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Pojo's Yu-Gi-Oh Card of the Day
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Jinzo
Card Number - PSV-000
Ratings
are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Date
Reviewed - 11.4.02 |
TwInSeN21
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Jinzo
Dark
[Machine/Effect]
Level 6
2400/1500
As long as this card remains face-up on the field, all
Trap Cards cannot be activated. The effects of all
face-up Trap Cards are also negated.
Ah, my first Yu-Gi-Oh CoTD here. You might know me if
you also read the Pokemon CoTDs. ~_^
First review... [Jinzo]. You'll be seeing this card a
lot once PSV is legal. It would probably restricted to
one here just like in Japan. I won't bother mentioning
that I too agree that [Android Psycho Shocker] sounds
so much cooler than [Jinzo]. Now, let's do a card
review...
One tribute for 2400 attack is almost as good as the
beloved [Summoned Skull]. He won't win if you have to
go Head to Head with a [Summoned Skull] but that's
okay. The ability to negate Trap effects is simply
amazing. First of all, you CANNOT [Trap Hole] this
guy. You can only use [Solemn Judgment] or [Horn of
Heaven] against him. Generally you don't want him out
too early because you want to protect your stuff with
your [Magic Jammer] and whatnot. Mid to late game, he
makes a great finisher because your opponent would not
be to use [Mirror Force] against your attacking army.
You also probably don't want him out if you have a
bunch of decent Traps out in your M/T Field. Learn the
timing well.
Since you can only use a single copy of [Jinzo],
[Witch of The Black Forest] became a lot more
important. Since you can fetch [Jinzo] with her, she
might be restricted to one soon. Hopefully not...
The main problem with [Jinzo] is that he can easily
backfire on you. If your opponent gets [Jinzo] out
when you have a bunch of Traps out, or even worse,
used [Monster Reborn] on your own [Jinzo] to mock you,
it could be game right there. Basically, it can swing
the game around just like that. You'll love him when
he benefits you, you'll loath him when he's used
against you. Give a big welcome to [Jinzo]. He's here
to stay.
Rating: 4.6/5 |
Yonex
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Jinzo - Monday
Introduction: All traps cannot be used, HAHAHHAHAHAH!
Level 6
Dark
[Machine]
2400/1500
As long as this card remains face-up on the field, all
Trap Cards cannot be
activated. The effects of all face-up Trap Cards are
also negated.
Why should you use it?
*Negates Trap
*Strong monster
*Bit harder to counter
Why shouldn't you use it?
*Tribute Monster
*Affect all Traps
Reasons: Today we look at one of the evil cards of the
set, Jinzo! Don't get
this card confuse with Jinzo #7. This is JINZO! This
card negates all traps
on the field, including face up traps. So that means
this monster CANNOT be
Mirror Force, Gravity Bind, Mirror Wall, etc. This
card is very nasty
monster. What makes it good is it's beefy 2400 ATK,
which possibly will
replace Summon Skull. One reason it is 100 ATK points
less, but you gain a
killer effect. With this trap card, this card cannot
be Trap Hole or Chain
Destruction. The explanation for this is, Jinzo is a
Multi-Trigger Effect
monster, meaning it has the same speed as Traps (Spell
Speed 2). However,
when summoned, you can Horns of the Heaven or Solemn
Judgment it, due to
these are Counter Traps (Spell Speed 3) and is quicker
than Jinzo.
Regardless, this monster is still a very hard monster
to countered. This
monster is good and all, but a tribute monster can be
bad, with all those
nasty Magics and Traps. However, it is almostlike
having a Summoned Skull,
which isn't bad at all. Finally, this affects all
traps, so you can't
activate trap either. Which isn't that bad of a side
effect, since when you
slap this down, you should be hurting your opponent
more than it will hurt
you.
Rating: This card to some is a staple, some not a
staple. Depends on what
you like. I see this as a staple card. This card gets
a 4.4 in my book. It
has a high ATK points and a killer effect. Best of
both worlds.
Conclusion: Jinzo (n/v/adj/adv) - The Act Of Totally
Owning The Environment
-YoNeX |
wartortle32 |
Monday - Jinzo
Today we look at our first Pharoah's Servant card,
Jinzo. This card negates all trap cards as long as it
is face up on the field.
A couple of rulings first: You cannot trap hole a
jinzo since trap hole occurs after a monster is
summoned. However, you are allowed to use horn of
heaven or solemn judgment since those stop the summon
instead of simply destroying the monster like Trap
Hole does.
Simply put, this card is evil. Not only does it have
that great effect that can cause total lock-down with
a few other cards, it has a great attack power of 2400
for simply 1 tribute. No doubt it will be restricted
to one. Unfortunately, the effect also applies to you
so you can't play any traps either. Therefore, play
your traps first, then summon this monster. In a
pinch, it can double as a pretty good attack force.
I give this card a 4.8/5. If you get your hands on
one, stick it in your deck post haste.
wartortle32 |
IQ |
Jinzo
Here's the only guy I've seen in the set with an
alternate foil pattern. I've seen this guy do wonders
for players and I had to face a few of him this past
weekend. Let me tell you that once this guy hits the
table he's pretty hard to deal with because unless you
can top deck you're in serious trouble. Before the
weekend I tought he was easy pickings because he's
hard to get in play and figured no one would use him.
I was wrong and if it wasn't because I learned how to
play against the deck I would have lost in the third
round.
If you focus your deck around him he'll be really
amazing and don't think he's hard to get in play
either. I saw the speed Jinzo decks drop him turn 2 so
you better be ready for him. Now I can begin to see
why he's restricted to 1 per deck in Japan.
Rating 3.5 |
Martin |
Today we review yet
another card from the Pharaoh's Servant expansion.
Jinzo is a 6 star Monster that will require a tribute
of 1 monster. With an attack power that's 100 points
shy of matching Summoned Skull.
So why use this card? Simple. It's ability. Although
it isn't exactly something that will consistently be
of use, stopping cards like Trap hole, Magic Jammer, 7
tools of the bandit, etc., is a great attribute to
have.
When played correctly, you have a a force to reckon
with. Overall it is a very useful card.
Rating: 4 |
DaKrillin |
Monday-Jinzo
This card is awesome..it prevents those annoying traps
(i.e. Robbin Goblin,
Ultimate Offering) and it has an awesome attack for 1
sacrafice. It has a
few set backs though..cuz it prevents your traps to
:-(..But this card can
sure come in handy!
Rating: 2.6 |
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