Continuing Our fun
week.... is.....
Trap Master
Causual Play: 3.3
Tourney play: 2.5
Pros:
-One of the only
traphole counters.
-One of the few effect
mons in the game.
Cons:
-Like all effect
monsters low attack/defense
-you could get a magic
card
-One time use....=/
RFP: It is like one of
the few trap hole counters in the game. It can also
get good things like
wobuku or reinforcements. Also another thing that
makes
this card special is
that its one of the few effect monsters in the game.
RFC: Well like all
effect monsters this one has low attack points and
defense points. Lets see
what this card can defend against. It can defend
against Man Eater Bug
and wall of illusion. Also it can defend against all
the monsters you'd be
crazy, if you played them. So the only two cards
that
are actully played that
this card can defend against is Man eater bug, and
wall of illusion. Unless
the target of this card is face up you are
taking
a chance of hitting a
magic card with this card. And finally this effect
is
a one time use, although
if it was a more then once use it would be a
lot
better. Dream clown will
have an effect like Man Eater Bug's. accept is a
more then one time use.
Combos:
the stern
mystic(tomorrows cotd) + trap master: see what your
oppenent has,
and then use your trap
master on a trap card. Dont ask me why you'd be
playing these two bad
cards in the same deck.
TrapMaster + de-spell:
If you manage to hit a magic card then you can
always
de-spell it(again
usually smart players would save de-spell for swords
of
revealing light)
So tomorrow we end fun
week... awww what a shame, but we will have metal
raiders out soon so that
is a plus... As always good luck and happy
dueling....
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