            overkill, this won't help you =/
                           
                          
                             
                           
                          
                            Casual Play:
                           
                          
                            Not really needed here.
                           
                          
                             
                           
                          
                            Tournament Play:
                           
                          
                            It couldn't hurt to
                            sideboard a couple, especially if you are using a
                            defensive deck.  If your opponent can't
                            penetrate your defenses, 1000 more LP to destroy
                            will make them cry.
                           
                          
                             
                           
                          
                            Verdict:
                           
                          
                            Very situational. 
                            Sometimes, it's a gamewinner, other times it's just
                            dead weight.
                           
                          
                             
                           
                          
                            Metal Raiders:
                           
                          
                            This thing gives you a
                            free attack with Dark Elf, but, like all other Magic
                            cards, falls to Magic Jammer.  Fear.
                           
                          
                             
                           
                          
                            TOMORROW'S COTD: Sogen. 
                            Battle Ox's field of choice.
                           
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                             Melkor
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                          The most game-breaking
                          card in the entire set, Dian Keto the Cure
                          Master! Well, not really. Actually, this card
                          is somewhat mediocre. However, for such a mediocre
                          card, it sees lots of play (among less skilled
                          players). Why is it mediocre? 1000 life points mean
                          very little. The game is rarely decided by 1000
                          points.
                           Of course, Dian
                          Keto does have some use; it's not
                          totally terrible. If you get two or three, you have a
                          lot of life points back. Even then, though, this card
                          can be drawed when something else is desperately
                          needed, like if you have no monsters on the field. You
                          draw Dian Keto, use it, and they attack with La
                          Jinn the Mystical Genie of the Lamp, and you
                          have a net loss of 800 life points, and still no
                          monster on the field. 
                          If your deck is
                          competitive, save room for better, more usable cards -
                          you just need speed, and can't be slowed down. If
                          you just wanna relax and have casual matches, I
                          suppose this could be a good card to use. Also, it's
                          always fun to laugh when you beat your opponent by more
                          than 8000 life points. 
                          My rating is a 2.5
                          - It can come in handy, but usually won't.
                          Save room for better cards if you want to win.
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