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Pojo's Yu-Gi-Oh Card of the Day
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Time Seal
Card
Number - PSV-007
Ratings
are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Date Reviewed - 11.13.02 |
NickWhiz1
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Wednesday - Time Seal
After yesterday's rant,
I'll keep this one short.
Hand destruction decks,
listen to me carefully. Pack 3 of these guys. Yes,
you heard me. Pack 3. If your opponent can't draw
any new cards to replace their devastated hand, that
just gives you 3 more turns to freely peg away at
their Life Points, and even 1 of those could be the
difference in the game. All other decks, use this
as sideboard. Highly underrated.
Score:
Time Seal gets a
3.2 in my book. It's a very solid card,
and can cause real problems to your opponent if you
spring it at just the right time.
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TwInSeN21 |
Time Seal
Normal Trap
Your opponent skips the Draw Phase of his/her next
turn.
I like this card. It trades one of your resources for
another one of your opponent's. Too bad you don't gain
any card advantage... Is it deck worthy? It might be
if the purpose of your deck is disruption. Basically,
just play this card if it suits the kind of deck you
are playing.
Rating: 3/5 |
Yonex
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Time Seal -- Wednesday
Introduction: You don't get to draw a card! HaHaHa!
Normal Trap
Your opponent skips the Draw Phase of his/her next
turn.
Why should you use it?
*Opponent don't draw a card
*Card advantage
Why shouldn't you use it?
*Won't help when losing
*Easy to respond
Reasons: Today we look at Time Seal. I picked this
card because it has a lot
of potential and can be dangerous. First off, this
could give you card
advantage which is very important. The second is, your
opponent doesn't
draw. This could give you a little bit of time to set
up some kind of move.
Well this card does have it's negative affects. First
off, you have to wait
one turn, so that means your opponent has time to
respond and figure out how
to counter it. Like Lightforce sword, this card won't
help you if your
losing at all. But this card has potential to be
deadly. Come on it's only a
common, that has a somewhat decent effect. :-)
Rating: This card has some dangerous effect if played
right. Well in the
near futhure, I predict this card to be very deadly.
This gets a 2.7. It has
some potential, but not just yet. In the near futhure,
it might.
Conclusion: Seal this card in time, then let it free
when the time has come.
-YoNeX
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wartortle32 |
Wednesday - Time
Seal Today we look at Time
Seal. This card forces the opponent to skip his next
draw phase. Personally, I'm not a fan of this card.
Usually, it will only help you screw the opponent more
when you've already got him in a hole. If you can get
a steady stream of Time Seals going, you can easily
shut down the opponent, attacking his LP while
stopping him from drawing any cards. However, I view
it as a waste of space since the card is rather
situational since if you 're going to use this card,
you dont want to use it right when you draw it. You
have to wait for the perfect moment that will
devastate the opponent. I give this card a 3/5. It has
a potential to be a game breaker, but it's too
situational for my taste
wartortle32 |
IQ |
Time Seal
This is yet another of those trap cards that I hope
are restricted to 1 per deck or discard decks will
take over the current tournament environment. It's
just that simple, there are way too many ways to make
your opponent discard card and not enough card drawing
to recover from heavy discard.
Let's just hope that Upper Decks knows what they're
doing and restricts all the cards that need to be
restricted or they're game will be like many others
out there.... Broken.
Rating 4.5 |
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