Stats:
It’s a normal Spell Card. I guess it would
technically be better as a Quick-Play but it’s
not really a big deal.
Card Text (Effects):
It’s a bit pricey (2000 LP), but timed right
it’s a game winner. One you get them into the
graveyard, there are numerous ways to remove
them. There are a lot of cards that were
dropped because this was a bad thing, but now,
Skull lair and Bazoo
might see some use… well Skull Lair anyway.
Uses/Combinations:
Stuff that removes your monsters and gets cool
effects from it, then play this and make it even
more fun. Skull Lair to clear their field, then
on your turn activate
and destroy!
Ratings
Casual:
4/5-The key card for a quirky swarm
beatdown deck.
Constructed:
3.5/5-The deck is less viable here, but could
work.
Limited:
3/5-If you can draft this with a monster that
removes stuff (like strike Ninja and a lot of
decent Darks), you can really clean up. That’s
a big if though.
Summary
I like it-nice and creative, but not seemingly
broken. Sorry this is so short-I basically
ended up spelling half of it out yesterday.
-Otaku