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Pojo's Yu-Gi-Oh Card of the Day

Despair from the Dark

Card Number - DCR-023

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Date Reviewed - 2.03.04

NickWhiz1
Tuesday - Despair from the Dark
 
Two days in a row?  Wow.
 
For today's look into "What You Don't Want To Discard From Your Opponent", we look no further than Arroga...Despair from the Dark.
 
DCR-023
Despair from the Dark
Dark/Zombie/Effect/8/2800/3000
When this card is sent directly from your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to your side of the field.
Common (most likely Short Print)
 
For the daily comparison to a Magic: The Gathering Card, this beast finds himself compared to Arrogant Wurm from Torment.  If you've been playing Magic since then (I sure haven't =/), you know about U/G Madness decks that use Wild Mongrel, Basking Rootwalla, and Arrogant Wurm, as well as other assorted stuff.  When Arrogant Wurm was discarded, its Madness ability let you pay a mana cost (discounted from its CMC) to put it into play instead.  Despair from the Dark essentially trades trample and not being able to be played if you discard it from your effect for being able to be played for free if discarded by your opponent and being an absolute HOUSE .  In other words, he turned into comparatively a 7/8 Basking Rootwalla.  That's pretty nice.
 
In terms of playable monsters, this guy almost breaks the scale.  For two tributes, 2800/3000 is BIG.  I would definitely offer two monsters to get this guy into play.  He runs over almost every monster frequently played, and if worst comes the worst, he can successfully defend against a Blue-Eyes White Dragon (but how often will that happen?).
 
Of course, we won't be summoning him that way, now will we?
 
If your opponent feels so inclined to use a hand/deck discard effect, and you're running this guy, there's an ever so slight chance that they could pick this guy, and will not be pleased when they've just summoned a 2800/3000 monster for you.
 
Or, there's always the more traditional way: Dump and revive.  Being a Zombie, he gets twice the revival power in the form of 3 Book of Life.  With Vampire Lord now restricted ;( ;( ;(, it's actually worth playing this guy in a competitive Zombie deck, as Zombies can use all the big bodies it can get.
 
Of course, there will be times where this guy will pick a bad time to be stuck in your hand, or you'll topdeck him and not be able to play him.  That happens with basically all high-level monsters.  However, should your opponent feel so inclined, they can use their Don Zaloog or Delinquent Duo to bring him onto the field.  They may also think twice about using Drop Off on you...
 
All I can say is, if you're playing a dedicated Zombie deck, I would highly consider this guy.  However, I would only play with 1 in the main deck and 1 in the side deck at most, because you don't want TOO many high-level monsters in the same deck, unless you're maxing out on Call of the Mummy, that is...
 
Casual: 3.8
 
Get ready to rekindle your inner Timmy from M:TG.  (OK, I'm going to stop the M:TG comparisons now.)
 
Tournament: 3.5
 
Definitely not a bad pick, especially in a Zombie deck.  However, I would only use him in a Zombie deck.  Fear from the Dark would be a better pick if you wanted to use either of them in any other type of deck (preferably in the side deck)
 
Draft: 4.8
 
I believe drafting this is similar to saying "I win".  He's the biggest creature in Dark Crisis, and there aren't a whole lot of destroy effects in the average Draft.
SomeGuy
Tuesday - Despair from the Dark
 
Zombie/Effect Monster
Dark/8/2800/3000
When this card is sent directly from your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to your side of the field.
DCR-023
Despair from the Dark is obviously one of the more powerful Zombies. It's too bad that the DEF is so high. It would of been nice to have the option to Pyramid Turtle this Monster into play.
 
Irregardless, it's still a decent Side Deck card and a solid card for some Zombie based decks. Just be careful when siding this versus Control, as you will often find yourself top decking it at terrible times. Whenever Deck Destruction gains popularity, that's when Despair from the Dark will have an indefinite use.
 
You could always go the straight Zombie route. Which includes three copies of Book of Moon as well as the other basic revival cards. The only problem with this option is that with Vampire Lord restricted to one, a straight Zombie deck loses a lot of its Field advantage.
 
2800 ATK is some good in Limited. In this format, it shouldn't be too difficult to manually Summon a two-Tribute Monster.
 
Rating:
 
Constructed - 3/5
Limited - 3.5/5
DM7FGD Despair from the Dark 

Dark/Zombie - Level 8 - 2800/3000 
Effect: When this card is sent directly from your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to your side of the field. 


Despair from the Dark's a pretty good and fun to use Monster card. It's usually card you'll want to rely on in hopes of it getting sent to the Graveyard from your Hand or Deck by your opponent, so you can get an easy and free Summon with it. Two-Tribute Monsters aren't too widely played, but Despair From the Dark could be one worth using. Very often will your opponent be using Hand/Deck Destruction tactics, and that's where this guy comes in handy. And with 2800 ATK and 3000 DEF, it's certainly a Monster to be reckoned with. 

Your opponent uses Delinquent Duo? (Or some other discarding card, such as Zaloog, etc.) Well, get rid of the Despair from the Dark and bring it right back to your side of the Field. Despair from the Dark also works against Chaos Emperor Dragon. I myself would consider Fear from the Dark a little better than Despair, just because it's not as useless if you can't Special Summon it by its Effect. Both cards can be very good for Zombie Decks, Dark-based Decks, and Side Decks. 

~ Despair from the Dark ~ 
Overall Rating: 3 / 5  
f00b Despair From the Dark - Tue 2.03.03 

Zombie/Effect Monster 
Dark/8/2800/3000 
When this card is sent directly from your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to your side of the field. 
DCR-023 
Common 


Simply amazing. As recent as last week, these were EASILY viable in tournaments pre-restrictions. Why? Zombie decks FLOODED the scene, with 3 Vampire Lords necessitating multiple Book of Lifes, which in turn mean this card is a 2800 easily-revived BEAST. But also, it is a solid anti-control tech card, and here is my review: 

Pros: 
+Forces opponent to think twice about Delinquent Duo, Drop Off, Don Zaloog, Vampire Lord, etc 
+2800 Zombie beatstick 
+common, it’s easy to get your hands on 

Cons: 
-2 Tribute monster won’t normally be summoned. 
-Must be by opponent’s card effect (obv) 
-as always, something huge can be used against you -_- 

Combos/Tr1x: 
*Leave this as the only card in your hand at all times possible. If your opponent plays Confiscation or attacks with a Don Zaloog/Spirit Reaper this is immediately summoned. 
*Play this in a zombie deck and you can EASILY summon it via book of life. Wow, a 2800 Beatstick with a possible three extra monster reborn in your deck. Broken. 

Okay, it’s plain and simple. Control decks run rampant. Hand sizes decrease more quickly with each match. There need to be answers to slow down control, and as far as this card is concerned, it is not only a speed bump, but a roadblock. 

Obviously, this isn’t for every match up. For instance it would be less useable against beatdown, a near dead draw (unless you manage to painful choice it into the grave to be reborn later, still a GREAT tactic for getting use out of a 2800 atk monster). 

But against control, it’s a whole bucket of wonders. If they run drop offs/vampire lord (and happen to be stupid and call ‘monster’ with lord’s effect o_O), make sure this card stays in your deck. 

Or, if they run heavy discards like Don Zaloog and its variants such as white magical hat and spirit reaper, in conjunction with the random discards of delinquent duo, get this baby in your hand FAST. It is an EXCELLENT deterrent to control decks of this type (unfortunately, it hurts me a lot ;P). 

Think about it. Whether or not they grab this card with a delinquent duo, you can still discard it and stop their first wave of attacks, while thanking them for summoning him before you even got a turn. Then they must in turn destroy it, too. And the more of these babies you pack, the more likely this is to happen. I’ve seen the (unlikely) situations where delinquent duo has hit both a despair from the dark and a sinister serpent. In this case, the opponent paid 1000 LP to summon a 2800 gargantuan on the other side of the field. LoL. And, by just keeping this in your hand, against a Don Zaloog, you make your opponent fear attacking your hand, whether or not you actually HAVE this in there or not, as they know you play it and thus have a chance. This is a good way of protecting other great cards in your hand, like Raigeki, from being hit by a Don-like effect. And go ahead, say that “they could just use don’s second effect instead”. Yea, and they can hit the despair from out of your DECK this way. Either way, it makes life a mess for your opponent. 

And oh yea, try this out in zombies. Pack some reapers, turtles, and a v-lord with a couple “despairs” cards. Add 3 book of life. Enjoy, etc. In general, a great card to try, certainly something that changes the way control decks must be played (I.e. using forceful sentry before any delinquent duo - this is huge). 

Ratings: 
Constructed - 2.6/5 depends on what deck it is used in. 
Limited - 3/5 a rather large beatstick. Just forget about the effect. Take it cuz it’s huge.  

 

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