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Pojo's Yu-Gi-Oh Card of the Day
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Royal
Keeper
Common
Zombie / Effect Monster
You can flip this card into face-down Defense
Position once per turn during your Main Phase. When
this card is flipped face-up, increase the ATK and
DEF of this card by 300 points until the end of the
turn that this card is flipped face-up.
Type
- Earth / 4 / 1600 / 1700
Card Number
- PGD-018
Ratings
are based on a 1 to 5 scale
1 being
the worst. 3 ... average. 5 is the highest rating
Date Reviewed - 7.28.04 |
ExMinion OfDarkness |
Wednesday:
Royal Keeper
This card is a very interesting addition to a Zombie
deck.
You can't search it, but you can make it into a
Beatstick for a turn. It's the only one of the "flip
back down in Main Phase Two" monsters whose effect
triggers if it is attacked instead of flip-summoned.
HOWEVER...the effect occurs after damage calculation
-- meaning if a 1900 Attacker attacks this, IT STILL
DIES.
It can hold its own against control, and can pretend
it's a beatstick for a turn...not a bad addition for
Zombie. But it doesn't stand out like any of the other
major zombies.
2.5/5 |
Tranorix |
Wednesday: Royal Keeper
Royal Keeper is an interesting monster. The stats make
him unsearchable by all but Pyramid Turtle, but his
relatively decent DEF might be enough to defend him
against certain attacks and he can do some damage in a
pinch. The effect is what makes him worthwhile,
obviously.
It has the Flip Up, Flip Down effect similar to
Stealth Bird, Guardian Sphinx, etc., which is easy
enough to understand (and if you don't think it is,
just read reviews on those cards for more in-depth
explanations). The other effect is also pretty nice.
If it's flipped face-up, it gets a 300/300 bonus. Flip
Summon him on your turn and he becomes a 1900 that can
run away and hide after it attacks. Not bad at all,
right?
One negative is that if your opponent attacks Royal
Keeper, he won't get his DEF bonus until AFTER Damage
Calculation, meaning he'll still be killed if a Gemini
Elf attacks him. It's unfortunate but true, and it
does significantly decrease his playability.
Regardless, he still might be worth using in a Zombie
deck.
Typical tournament deck: 2.5/5
Zombie deck: 3/5
OVERALL RATING: 2.8/5 |
Otaku |
Stats:
Royal Keeper is a Level 4 Earth/Zombie from
Pharaonic Guardian. As a
Level 4, it can be dropped into play, no problem. I
count 11 other Zombies matching this type, but Pyramid
Turtle is probably the best of them. Individually,
both types are fairly well supported. As for the ATK
and DEF, they are not bad, but not great-1600/1700
will frustrate support and Control monsters, but not
much else, and also means that Pyramid Turtle is your
sole-searching option.
Effect(s):
Fortunately, it gets a solid effect. If you if it’s
flipped, it gets a +300/300 to its stats until the end
of the turn. Sadly, this is applied after damage
calculation should it be flipped by an attack (but at
least it does go off after that if the ruling didn’t
change). It also has the ability to flip itself back
facedown, which can be useful if your opponent, for
example, has some weenie monster in ATK mode and one
huge attacker in play-hit the weenie then hide in DEF
mode so you don’t lose LP too.
Uses/Combinations:
This is support for a Zombie deck pure and simple.
Use it with other Zombie support cards, like the
aforementioned Pyramid Turtle. Earth decks could use
it, but it would probably be a waste. I suppose a
deck built around the Flip Summon/Re-Set effect based
monsters could also use it, but would such a deck be
worth the effort?
Ratings
Casual:
2.5/5-As usual, take it in context-in a deck with a
compatible theme, it’s just filler.
Tournament:
2/5-It’s still filler here, but I needed another
Zombie card for the week that hadn’t been reviewed.
;) It’s not abysmal, but it’s really not going to see
play unless you are short on cards.
Limited:
3.5/5-Solid pick here, with all the Zombie support
floating around. If not, lack of competition makes
its stats better, and there’s a good chance of it
pulling its effect once, if not multiple times.
Summary
I
mainly covered it as filler-it’s not utterly
worthless, but it really should only see play as
filler for the decks I mentioned above, while people
try to get the cards they really need. |
MerrilHess |
Royal Keeper
This is still a great Zombie beatstick. I'd use him
for fun.
Pros:
It gets it's effect when it is flipped face-up, so he
could be attacked and get his ability, or by effects
like Swords of Revelaing Light. It's also a 1900/2000
when it gets it's effect. 1600 attack can hold off
Dons, Tomatoes, Witch, Sangan, Angels, Pyramid's, and
other element searchers and can suicide into a
counter-less Breaker and Tribe. It's a Zombie, so it
can be Pyramid searched, but it can't by Witch or
Sangan. It's also Book of Life-able.
It also is good to use if you can't get any good
Zombie's like Regenerating Mummy or Soul-Absorbing
Bone Tower.
Cons:
It's not searchable by Witch or Sangan. It's also not
Giant Rat-able, but who plays that nowadays in
Zombies? Nobleman of Crossout pwns this like cell
phones in mall basements. Other than that, I don't see
much else wrong.
Overall, I give Royal Keeper a 8.4/10 in Zombie decks
and a 7.6/10 in anything else. |
JAELOVE |
Wednesday: Royal Keeper
Rated
For: Zombie Decks
Little
Boy: Hey look! Your Gemini elf attacks my Royal
Keeper. It gets 2000 defense! You lose 100!
Jae: Sorry little boy. You're
wrong! It gets the effect after damage calculation,
only if it survives.
Little Boy: Wow, this card's weak! I'm taking it out
immediately for a godlier card!
Jae: Great! What are you going to switch it for
Little Boy: Buster Blader!
Jae: (sighs in despair)
Well the little boy learned a lesson
from me that day. Royal Keeper must survive to keep
its effect! Will this hurt the score? Yes indeed!
Advantage F/H:
A
1600/1700 monster with the chance of hitting 1900 for
a turn you say? Excellent! That provides some
semblance of field advantage.
6/10.
Best
Draw for the Situation:
Need a
monster? Need to stop that D.D Warrior Lady,
Tribe-Infecting Virus, Breaker for a turn? This is
your man. Unfortunately, he's rather worthless when
you're losing to Berserk Gorillas and such.
5/10.
Attributes/Effect:
1600/1700. Zombie. Earth. He also possesses one of
those nifty flip effect features. For what you might
ask? A puny 1900 attack zombie? Decent, but hardly
spectacular or use-worthy.
5/10.
Dependability:
You'll
probably get his effect off 50% of the time. He'll get
crossed out rarely, and I'm giving him a slightly
worse score than a basic 1900 monster.
6/10.
The
Bottom Line:
Yes, I
know zombies need a solid 1900 monster. This isn't it.
With Regenerating Mummy out, you have no excuse to use
this card.
A BAD
Score: 22/40= 5.5/10 x 10 = 55/100.
Cards
it combos with:
Book
of moon/Taiyou if you're feeling frisky and in a mood
to burn some cards. Book of life. |
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