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Pojo's Yu-Gi-Oh Card of the Day
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Thunder
Crash
Common
Destroy all monsters on your side of the field.
Inflict damage to your opponent's Life Points equal
to the number of monsters destroyed x 300 points.
Type
- Normal Spell
Card Number
- IOC-043
Ratings
are based on a 1 to 5 scale
1 being
the worst. 3 ... average. 5 is the highest rating
Date Reviewed - 5.31.04 |
ExMinion OfDarkness |
Monday:
Thunder Crash
When Lord Tranorix had a Burn week a few weeks ago,
he picked some pretty good cards to review. Today's
card is well...craptacular.
This card Raigekis yourself and you do 300 to your
opponent for every monster you have.
I'm going to go ahead and give this card a 1/5 now,
because we already have a Spell superior to this in
every way: Mass Driver. Mass Driver is a Continuous
Spell that lets you Tribute a monster for 400 direct
damage. At least with Mass Driver, you could fling
what you needed and leave what you wanted. If you
needed to do 2,000 Direct Damage to win the game and
could fill all five slots, so be it. If you wanted
to Change of Heart a high attacker, attack with it,
then Tribute it and leave your monster standing, you
could do that too.
Did I mention that Thunder Crash DOES LESS DAMAGE
PER MONSTER?
Usually, you can't just give a card a low score just
because there's a better card out there...if we did
that, then all staples would get 5s and nothing else
would get anything but 1. Even Chaos Sorcerer, the
inferior BLS, got good marks.
But there is just NO reason to play this card over
Mass Driver.
1/5 |
Otaku |
Stats:
Thunder Crash is a normal Spell card.
Personally, I feel it would be better of as a
Trap and much better off as a Quick-Play Spell
card. This is due to the nature of the
effects…
Effect(s):
Nuke all your own monsters for a bit of burn
equal to the number of them nuked times 300.
That means a maximum of 1500 damage. Not bad,
but not great.
Uses/Combinations:
Clear the field of bad monsters… but why did you
play bad monsters in the first place? If it was
Spell Speed 2, it’d be great for reacting to
things like Ring of Destruction or Raigeki or
Mirror Force. Still, some decks do focus on
delicate combos, and when said combos fall up,
cleaning up the remains is needed for safety. I
guess if you are about to activate a Dark Hole,
or need to kill a Witch of the Black Forest,
it’d be useful.
Ratings
Casual:
1.5/5-There is probably some obscure deck that
could use it…
Tournament:
1.25/5-…and that deck is even worse hear.
Limited:
3/5-New ball-game here: you each only start with
4000 LP, and monsters tend to build up quickly.
If you are ahead, this will probably let you
finish a turn early, and if you are hiding
behind a defensive wall when the opponent is
again low on LP it would also help.
Summary
This week has a secondary theme to it for most
cards: “They were almost useful.” Most of these
cards looked great… at first glance. Then you
notice things, like this being a Normal Spell
card. If it was Spell Speed 2, it would so
rock.
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Tranorix |
Monday: Thunder Crash
We're starting things off this week with Thunder
Crash, a common from IoC.
The effect is simple, and looking at it you're
probably thinking it's next to useless. You are
correct. The damage will amount to 1500 at the very
maximum, and that will not be often.
You give up card advantage when you use this card.
Two cards (this and the monster) for 300 damage?
Three cards for 600 damage? You're throwing away
many resources just to do minor LP damage to your
opponent; it really isn't worth it, even if you have
control of your opponent's monster or Witch/Sangan
on the field.
There are a plethora of better (and easy to find)
Burn cards out there; Poison of the Old Man will do
800 damage with ONE card...and it's chainable.
Cannon Soldier and Mass Driver do the same thing as
Thunder Crash, but they do more damage and don't get
rid of themselves in the process.
There is really no reason to run this card, even in
a dedicated Burn deck.
Typical tournament deck: 1/5
Burn-swarm deck: 1.5/5
OVERALL RATING: 1.3/5 |
Kuro Basara |
Thunder Crash
As many of you have seen, Yu-gi-oh has a huge card
selection. The selection
can vary from the crappiest of crap, then to
mediocre, and broken. Thunder
Crash is just a mediocre card. It’s a normal spell
card, and it’s effect
states that you can “Destroy all monsters on your
side of the field. Inflict
damage to your opponent's Life Points equal to the
number of monsters
destroyed x 300 points.” This isn’t TOO bad, but its
not THAT good. For
one, it’s a normal spell card, so you can only use
it on your turn. If it
was a quick-play it wouldn’t be so bad, because you
could destroy your
monster before it would get CoH’d, or Theft’d. Its
actual use though would
be in direct damage decks.
Most direct damage decks use Scapegoat. This card is
pretty useful with
things like cannon soldier, and of course Thunder
Crash. Why? Well you
see, on your turn you can activate scapegoat, or
better yet on your
opponent’s turn, and then find your chance to use
Thunder Crash. 3x4=12,
which isn’t a big number but still better than
trying to get off a Polite
Intruding Trio/Lava Golem combo when you only have 1
lava golem in your
deck, and three scapegoats.
D/D Decks: 2.5/5
Tournament Decks: 1/5 |
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