TwInSeN21 |
Jar of Greed
This card is similar to Upstart Goblin. It will
probably won't be played unless you are running Exodia
though. Contrary to popular belief, this card would
not be restricted or even limited. Some people would
ask, why? Upstart Goblin does the same thing and it
gives your opponent 1000LP while Jar of Greed doesn't.
The difference is; Jar of Greed is a Trap Card. This
makes it slower than Upstart Goblin as you need to set
it down for a turn first before you can use it. If you
use it during your opponent's turn, you can't play the
card you drew anyway. Upstart Goblin is simply faster
and therefore it's Restricted.
In a Turbo Exodia deck, running 3 of these and
Graceful Charity in addition to Pot of Greed, Upstart
Goblin and Painful Choice, would really speed up the
deck. I'm giving the rating based on Exodia decks
alone...
Rating: 3.8/5 |
NickWhiz1 |
Wednesday - Jar of Greed
Sorry folks, I was a
little under the weather on Monday (well, I still
am, but =/), so I didn't get to review Torrential
Tribute. I give it a 3.5. It's
good, but just below staple level.
OK, today's review.
At first, this card
seems worthless. I mean, it's a Trap card, making
it really vulnerable. Plus, it only draws 1 card.
I mean, the card that you draw you would have drawn
in place of Jar of Greed, right? Well, this card
has a couple of uses.
First, Exodia. Most
Exodia decks (in fact, all Exodia decks should) run
exactly 40 cards, for speed. Jar
of Greed actually helps thin your deck. With 2-3
Jar of Greeds, Pot of Greed, and Graceful Charity,
that's some mad speed.
Second off, it makes
good bait for M/T removal. Unless it's a MST
activated the first turn you set JoG, you can draw
an opposing Heavy Storm, MST, or HFD. Activate it,
then watch your opponent groan as they just wasted
their valuable M/T removal ^_^
It all depends on
personal preference. I don't see myself using this
card unless I'm running Exodia. Even then, I'll use
recursion + Card of Safe Return instead =/
Score:
3.0
|
SomeGuy |
Wednesday - Jar of Greed
Today we are looking at
one of the most simple Trap cards in the game. The
only deck that I see using this is Exodia. Since most
Exodia decks want as little cards as possible in there
deck.
Besides Exodia decks,
most other decks should stay away from this card.
Dropping your deck down one card isn't really a
benefit at all. Especially when you analyze what you
are risking just to thin your deck out a tiny bit.
The main problem with
this card is that it's a Trap card. You are basically
sacrificing a draw in order to draw two cards on your
next turn and thin out your deck one extra card. What
exactly does that accomplish in a non-Exodia
based deck? Absolutely nothing.
Rating: 2/5
Probably a 2.5/5 in an Exodia deck. But since I
haven't playtested it yet, I don't even know if even
deserves that "high" of a rating. |