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Pojo's Yu-Gi-Oh Card of the Day
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Coffin Seller
Card Number
- PGD-093
Ratings
are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Date Reviewed - 08.22.03 |
SomeGuy |
Friday - Coffin Seller
PGD-093-Rare
Trap Card: Continuous
Effect: Each time your opponent’s Monster Cards are
sent to the Graveyard, inflict 300 points of Direct
Damage to your opponent’s Life Points.
Okay... Yet another card that is extremely vulnerable
to Mystical Space Typhoon, Heavy Storm, Harpie's
Feather Duster and of course, Jinzo.
If I was so bent on dealing Direct Damage through a
Trap card I would much rather use Magic Cylinder and
Ring of Destruction. It takes awhile for 300 points of
Direct Damage to add up. And during that "while", it
will most likely be destroyed or negated by one of the
four cards mentioned above.
Although, if you're playing a _casual_ Direct Damage
based deck, you could use some silly combos with
Coffin Seller. Some of which may win you the game. But
don't expect the same results to come from a
competitive tournament.
Don't expect me to discuss the sub par combos you can
pull off with Coffin Seller. Why's that? I'm a
competitive tournament player, I usually don't have
the time for casual games and below average combos.
Rating: 1.5/5 |
DuelMonster |
Friday:
Coffin Seller:
PGD-093-Rare
Trap Card: Continuous
Effect: Each time your opponent’s Monster Cards are
sent to the Graveyard, inflict 300 points of Direct
Damage to your opponent’s Life Points.
I'd like to first say that if not for the picture, I
would have picked a
better card for Friday. Now on to the review:
Dark Coffin can best be compared to Skull
Invitation(300) and Fatal
Abacus(500), which do almost the same thing but the
one thing that makes Coffin Seller better is that it
only effects the opponent. Abacus may do 200 more
damage but that’s still 500 damage to you, and it's a
very bad drawing.
So obviously this is for Burner Deck, but I've already
seen somebody play it in a Beatdown Against me, it
only lasted long enough to hit me 2, so it didn't
really matter too much. Though if you do play allot of
Monster removal then it can lightly speed up the
opponents’ lack of life. But it still isn't powerful
enough to be a very used tournament deck, but if
somebody gets some good gameplay out of it than it may
not end up being cut-up to use the picture on another
card.
Ratings:
Casual: 1.5
Tourney: 1.0
ArtWork: 4.5 - I think Coffin Seller looks awesome
they should have given the picture to a better card,
or if they just made it something like 800 or more
damage then it would be worthy.
DuelMonster |
Vortex XD |
Coffin Seller
PGD-093-Rare
Trap Card: Continuous
Effect: Each time your opponent’s Monster Cards are
sent to the Graveyard, inflict 300 points of Direct
Damage to your opponent’s Life Points.
Another card that wastes space. At first glimpse,
Coffin Seller seems decent, but when actually going
through and thinking about how long a card lasts in
YuGiOh, you notice that this card is, as said before,
a waste of space. Most players play with a low count
of monsters, and will rarely do massive damage with
this card. Also, with M/T Removal running around like
crazy, this card will not stay on the field for more
then a 3 turns, max. There is, however, a single use
for this card. If you are thinking about running a
cheap burner deck, with only commons and rares, then
Coffin Seller is perfect in some cases. Cheap decks
are rising more and more nowadays, and it would be
great to use something like this if there is no better
option. Other then that, Coffin Seller gets:
Causal: 2.9/10
Tournament: 1.8.10 |
Vodkam |
Friday 08/22/03: Coffin Seller
PGD-093
Continuous Trap
Each time your opponent's Monster Cards are sent to
the Graveyard, inflict 300 points of Direct Damage to
your opponent's Life Points.
Skull Invitation anyone? That's what I thought this
was when I first read it. The effect is similar but
not quite.
Unlike Skull Invitation, this only affects your
opponent. However, it only applies to monster cards.
Like Skull Invitation, I would assume this means if
they're sent from the hand, field or deck the effect
would trigger. 300 damage per monster card isn't much
damage but it can add up pretty quickly with the right
situation. All the mass monster removals (Dark Hole,
Raigeki, Torrential Tribute, Mirror Force etc), Royal
Tribute (in a Gravekeeper deck) and Card Destruction
can cause some nice damage. This also works well with
Dark Room of Nightmare. If your opponent has an active
Mirage of Nightmare with no Mystical Space Typhoon
handy, this will make them pay for thinning their
deck. The most fun though is when your opponent uses
Painful Choice and tries to dump a bunch of Exodia
parts into the graveyard. Most other situations don't
really add up to much damage.
I find that pecking away like this to be ineffective
and rarely makes enough of an impact on the outcome of
the duel since this card won't live very long. Cards
like Banisher of the Light and similar ones that send
cards directly out of play will break this card.
This is a pretty mediocre card. Most people don't run
that many monsters in their deck so you won't get a
huge benefit from this without using Fiber Jar over
and over. There are better burner cards to make room
for.
Rating-
Casual: 2.4
Tourney: 2.4
vodkam |
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