Thursday: Emergency Provisions
Rated For: Mirage of Nightmare Abuse, Final
Countdown, General Stall
This is one of those cards that’s interesting and
neat to behold, but is rather hard to fit into a
dedicated deck.
Remember, it’s a quickplay meaning that it’s
chainable to all sorts of spells, and can even work
with cards like Mirage of Nightmare! In fact, it’s
probably the reason Mirage of Nightmare hasn’t been
unrestricted, seeing as how you could abuse both
effects quite easily. However, that still doesn’t
mean the card is playable.
Advantage F/H:
The main problem with this card is
that you’re switching card advantage for life point
advantage. While there are several situations where
Emergency Provisions might work well (i.e, you got
Heavy Stormed so you chain and dump everything that
was going to die anyways), it’s generally not a good
idea to “send cards to the graveyard” voluntarily.
It gets a few points for being advantageous here and
there, but come on now, would you dump your whole
hand for 6000 life points?
2/10.
Best Draw for the Situation:
The problem with cost effect
cards is that, if you’re losing, you often won’t
have the resources in play to effectively use them.
If you’re winning, you can afford to squander card
advantage, but eventually that will make you lose!
And if you’re losing you often won’t have the resour……
creating a vicious cycle. Thus, you really never
want to draw this card, unless you’re abusing Mirage
of Nightmare, but it’s still restricted. Tough
luck.
1/10.
Attributes/Effect:
I really wanted to like this card. I
really did! But even post-ban Yu-Gi-Oh is simply
not a game where you can dump field cards to the
graveyard voluntarily. Doing so is suicide,
unless you’re chaining it to mass spell/trap
removal. But there’s only one Heavy Storm in the
game! The chances are highly unlikely that you’ll
get good usage out of this highly
specialized/bizarre effect.
1/10.
Dependability:
You can always depend on it to get
1000 life points if that’s your thing. It chains to
anything. What this means is, if for some bizarre
reason you need a card that’ll GUARANTEE you 1-2000
life points, this is it.
10/10.
The Bottom Line:
I really wanted to like this card;
it’s right on the fringe of being very playable in
some weird type of deck. Too bad.
A BAD Score: 14/40= 35/100
Cards it functions well with: Mirage of Nightmare,
Gravity Bind, A Legendary Ocean, basically any
continuous spell/trap. |