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Pojo's Yu-Gi-Oh Card of the Day
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D. D. Assailant
Rare
When this card is destroyed as a result of battle
with your opponent's monster, remove from play both
this card and the opponent's monster card that
destroyed this card.
Type - Warrior/Effect
Card Number - DBT-EN002
Card Ratings
Traditional: 3.75
Advanced:
4
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 04.11.05 |
Coin Flip |
Yeah, once again, I lose a week's worth of files.
And this happened to be a very busy week, so it
wasn't just forgetting to do it…
Now, D.D. Assailant. Slightly overrated, yes, but
these points need to be made about it and then you
need to look at the review from November.
First off, 200 ATK is a bonus. There is now little
or no justification to using Shining Angel, so the
question is whether it's worth searchability by
Sangan to have the extra 200 ATK. Not really, IMO,
since you have Reinforcement of the Army for both
Warriors, which is really a good tutor all around
and much better than Sangan in this format. 200 ATK
helps it take out Tribe, Blade, and Breaker – the
trinity of 1600's, and will take out a D.D. Warrior
Lady. This card forces a 1-for-1 by its effect, so
extra ATK, if anything, is stupendous, since it can
kill other monsters (though few) by battle.
Oh, and you cannot say that killing a Pyramid Turtle
with this and letting them search out Vlord only to
let them run into this is not evil.
Second off, EARTH or LIGHT? Apprentice Magician and
Magician of Faith should have fixed that problem
already for even the most skeptical of chaos users
(I.E., myself, who both doesn't play chaos [even
though I play a perfect balance] and didn't believe
in the power of MoF/AM… Which changed 2nd round of
SJCLA) This, Berserk Gorilla, or Enraged Battle Ox
can take the extra slots for a kickass EARTH
monster.
Wanghu doesn't work out for me in mainboard.
Lastly, is it worth the price? Before this, she was
already 20 dollars, and now she's a _ridiculous_
25-30. I am happy I traded for them at the right
time (w00t 3). But then again, D.D. Warrior Lady is
restricted, so… Oh…
Second Lastly… DDWL is restricted. This replaces
those copies quite well, no?
If Lightning Vortex is anything close to a Geki
replacement, this is
*THE* DDWL replacement.
On that grounds alone, it should earn at least a 4/5
in any deck looking for replacements that aren't
chaos fodder.
Traditional: EARTH is not a problem, but the removal
is not as great since Geki and Dark Hole are
unbanned. 3.9/5
Advanced: 4.6/5 (At least TRY running 1 in your deck
– it's good t3ch as well as solid warrior body.)
Art: She is incredible-looking/5
|
ExMinion OfDarkness |
D.
D. Assailant
I didn't pick this week, but I might as well have --
it would mostly be the same cards. Every card this
week is either a card I played at the 4-10 Butler
Regionals, played AGAINST at the Regionals, or
expect to see played at future events.
With D. D. Warrior Lady restricted to one, DDA is
the new big thing for Warrior decks (it's selling
for $30 on eBay -- heck, you can pick up the GAME
for $30 and get the promos.) Most Warrior decks ran
3; Evan Vargas's Soul Control ran 2 (that's not what
I netdecked); many beatdown decks are splashing them
in solely for that RFG factor.
That RFG is BIGGER than ever now -- with Phoenix
popularity on the rise, taking that out with DDA
would be great -- give up 800 LP and a monster to
get rid of that blasted bird? Yes please. Zombie
decks are getting copied left and right and Vampire
Lord being semi-restricted is having a big impact on
the tournament scene -- getting him out of the game
is also a big help.
His stats are solid on their own -- although not
Sanganable, he's searchable by Reinforcements of the
Army. That in and of itself is broken. His only
downsides are his type (not being Light or Dark --
many people played 3 DDWL just to have decent
monsters that could be Chaos fodder later) and the
fact that he can't RFG the Sangan to prevent a
search.
He's still a great monster and deserves his high
score (and the amount of money he's commanding in
trade value and on eBay.)
Traditional: 3/5 -- Chaos is still king here, so the
spots lost by DDWL's restriction will probably be
replaced by additional Light monsters.
Advanced: 3.75+/5 -- If you're opponent's playing
Vampire Lords, BLS, or Phoenix, he'd serve you
exponentially better.
|
Tranorix |
D.D.
Assailant
The last time we reviewed D.D. Assailant, it was
immensely underrated. Now I’d say it’s bordering on
overrated. Regardless, D.D. Assailant was and still
is a great monster with the potential to work well
in many decks.
A few things have changed since I wrote my last
review of this guy. For one, D.D. Warrior Lady is
now restricted, making his effect that much more
valuable. For another, there’s a new threat in the
Sacred Phoenix of Nephthys, against which DDA works
exceptionally well.
Barring those, not much else has really changed that
should impact your decision on whether to play him.
He’s slightly better than he was; that’s all that
really needs to be said (that I didn’t say in my
last review, which you can find easily enough).
Traditional – CCCC: 3.5/5
Traditional – Warrior: 4/5
Advanced – CCWC: 4/5
Advanced – Warrior: 4.5/5
OVERALL RATING: 4/5
|
Snapper |
D.
D. Assailant
Welcome to Shonen Jump Week! This week we’ll be
reviewing cards that proved to be useful at the
April 2nd Shonen Jump Tournament. Today’s card is D.
D.
Assailant, a monster most of the reviewers
underestimated when last he was reviewed.
DDA has some solid stats; with 1700 ATK he can only
be destroyed by the opponent’s strongest monsters, a
fact that comes in quite handy when
considering DDA’s effect. He’s also a Warrior, which
gives him many forms
of power boosts and serchability. Indeed DDA is an
ideal monster for today’s Dueling environment, and
we haven’t even gotten to the effect yet.
When DDA is destroyed in battle DDA and the monster
that caused his demise are removed form play. This
effect has proved its worth over the last few months
to an extent that DDA is played in 2 at the very
least in most Decks.
Now why is that? Well the most obvious reason is
because of DDWL’s restriction, taking away some
popular monstrous monster removal. But DDA was still
very fashionable at the time that you could use 3
DDWL, so he must have more reasons for his sudden
rise to glory.
The main reason DDA is so widely used these days is
because people have realized how good he is. Face
it; his effect isn’t hard to use. You use him as a
solid attacking monster until your opponents summons
something that can trounce it. You then wait for the
opponent to attack DDA or you can save your opponent
the trouble and ram him into the their beatstick. No
matter how DDA is destroyed he will remove the any
threat from the field, far away from where Premature
Burial can reach him.
The only real downsides to DDA’s effect are that he
needs to be destroyed in battle. Unlike DDWL, which
only need to participate in battle with a monster,
DDA needs to be destroyed in battle, something that
may take a while due to a steady decline in monsters
used purely for their ATK. Then when you consider
the prospect that DDA could fall prey to one of the
many forms of monster destruction, you have yourself
a monster that may never use is effect. Of course we
have all learned that this isn’t true, and that DDA
is a much better monster than he appears to be on
paper. From his high ATK to his removal effect, DDA
has shown his worth by being given a home in
multiples in your standard CC. Until he becomes
restricted, expect DDA to be a constant 1-3 thorns
in your opponent's side.
Advanced: 4.5/5. Beware monster removal…
Traditional: 4.5/5. I’m really starting to lose
touch with my Traditional roots, but DDA should find
many homes despite its non-DARK/LIGHTedness.
Overall: 4.5/5
Art: 4/5. That sword’s going to hurt…
|
Dark Paladin |
Welcome to Monday everyone and first off let me say
that most of this week is re-reviews. However, not
for me because I haven't done a single one of these
cards since I recently became a COTD staffer.
The theme for this week is the most influencial
cards after the new ban list at the Shonen Jump
tournament.
Monday brings us DD Assailant
This card defniately has a lot going for it. Most
people compare this to DD Warrior Lady and granted,
it may not be as good. However, that doesn't mean
this card is bad. Not at all. Let's look at some
pros.
Pros:
1700 attack (more than DD Warrior Lady)
Warrior
Earth
so much support being an Earth/Warrior
Now, when this monster is attacked, Assailant itself
and the monster that attacked it are both removed
from play. In my opinion, for this card to be
utilized to full potential, equip it with something
and force your opponent to kill it with their Jinzo
or something.
In my mind, this card does have one huge advantage
over DD Warrior Lady.
That
single thing is that in New Advanced, you can three
of DD Assialant, and just one DD Warrior Lady. In a
Warrior deck though, go ahead and run one of each.
The 200 extra attack could be beneficial.
Also, this card is easier to get as it's only a
Video Game promo :)
Ratings:
Traditional: 2/5 You can still run 3 DD Warrior Lady
here
Advanced: 3/5 Go ahead and run both, why not, right?
Limited: 3.5/5 If you bought the game, use it.
Assuming you can.
Art: 4.1/5 That sword is like the one from Final
Fantasy.
You stay classy, Planet Earth :)
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