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Pojo's Yu-Gi-Oh Card of the Day
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The Big March of Animals
Rarity
Until the End Phase, increase the ATK of all face-up
Beast-Type monsters on your side of the field by 200
points for each Beast-Type monster on your side of
the field.
Type - Spell
Card Number - FET-EN048
Card Ratings
Traditional: 1.7
Advanced:
2.75
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 03.31.05 |
ExMinion OfDarkness |
The
Big March of Animals
This card has its uses, and I could see running one
in a Beast deck. Scapegoats would be 800 (1000 with
another Beast in the last slot); Beast decks using
Manticore of Darkness or other swarming could gain a
good bonus as well. However, I do have one major
question: Why isn't this card continuous? Warriors
and Spellcasters (...oh, who am I kidding, only
really Warriors) have The A. Forces who gives the
same effect, and that card stays on the field. If a
player switches their Goats into ATK mode and wails
with them, they're left totally vulnerable after The
Big March's effect expires.
It's generally a good idea to avoid cards giving
one-turn attack boosts -- heck, most players won't
even run cards that give HUGE attack boosts (I know
a good few people who won't run United even though
it could give a 4k boost.) Having said that, sorry
for the short review -- usually I don't have a lot
to say about "crap" cards, and because of how this
card works, it falls into that category, along with
the rest of Big Week. Check CotD tomorrow for a GOOD
card!
1/5
|
Coin Flip |
The
Pojo staff has been kind enough to update the past
three weeks with my old reviews so feel free to back
and check out my reviews for current cards.
Big March of Animals is the first GOOD card this
week. And, in my opinion, the last. ~_~ I am being
oddly negative because of stuff that's been
happening lately. I assure you that not all the
cards I have given bad reviews are total crap. They
just don't merit play and I spoke unsparingly of
them because of it. Sorry about it if you were
offended, but then again, you are on the internet –
you are guaranteed to take offense at SOMETHING.
This little fellow is the friend of Weenie Beast
decks everywhere. I generally like to divide
decktypes into different sub-themes. An example
would be beasts, which I can currently divide into
two sub-themes available to my brain meats at this
time. You can go with beatstick beast (Berserk
Gorilla, Enraged Battle Ox, King Tiger Wanghu, and
possibly a touch of Dimension Fusion + Bazoo the
Soul
Eater) or weenie beast (which focuses on one of many
OTK's available, many involving Rescue Cat, Milus
Radiant, Gaia Power, and possibly
Scapegoat.)
Generally, I always liked Dimension Fusion, but
Earth Swarm was the second variant deck I ever tried
to play outside of beatdown, so I have a soft spot
for it. Which means I love both equally. Or not.
Anyway, let me put it like this: Scapegoats are
Beasts. What does that say? This thing can easily
give a 1000/1000 boost to all monsters on your side
of the field. That's what it says. Pair this with
the ease with which someone can get out 2 Milus
Radiants (Rescue
Cat) and a Gaia Power (Terraforming) and you have 5
monsters all with 2500 ATK who are pretty ticked off
and quite powerful at the moment.
Even though two will be dead and 3 will be left with
0 ATK in attack position at the end of the turn.
Sure, it would hurt more with Robbin' Goblin, but
I'd rather use Giant Trunade and Heavy Storm than
risk running into a Mirror Force.
I might mention that this card is ridiculously
well-coordinated with Wild Nature's Release, which
will double any boost given to your monsters. Though
the lack of trample/piercing is unskrimp (uncool).
So what do I give it? In weenie Beasts, it's the
best thing to happen since Rescue Cat, which was in
the same set. Both of them combined are the best
thing since Gaia Power, Scapegoat and Milus Radiant
to the deck. Generally, a 4/5 with ease. In General,
it can boost Goats and Berserk Gorillas in aggro
decks, meaning that *SHOCK* it actually could be
useful outside of beasts.
But not likely.
General:
Traditional: 1.9/5
Advanced: 2.8/5 (even though it's illegal, since I'm
sure some of you will still want to play in normal
Advanced considering how sucktacular New Advanced
is, far as banlists go anyway…) New Advanced: 2.7/5
(the fact that it's legal in this format really
helps its rating, but the fact that Mirror Force is
legal does not)
EDIT:
My bad, this card only increases ATK. Cut it down .1
in Traditional and .4 in both Advanced and New
Advanced.
|
Snapper |
The
Big March of Animals
Today’s card is The Big March of Animals, a card I
picked purely for the artwork.
BMA is a Quick-Play Spell version of The A. Forces,
only for Beasts. When activated BMA increase the ATK
of all friendly Beasts by 200 points for each
face-up Beast on your side of the field until the
end of the turn. So at the most you could have 5
monsters that each receive a 1000 ATK increase. It’s
kind of like Limiter Removal, at least if you combo
it with Scapegoat. Just wait for the opponent to
attack one of your Beast monsters, activate
Scapegoat, hope your opponent still attacks that one
monster, and activate BMA. Hopefully the monster
will get enough of an ATK increase to survive the
fight, in which case your opponent will lose Life
Points and a monster. In general though, you should
probably stick with United We Stand, even in a Beast
Deck…
Advanced (Pure Beast Deck): 3/5. Use United We Stand
instead Traditional (Pure Beast Deck): 3/5. See
Advanced.
Overall (Pure Beast Deck): 3/5.
Art: 4/5. It’s Name That Monster Time! I see
Behemoth the King of All Animals, Ojama King, Nimble
Momonga, Giant Rat, Rescue Cat, Des Koala, Bazoo the
Soul-Eater, Fusionist, 3-Hump Lacooda, Blade Rabbit,
Dark Gray, Mystical Sheep #2, and a bunch of GBA-only
monsters.
|
Tranorix |
The Big March of Animals
I like this card. The Big March of
Animals is a nice, rentsy Quickplay Spell Card that
only really works in Beast Decks. Activate it and
all your Beasts get a boost of 200 ATK for every
face-up Beast on your side of the field until the
end of the turn.
So, let’s say you have three Berserk
Gorillas on the field and you activate this card.
They’ll each jump to 2600 ATK, which isn’t bad at
all. Or…let’s say you have a field full of Sheep
Tokens, with one Berserk Gorilla. He’ll jump to
3000 and all your little goats will have a
formidable 1000 ATK – even better, really.
That this is a Quickplay is nice, as
you can activate it on your opponent’s turn for
somewhat of a Rush Recklessly surprise factor –
he’ll ram his monster into yours thinking that he’s
stronger, only to get a very unpleasant shock. This
can also be activated in the Damage Step, so if
you’re scared of Magic Cylinder, you can attack,
wait to see whether it’s activated, THEN use this
card. Nice. And rentsy.
Traditional – CCCC: 1.5/5
Traditional – Beast: 3.5/5
Advanced – CCWC: 2/5
Advanced – Beast: 4/5
OVERALL RATING: 2.8/5
|
Dark Paladin |
The
Big March of Animals
Just as a little side note, I'd like to personally
smack anyone who hasn't caught the THEME for this
week (excluding Monday of course.)
Anywho, as this BIG week progresses, we get a card
that is utter, pointless crap.
200 attack points...this card is only going to have
a GLIMMER of hope if you have 4 or 5 monsters that
are all beasts on the field at the same time for an
extra 800 or 1000 points.
Ratings:
Traditional: .5/5
Advanced: .5/5
Limited: .5/5
Conclusion: Yes, it REALLY IS THAT BAD
So, I've also decided to review another card, a
decent card that doesn't stink like rotten eggs.
That card is:
Drop Off
A Super Rare from Legacy of Darkness. This is one of
my favorite trap cards, due to how annoying it can
be to your opponent.
Drop Off forces your opponent to send the card he or
she just drew to the graveyard immediately. Wow, if
(luckily) used at the right time, this thing can be
very disruptive.
Send your opponent's Phoenix, Lightning Vortex,
Torrential Tribute, and the like to the graveyard
before they can set it. Not use it, but set it or
even summon it. Granted, you may send some pure crap
to the graveyard with this card, but it does have
potential.
Conclusion: Use it, it WILL annoy your opponent.
Rating:
Traditional (Control/Disrupton deck) 3.0/5
Advanced (Control/Disruption deck) 3.8/5
Limited 2.5/5 Lower here because odds are you won't
send something that good
It only scores so high because of it's POTENTIAL
For all you Star Wars fans like me...49 days until
Episode III YIPPEE!
Until next time, you stay classy, Planet Earth :)
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