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Pojo's Yu-Gi-Oh Card of the Day
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Chiron the Mage
Rare
Discard 1 Spell Card from your hand. Destroy 1 Spell
or Trap Card on your opponent''s side of the field.
This effect can only be used once per turn.
Type -
Beast-Warrior/Effect
Card Number - FET-EN021
Card Ratings
Traditional: 2.65
Advanced:
3.8
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 03.22.05 |
Coin Flip |
Sage Keiroon is the best normal rare from FET, and I
think others would agree.
EARTH is good. It's coming to the point where EARTH
is becoming better than the other Attributes. Look
at the average deck for proof.
1800/1000 is fairly good. Beast-Warrior is
meritorious as well; gets some help from Enraged
Battle Ox.
The effect is where we see this guy's real merit.
Turning any spell in your hand into a Mystical Space
Typhoon once a turn is nice. Lord knows a useless
Nobleman, Creature Swap or Enemy Controller isn't an
odd thing.
If you have one, sidedeck it. Don't go insane
hunting 'em down, but try it out every once in a
while if you need more removal in your deck.
General:
Traditional: 3/5
Advanced: 4/5
New Advanced: 4/5
Beast/EARTH:
Traditional: 4/5
Advanced: 4.5/5
New Advanced: 4.5/5
|
ExMinion OfDarkness |
Chiron the Mage
Now we move on to the most playable rare of FET.
Earth is just meh...but Beast-Warrior gives him
Trample when paired with Enraged Battle Ox; not a
bad deal. His 1800 attack is more than respectable,
and is more than the Breaker has after he's spent
his counter.
Sadly, the discard is restricted to a spell card --
but against a Stall/Burn, you're probably going to
have a lot of cards you can't use that you wish
could kill M/Ts. In the end, that's not a bad
trade-off. Just hope they don't end up chaining the
M/T every time you use the effect, or else you'll be
in a bad situation with cards in hand.
However, I'll go as far as to say he's side-deck
staple, and maining 1 really can't hurt despite the
non-chaos non-warrior type.
4/5 (-1 for hand disadvantage)
|
Snapper |
Chiron the Mage
Today’s card is Chiron the Mage, a Breaker the
Magical Warrior for Beast Decks.
Chiron has excellent stats; with 1800 ATK he can
destroy numerous popular monsters and also defend
against everything save your average beatstick. And
as a Beast-Warrior Chiron gains a Trample ability
when Enraged Battle Ox is on the field. In addition
to ideal stats for a Beast Deck, Chiron comes with
an effect that will make him a Staple for all Decks
focused on the animal kingdom; S/T Destruction.
At the price of discarding a Spell Card from your
hand, Chiron can destroy one Spell or Trap on your
opponent’s side of the field. At first glance the
effect seems kind of “iffy”; discarding Spells is
never something to look forward to. Yet in Chiron’s
case, the pros seem to outweigh the cons. While you
may be forfeiting a Nobleman of Crossout or a
Smashing Ground, think of the potential outcome. For
that single Spell you could be ridding the field of
an opponent’s Snatch Steal, Mirror Force, Premature
Burial, or Bottomless Trap Hole, all of which are
cards that would only help the opponent. While there
is also a chance that you could be destroying a
chainable card such as MST, Ring of Destruction, or
CEDevice, that shouldn’t discourage you from using
this effect.
The only real downside to Chiron’s effect is that
the effect can only be used once per turn. In
retrospect however that isn’t so bad. While you
can’t get rid of 5 cards in one turn, you do get an
excuse to regroup, leaving the opponent wondering if
you’ll be able to use the effect during your next
turn and possibly causing them to hesitate from
using more S/Ts. With all that said, Chiron is a
monster that could work well in any Deck. While I
would advise saving him for Beast Decks (where you
should be running at least 1) I can’t stop you from
using this as a Breaker replacement.
Advanced: 4/5. In reality Chiron’s around 3.8 due to
the Spell discard, but he gets an extra .2 for
effort.
Traditional: 3/5. Yata and Harpie’s Feather Duster =
few uses for Chiron.
Overall: 3.5/5.
Art: 4/5. I’ve always found Centaurs to be the
oddest looking of the mythical creatures…
|
Tranorix |
Chiron the
Mage
Chiron the Mage is a very nice
monster. 1800 ATK is definitely strong enough for a
Level 4 (though not the best), and being EARTH gives
him extra viability in those decks. His effect is
just nice.
Discard a Spell (can hurt, true) and
destroy a Spell or Trap on the field. Get rid of a
Spell you don’t need to destroy one that could hurt
you. Chiron is essentially a reusable Breaker; he’s
a powerful monster that is capable of doubling as
S/T removal; his effect might as well read that
you’re allowed to turn any Spell in your hand into a
Mystical Space Typhoon for the turn.
It’s a simple effect, but it’s good.
Chiron can do well in many decks, more or less any
offensive-minded one; but he’ll really shine
in EARTH Decks, as in addition to being a
respectable beatstick on his own, he’s removal. I’d
at least side deck this guy to take out Burners.
Traditional – CCCC: 2.5/5
Traditional – EARTH: 4/5
Advanced – CCWC: 4/5
Advanced – EARTH: 4.5/5
OVERALL RATING: 3.8/5
|
Dark Paladin |
Chiron the Mage
1800-1000
Beast-Warrior/Earth
Level 4
For those of you who watch the anime, you know Noah
used this card in the Virtual World arc in his duel
against Kaiba to destroy his Crush Card.
Now, for most of this review, I'm going to compare
this card to Breaker the Magical Warrior.
Breaker has 1900 attack points when summoned Chiron
has 1800 attack points when summoned
Round 1 to Breaker
Breaker only has to discard his counter to use his
effect Chiron has to discard a Spell to use his
effect
Round 2 to Breaker
Breaker falls to 1600 attack after using his effect
Chiron stays at 1800 attack after using his effect
Round 3 to Chiron
Breaker is DARK
Chiron is EARTH
Round 4 to Breaker
So, even though you can (generally) only use
Breaker's effect once, Chiron isn't as good. The
reason being, even though his effect can be used
multiple times, discarding a Spell can REALLY hurt
you.
Odds are, you'll need that Spell later. However, it
could be good if you have something stong on the
field for the win and your opponent just has a
Mirror Force down.
Also, even though decks are roughly 50% Spells, you
may not have one in your hand to use the effect.
Conclusion: Good effect with a not so good cost.
Traditional: 2/5
Advanced: 2.75/5
Limited: 3.25/5
You stay classy, Planet Earth :)
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