|  |  |  |   Pojo's Yu-Gi-Oh Card of the Day
 
                        
                          |  | 
                      Invader of 
                      DarknessSecret Rare
 Fiend 
                            / Effect MonsterAs long as this card remains face-up on the field, 
                            your opponent cannot activate a Quick-Play Spell 
                            Card.
 
                      Type
                      - Dark / 8 / 2900 / 2500Card Number 
                      - IOC-111
 Ratings
                            are based on a 1 to 5 scale
                            1 being the worst.  3 ... average.  5 is the highest rating.
 
                      
                      Date Reviewed - 3.26.04 |  
                        
                          | DM7FGD | Invader of Darkness.. Well now, I've seen a lot of 
                          people thinking that this guy is just pure crap.. 
                          Well, that's not the case. I reviewed this guy in an 
                          article of mine a while ago, so you might be 
                          interested in checking that out. 
 http://pojo.com/yu-gi-oh/FeaturedWriters/DM7FGD/2003/9-22-03.shtml
 
 Negating MST's, Books of Moon, Scapegoats, etc.. It 
                          can be a pretty good card, but I just wouldn't 
                          recommend it for anything outside of Dark-based or 
                          Fiend-based Decks. There's also a card coming in the 
                          next English set called Double Ghoston. It's like a 
                          Kaiser Seahorse, but for Dark-type Monsters, so that 
                          could be really useful in a Dark Deck with the 
                          Invader, as well.
 
 ¥ ~ Invader of Darkness ~ ¥
 Overall Rating: 3/5 (7/10)
 |  
                          | dawnyoshi | Invader of Darkness is the retail secret rare in 
                          Invasion of Chaos, and it's a good one...unlike what 
                          many people will say about thait card at first glance. 
 Just to state right now, a card does not need to be 
                          Yata-quality to be a secret rare. It also doesn't need 
                          to be excessively cheap...besides, this fiend type is 
                          rather fierce. It's 2900 ATK, just 100 short of Blue 
                          Eyes White Dragon. This means that Invader can easily 
                          smash most tournament monsters, like Jinzo, Luster 
                          Dragon, etc. Its second ability is also rather useful, 
                          making it worth considering for a burn/stall deck. The 
                          ability to shut down quickplay spells keeps you 
                          protected from MST, Scapegoat, Offerings to the 
                          Doomed, and any other quickplay spells that may be a 
                          thorn in your side. Two tributes may seem like a lot, 
                          or that it may be a waste, but if you try this monster 
                          out in a deck meant for it, such as burner or fiend, 
                          you'll find that it deserves the secret rare spot that 
                          it has graced.
 
 Constructed: 3.5/5
 
 Limited: 4/5
 
 It's pure beatstick power in limited. If you have the 
                          low level monsters for it, draft it. I'd pick a few 
                          special summon monsters with this guy too, such as 
                          Chaos Sorceror and Slypheed.
 |  
                          | MerrilHess | Invader of Darkness 
 I pulled this today in the one pack of IoC I bought 
                          and traded it away ASAP. I personally do not like it. 
                          Negating quick-plays isn’t that much of a person’s 
                          deck (MST and Scapegoat). He is just a useless 2900 
                          ATK fiend for 2 sacs. All of the younger players will 
                          jump at this card in ½ a second.
 
 I give Invader of Darkness a 4/10. He has no real 
                          use....ever.
 |  
                          | infinitekhaos | Invader of Darkness, hmmm could it be another crap 
                          secret rare? There are several ways this card can 
                          screw one over. The best scenario would be if your 
                          opponent is about to chain MST to his Mirage, you can 
                          use Call of the Haunted and special summon your 
                          Invader. Your opponent will always discard. If we take 
                          a deep look into the metagame though, theres really 
                          only three playable quickplays. Scapegoat (now that no 
                          one really plays Airknight or Spear Dragon anymore), 
                          MST of course and Poison of the Old Man (depending on 
                          your deck). 
 Now, if you're facing yugi112 in a fierce semi final 
                          match, and yugi112 has this FIEND MEGACYBER equipped 
                          with METALMORPH which he summoned using COST DOWN, and 
                          you have Raigeki in hand. He's going to use his oh so 
                          fearsome MONSTER RECOVERY. Invader of Darkness 
                          corrupts all of that. No seriously though, let's take 
                          a look at some situations that would actually happen, 
                          and where Invader can help us.
 
 First of all, Invader is unsearchable and two 
                          tributes, thats always a downer. My advice, dump him 
                          as soon as you can via Painful Choice, Graceful 
                          Charity, and hopefully soon, a Foolish Burial. In my 
                          view, the best way to utilize his effect is as a 
                          counter. For example, you can save your Imperial from 
                          an MST. Hence...
 
 Player A activates Raigeki
 
 Player B chains Imperial Order
 
 Player A chains MST from his/her hand
 
 Player B chains Call of the Haunted, special summoning 
                          Invader of Darkness
 
 Obiviously, CotH plays an important role in the use of 
                          this card. I don't see this card seeing much play in 
                          current control decks. If you want to play it, be sure 
                          to build the deck around it. Even if you don't have 
                          the effect, a 2900 beatstick is pretty cool in itself. 
                          Overall, this card isn't worth secret rare, it's worth 
                          promo or ultra.
 
 Constructed - 2.8/5
 
 Limited - 2.0/5 - In limited, the only quickplays you 
                          really see are Scapegoats, Rush Recklessly and 
                          Reliable Guardian, none of which are much of a threat.
 
 Artwork - 4.5/5 - Very nice artwork.
 
 Closing Line - What's that in your hand? Three 
                          Reliable Guardians and two Monster Recoveries? I'm 
                          sorry yugi112, you're screwed.
 |  
                          | ExMinion OfDarkness | Friday: Invader of Darkness
 
 Last Friday, we reviewed the good Secret Rare of 
                          Invasion of Chaos. Today, the poor one.
 Two tribute monsters are very unwieldy unless you can 
                          either get around tributing two monsters somehow, or 
                          it really doesn't cost two Tributes. The old standby 
                          of dumping and Reborning works with this card, but 
                          that's about it. It doesn't get Special Summoned to 
                          the field if discarded from hand like Despair from the 
                          Dark, it's not Light, so Kaiser Sea Horse can't make 
                          it easier, and it's not Water, so A Legendary Ocean 
                          isn't going to bring that level down any (as it would 
                          for Giga Gaggagio or Suijin)
 
 Its effect can be useful sometimes, and not other 
                          times. The only major Quick-Play Magic cards currently 
                          used are Mystical Space Typhoon (in threes), 
                          Scapegoat, and Reload (mainly in Chaos decks). 
                          Stopping MST is pure evil -- Call of the Haunted this 
                          on your turn when they played Mirage of Nightmare on 
                          theirs :) But not many play Scapegoat, or Reload, so 
                          that's the only thing this can stop well.
 
 There are easier and more viable protections against 
                          Magic/Trap removal than this -- Magic Drain, Imperial 
                          Order, Judgment of Anubis...and those can stop Heavy 
                          Storm or Harpie's Feather Duster. Not this thing. This 
                          just isn't worth the two tributes, even in a Fiend 
                          Deck.
 
 2/5
 |  
                          | Otaku | 
                          
                          Stats: 
                          Invader of Darkness, since it has a beneficial effect, 
                          has excellent stats.  It is a Dark/Fiend Monsters, 
                          both of which are heavily supported.  It is a Level 8, 
                          and compensates for it with an attack of 2900 and a 
                          DEF of 2500.  Not much can out muscle it, but there is 
                          some, so why play it?  Let’s move onto the effect.  
                          Card 
                          Text (Effects): 
                          As long as this card remains face-up on the field, 
                          your opponent loses use of his Quick-Play Spells.  
                          What are some commonly played Quick-Play Spell?  
                          Mystical Space Typhoon for one.  A second one that is 
                          played with some regularity is Book of Moon.  So, this 
                          effect is a nice twist, since it also makes this card 
                          easier to protect.  How?  With this in play, your 
                          opponent has to do something like a Heavy Storm 
                          followed by a Harpies Feather Duster to clear your S/T 
                          zone.  This means you can probably keep an Imperial 
                          Order, and maybe some Magic Drains, 
                          down to protect against Dark Hole and Raigeki.  Oh, 
                          and this can be real fun if you summon it after they 
                          activate Mirage of Nightmare.  Hmm… scraping the 
                          barrel here, but I guess it makes Destiny Board just a 
                          touch more playable.  
                          
                          Uses/Combinations: 
                          While tricky, this and Dark Ruler Ha Des can provide 
                          some nice denial against an opponent, with some well 
                          placed traps protecting against just about anything 
                          else.  
                          
                          Ratings  
                          
                          Casual: 
                          4/5-Looks like it could really help some Fiend decks 
                          in this format-a huge hitter with a decent effect.  
                          
                          Constructed: 
                          3.5/5-Being big doesn’t mean as much, though shutting 
                          down MST for a few turns opens some doors.  
                          
                          Limited: 
                          4/5-While its effect is much less useful here (unless 
                          this is starter deck based), 
                          having one of the beefiest monsters in a set is a 
                          great thing.  
                          
                          Summary 
                          A 
                          nice, balanced card I think.  
                          Great power, decent effect.  Sorry this and the 
                          last review were so skimpy, but I am trying to be more 
                          focused for my reviews.  |  |