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Pojo's Yu-Gi-Oh Card of the Day
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Swift Gaia
the Fierce Knight
Limited Edition Promo
Warrior / Effect Monster
If this is the only card in your hand, you can
Summon this card in face-up Attack Position without
offering monsters as Tributes. This is treated as a
Normal Summon.
Type
- Dark / 7 / 2300 / 2100
Card Number
- CT1-EN004
Ratings
are based on a 1 to 5 scale
1 being
the worst. 3 ... average. 5 is the highest rating
Date Reviewed - 9.15.04 |
Tranorix |
Swift Gaia the Fierce Knight
Sadly, the new version of Gaia is only slightly more
playable than his effect-less counterpart. Being
Level 7 with only 2300 ATK is a bad thing, and not
having an awesome effect to compensate is even
worse. The 2100 DEF is relatively pointless; he's
unsearchable, but you're probably not trying to
defend with him so it's not really an advantage
either.
The effect can basically be interpreted as this: If
you topdeck this, you get a no-drawback 2300 ATK
monster without tributes. Granted, after a CED
explosion or even just late-game, it could be
useful. And if your hand doesn't have any other
monsters, you could also just set all your Magics
and Traps and summon Gaia afterward. But is there
really a reason to use this over Theban Nightmare,
who isn't a dead draw otherwise; or even Goblin
Attack Force, whom you can summon without tribute
anyway? Really, if you're topdecking after Chaos
Emperor Dragon, drawing Goblin Attack Force is
basically the same as drawing this. Theban Nightmare
is better.
This card has a place in a Yugi-themed Deck for
sure, and it is slightly competitive. But not
really.
Typical tournament deck: 2.5/5
Yugi deck: 3/5
OVERALL RATING: 2.7/5 |
MerrilHess |
Swift Gaia the Fierce Knight
Well, it's different. That's for sure.
Pros:
You could topdeck this tribute and not be screwed by
it. 2300 dropped off of a topdeck is great. He is
also Chaos Bait.
Cons:
he could be stuck in your hand for a while if you
can't seem to lower your hand size down.
I give Swift Gaia the Fierce Knight a 7/10. He is
decent. |
ExMinion OfDarkness |
Wednesday:
Swift Gaia the Fierce Knight
Despite being an improved version of an older card,
I say "meh".
A two-tribute 2300 that is a 4-star 2300 if it's the
only card in your hand. The last time I checked, a
4-star 2300 Warrior with a lesser drawback was
already released...*coughGAFcough*
I don't see the card as being good in either Open or
Championship. In Open, you want to try to hang onto
the cards in your hand as much as possible, so if
you ARE using his effect you're pretty much screwed
anyway. In Championship, everyone will play
Burn/Counter-Burn so much it's sick and wrong, and
people will have too MANY cards in their hands so it
just turns into a really, REALLY crappy two-tribute.
1/5 across the board, and I'm fairly sure this is
justified. |
JAELOVE |
Wednesday: Swift Gaia the Fierce Knight
Rated For: Warrior Deck, Dark Beatdown
Throw a swift in front of the name, and he magically
becomes a new monster! Swift Gaia the Fierce Knight,
despite the soft spot many old-school Yu-Gi-Oh
players hold for him, is a rather horrible card. He
definitely breaks the string of solid warriors we’ve
seen up until this point.
Advantage F/H:
To use his effect, you’re basically
using horrible hand management practices anyways;
without his effect, he’s a two tribute 2300(!)
attack monster! 2300 attack! That’s a Goblin Attack
Force! I’m basically going to rate him as if he was
a 2300 attack two tribute monster, which is a 0/10,
then give him a point for effect.
Pre-Ban: 1/10. Post-Ban: 1/10.
Best Draw for the Situation:
Again, he’s treated like a
2-tribute 2300 attack monster, which is a zero. Add
two points for being a fantastic top-deck.
Pre-Ban: 2/10. Post-Ban: 2/10
Attributes/Effect:
Sorry for the rather short review,
but a card such as this doesn’t require much
strategy to use. Basically, you’re either burning
out your hand to use him or summoning him the normal
way. 2300 attack for two tributes is nothing short
of awe-inspiringly pathetic. The effect promotes bad
hand management, so it’s really not that great.
Pre-Ban: 0.5/10. Post-Ban: 0.5/10
Dependability:
To use his effect, you’re going to
have to “depend” on yourself to play foolishly. He
loses even more post-ban because Delinquent Duo and
Chaos Emperor Dragon, two drastic hand-depleters,
aren’t around any more.
Pre-Ban: 0.5/10. Post-Ban: 0/10.
The Bottom Line:
Sorry, to those who bought this tin.
While a great collectible for Gaia fans, he’s
horrible in actual play.
A BAD Score: Pre-Ban= 4/40= 10/100
Post-Ban:
3.5/40= 9/100
Cards it combos with:
Not much. Maybe Magic Jammers,
Judgment of Anubis, Tribe-Infecting Virus, and
others that take away cards from your own hand.
|
Tony |
YAY! the tins are FINNNNALLLLY here ^^
haha...btw i've been waiting for these tins since
the beginning of the summer...On friday, we will
review my favorite card of the new set. But today,
Swift Gaia the Fierce Knight (guess he's faster than
the Blue Eyes Gaia huh?) is up to the review
This monster is a 7 star 2300/2100...aiiish, it's
not even a dark magician stats! But here is his
effect: If this is the only card in hand, normal
summon him in face up attack position w/o
tributes...
uhhhh, this is AMAZING! lol
right?? a dark monster that's useful for the ban
list? btw, the ban list (you guys will see in my
article later) does not offer many dark monsters so
this might be the way to go.
Let's think about this....2300 attack...it can't
kill a jinzo but it can kill Berserk Gorilla,
Airknight Parshath, suicides with Goblin Attack
Force...can't be that bad right?
I keep asking these questions because .. welll .. no
one play tested the ban list fully yet! hahaha...not
even 1 regionals have been played with this format.
Soo you guys have to make the judgment...
My opinion though? *sigh* was thebian nightmare any
good? it's kinda similar. But I guess this is saying
u can set all Magic/Traps from your hand and play
this card for free...but imagine this...
You are holding Change of Heart and/or Snatch Steal
with Gaia and another creature you cannot discard
physically....wouldn't you wish that Gaia would be a
Jinzo, Airknight Parshath, etc...?
*shrugs*
New ban list Ratings: 6/10 [eh, it's a dark
monster...]
Ratings for normal: 3.5/10 [ >_< ] |
Otaku |
Stats:
Swift Gaia the Fierce Knight is a Level 7
Dark/Warrior. Being a Level 7 monster is
usually a kiss of death for most cards-if it
doesn’t have a stellar effect, it’s usually not
worth playing. Being Dark helps-there’s some
good support for Dark Monsters, and of course
that means this can be used for the summoning
requirements of the Chaos Monsters. Being a
Warrior is great-it’s one of the best supported
sub-types. Now we come to an ATK of 2300 and a
DEF of 2100. For a Level 7 monster, these are
both pretty poor. There are playable Level 4
Monsters with a 2300 ATK and a 2200 DEF-granted,
they are not the same monster. Neither stat is
strong enough to repel most other monsters of
its Level, nor even many that are below it.
This is not what I’d call useful.
Effect(s):
The effect doesn’t save it either, though at
least it can come in handy. The real problem is
that the effect lets you summon Gaia without
tribute, but only if your hand is otherwise
empty and the effect still treats it as a
Normal Summon. Had it been treated as a Special
Summon, this card might have seen a little play,
since you could summon one monster, play/set a
few S/T, then summon Gaia. Too bad you can’t.
It’s risky to decimate your hand that way
anyway, though proper precautions can minimize
that risk. After all, cards in hand aren’t that
safe anyway.
Uses/Combinations:
Lucky top-deck after a CED blows everything up?
Other than that, you can find better Level 7
Monsters, and Better
Dark/Warriors too. Heck, you can find better
warriors period. Still, if you must use it, it
can benefit from some Warrior Support, and some
Dark Support like Double
Coston. Otherwise, just use it for a
Yugi deck if you
must play a Yugi
deck.
Ratings
Open:
1.5/5 Casual, 1.25/5 for serious tournaments.
Obviously, it’s sweet while top-decking, and if
you can get it into play, it won’t be completely
useless.
Champion:
1.75/5 casual, 1.5/5 tournament. While a lot of
the worst hand disruption is gone in this
format, some people are considering cards that
used to get ignored due to bad hand management,
since it’s a lot better to empty your hand and
ruin a stall/burner decks “lock” than to watch
your hand fill up with useful cards, thus making
the likelihood of Summoning it through it’s
effect about equal to open. The higher score
comes from a big beat stick also just being more
useful here.
Summary
Pretty sad card, but better than the original at
least.
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