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Pojo's Yu-Gi-Oh Card of the Day
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Amplifier
Super Rare
This
card can only be equipped to "Jinzo". As long as
this card is equipped, the effects of Trap Cards
controlled by the equipped monster's controller are
not negated by the effect of the equipped monster.
When this card is removed from the field, the
equipped monster is destroyed. This card's
activation and effect cannot be negated by any other
card.
Type
- Equip Spell
Card Number
- AST-040
Ratings
are based on a 1 to 5 scale
1 being
the worst. 3 ... average. 5 is the highest rating
Date Reviewed - 7.2.04 |
Tranorix |
Friday: Amplifier
Ah...what week is complete without a fun card for
Friday? Today's card is the ever-popular Amplifier,
a Super Rare from Ancient Sanctuary. First and
foremost, I'd like you all to read the last line of
text. Here it is:
THIS CARD'S ACTIVATION AND EFFECT CANNOT BE NEGATED
BY ANY OTHER CARD.
So NO, using this with Imperial Order WILL NOT cause
an infinite loop. Why? See above.
That said, Amplifier is a pretty interesting card.
Interesting, but not very playable. The reason is
that it only works with one card, Jinzo; and that
one card just happens to be restricted. The odds of
getting this equipped to your Jinzo are pretty slim,
then; and the odds of having a Trap (or Traps) set
that you want to activate at the same time are even
slimmer.
Granted, having Imperial Order active with Jinzo on
your side of the field is a nice lock, but for that
combo you need three cards...and two of them are
restricted (and one is about to be banned). Play
this in fun decks, but stay away from Amplifier on
the tournament scene.
Typical tournament deck: 1.5/5
Trap deck with Jinzo: 2.5/5
OVERALL RATING: 2/5 |
ExMinion OfDarkness |
Friday:
Amplifier
I honestly look forward to my opponents playing this
card. It's going to make their Jinzos so much easier
to kill.
The effect of only negating opponent's traps is
great -- we saw where that came into play on the
show with Kaiba vs. one of the Big Five who had
Jinzo as a Deckmaster. However, this has a bit of a
cost...if this gets destroyed, so does Jinzo.
A few things to note: First...Konami missed a little
something when they created this card. When it was
originally made, it didn't have that "activation and
effect can't be negated" text. This created an
infinite loop: Opponent played a Magic, then the
Amplifier player activates Imperial Order...which
negates Amplifier, which means Jinzo negates your
traps so Imperial's no longer active...which means
Amplifier is active again, so Jinzo no longer
negates you traps so Imperial's back on, and so on,
and so on, and so on.
It's pretty hard to believe that Konami never
anticipated players comboing this card with Imperial
Order. To get out of that loop, they just ruled that
the activation and effect can't be stopped in any
way. So if you can get it out, Jinzo + Amplifier +
Imperial Order = wh0a. You can use traps, no one can
use Magics until you say so. Unless they get
T-Virus, X-Force, Scientist, or DD Warrior Lady out
to get rid of that Jinzo, you're probably going to
win.
Also...if you kill Amplifier with MST in a chain to
its activation JINZO DOES NOT DIE because the
monster was never properly equipped. This is for the
same reason a monster never hits the field if MST is
chained to Premature Burial.
Still...this is an Equip magic that requires
equipping to a restricted to one (yet still
searchable) monster.
Having said that...I still look forward to killing
Jinzo with an MST.
1.75/5 |
Kuro Basara |
Amplifier
Hrm, not a bad card. I actually like it, but overall
equip cards aren't too
great. I mean look at all the m/t removal... oh
well.
Amplifier is an Equip Spell card, and it has a
pretty interesting effect.
It's effect states that, "This card can only be
equipped to "Jinzo". As long
as this card is equipped, the effects of Trap Cards
controlled by the
equipped monster's controller are not negated by the
effect of the equipped
monster. When this card is removed from the field,
the equipped monster is
destroyed. This card's activation and effect cannot
be negated by any other
card." This isn't half bad, let me explain why.
Jinzo + Amplifier + Imperial Order = Ownage. Anymore
questions? What can stop this? Breaker? Tornado
Bird?
Tourney: 2.0 (because its an equip)
Casual: 3.0 (less staples in casual most of the
time) |
MerrilHess |
Amplifier
It's Amplifier. You wanna talk about fun stuff?
Well, this is it.
Pros:
Gives you traps back when equipped to your Jinzo. I
know that's an upside for me. I know I've wanted to
Imperial a Raigeki/Dark Hole aimed right at my Jinzo
for the longest time, and now I can. It also kills
opposing Jinzos when combined with MST. Just watch
out for a Ring or Imperial. They would hurt your
chances by either doing 2400 to both of you or
stopping it all together.
Cons:
It only works on the controller of the Jinzo, not
the controller of the Amplifier. Just because it
says it can't be negated does not mean MST can't
destroy it chained to the activation.
Overall I give Amplifier a 5/10 tourney rating and a
7.5/10 casual rating. Very fun card, indeed. |
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