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Pojo's Yu-Gi-Oh Card of the Day
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Banisher of
the Light
Card
Number - MRL-078
Average Rating = based on
7 reviews
Ratings
are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Date
Reviewed - October 25, 2002 |
wartortle32
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Friday - Banisher of the Light
Today we look at Banisher of the Light. The
effect
sends all cards sent to the graveyard to be removed
from the game instead.
This is what I call a "fun" effect. In
other words,
it's pointless. Sure, it can mess up the
opponent if
they depend on graveyard retrieval cards, but more
often than not, it will be simply a strong defense
monster with a quirky effect.
I wouldn't even use this card if you're running a
defensive deck. Most defensive decks are Exodia
and
Burners, in which this card will hurt you more than
help.
I give this card a 2.0/5. The high defense makes
it
somewhat playable, but I'd much rather go with a
strong attack monster or a regular defense monster.
wartortle32 |
Scott Gerhardt
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I could see this being brought in from the board to
stop Exodia decks and decks that are heavily based on
Magician of Faith and cards of the like, but aren't a
lot of the good decks based on those cards? It
has it's uses, but they are few and far in between
Rating
: 2.5
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Martin |
Banisher
of the Light [Fairy/Effect]
Lv3
100/2000
As long as this card remains face-up on the field, any
card sent to the Graveyard is removed from play.
Being able to remove cards from the game is a very
useful attribute that Banisher of the Light has.
However, this effect can work as a double edge sword
since it applies for both you and your opponent.
This heavily effects cards such as Magician of
Faith and Monster Reborn since less cards
will be in the graveyard for your opponent to choose
from.
As of right now, there are no cards that allow a
player to retrieve removed from game cards, so this
card isn't bad. Although, this is not for every deck.
Rating: 3 |
Yonex |
Baniser of the Light -- Friday
Introduction: You don't have a Graveyard hahah! There
goes your Exodia!
Light
[Fairy/Effect]
Lv3
100/2000
As long as this card remains face-up on the field, any
card sent to the
Graveyard is removed from play.
Why should you use it?
*Counter recycle cards
*Wall
Why shouldn't you use it?
*Could hurt you
Reasons: Finally, we are at Friday. We look at a very
interesting card,
Banisher of the Light. This card can counter most of
the recycle cards,
Magician of Faith, Monster Reborn cards, and Backup
Soldier. This counters
it, by removing from the game, meaning that there is
no current way of
getting them back. This means that if someone tries to
burn you quickly,
they will not see those cards again. This also acts as
a wall with its 2000
DEF, which can hold down 90% of the current monsters.
Though it can easily
be destroyed by magic, still a good card. This card
really doesn't have a
bad effect, it is also effects you, which can hurt you
at times. But if
played right, you can really use it's effect to the
fullest.
Rating: This card is a nice card. You might want to
pack maybe some in the
Side Deck, especially with Exodia around the corner.
This card in my book
gets a 3.5. Nice stats and killer effect. This can
totally lock someone's
graveyard.
Conclusion: Banish the cards, banish them forever,
banish exodia, banish the
lost! You win!
-YoNeX |
NickWhiz1 |
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Trunks the Swordsman |
Banisher of the light - Magic Ruler
Hmmm.... Well.... let me just say that id rather just
use soul release than this card. But hey its pretty
good in defensive decks i guess. I've never seen this
card actually played but this card can kill all that
recycling of magic and trap cards that we see all the
time. Lets see it has a high defense like mystical elf
so it is definitely playable in wall decks.. Well i
guess thats it. If you play wall decks give this a
try. Other than that this card is blah.
Rating 2.5 |
Melkor |
Banisher of the Light is one of those cards that could
be good but lacks a certain something. What it's
lacking is a reasonable attack. I don't mean
good, I mean reasonable. Many defense mons have over
1000 attack (off the top of my head that don't require
sacrifices, 3), and when you can directly attack, they
do quite well when attacking. Banisher of the Light is
useless when they have no monsters on the field,
except for the obvious tributing. That's a big
drawback.
Obviously, attacking isn't what a defense monster
is for, but when a card is useless in a common
situation, it's not a good thing. The effect itself
isn't even great - it protects against cemetary
recursion. Now with the next set out that may be
better, but this is a sidedeck card at best. I'd
definitely suggest, say, Wall of Illusion over this
card. However, it does stop the Exodia deck's Painful
Choice/Back-Up soldier combo, so yeah, sidedeck this
card.
A good idea in a bad monster - how many times has
that happened before? Play Wall of Illusion over this
card, please. However, like I've said, if Exodia's
popular in your area, sidedeck it, if you're worried.
I give Banisher of the Light a 2.6.
Eh. |
DeQuan
Watson |
What
does this card really have to offer. I haven't
seen graveyard recursion (getting card back from
graveyard) to be that big a deal. Some cards
like Monster Reborn do some of this, but not many
cards do.
All I see that is great is the large DEF on this
creature. That an it is only a level 3, so you
can get it out with minimal effort.
Rating: 2.2 |
IQ |
I
used to think this card was good, even made a lot of
decks around it and came to the conclusion that I'm
too much of a combo player to use a card like this
one. Besides if you're not playing against good
players this card will only end up hurting you. The
card might get a lil better because with the release
of the new set I'm debating if Magicians of Faith are
still worth it but then again that's just me.
As
far as walls go I'll take the Soldier of Stone, give
him an Axe of Despair and run over the Banisher of the
Light. I like the Soldier of Stone because he can
attack and run over magician and such while this guy
just sits there and prays your opponent doesn't have
Stop Defense in his Side deck.
Rating
1.8 |
Atma |
Atma's CotD review:
10/25/02: Banisher of the Light
Hi! In today's CotD, we look at an effect monster with
wimpy stats, Banisher of the Light:
Level 3
Light/Fairy
100/2000
Effect: As long as this card remains face-up on the
field, any card sent to the graveyard is removed from
play.
For you apprentice players, yes, that 2000 Defense is
correct -- whoever put "200" in the patch typoed.
Anyway, 2000 defense means this card is passable as a
defense monster, but let's focus on the effect. As
long as this card is face-up, ALL cards sent to the
graveyard go to the Removed >From game pile instead...
where (at least right now) they are lost forever.
Playing an Exodia deck? Whip this out, and banish
those Exodia parts. Expecting a Raigeki or Dark Hole?
Play this card, and it'll prevent your opponent from
reviving them with Magician of Faith. Still, does this
card really belong in your deck? It depends on your
deck -- in a Light deck, this card fits the theme, and
it fits nicely in a control deck. Also, 2000 defense
holds off most level 4's, and if you throw in The
Reliable Guardian, you'll make this card strong enough
(for one turn, anyway) to hold off a Summoned Skull.
Just remember, this card removes YOUR cards from the
game too, and just about the only time that helps is
if you lose a monster that your opponent wants to use
Monster Reborn on.
Atma's rating: 2.8 |
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