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Pojo's Yu-Gi-Oh Card of the Day
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Miracle Jurassic Egg
Cold Snap
Wile this card is face-up on your field, this card
cannot be removed from play. Place 2 counters on
this card each time a Dinosaur-Type Monster Card is
sent to your Graveyard. By Tributing this card,
select and Special Summon 1 Dinosaur-Type monster
from your Deck whose Level is equal to or lower than
the number of counters on this card when it was
Tributed.
Type - Dinosaur/Effect
Card Number -
POTD-EN021
Card Ratings
Traditional: 1.5
Advanced:
1.5
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 08.15.06 |
ExMinion OfDarkness |
Miracle Jurassic Egg
Can we say "filler", kids? I knew we could!
This card is just another crap 2000 DEF monster that
doesn't do enough to support its type. In order for
this to actually bring out any good monsters, this
card has to survive while THREE or FOUR other
Dinosaurs go to your Graveyard. Not only does this
require that you actually weaken your deck by
playing that man Dinosaurs as a core theme, but also
that your opponent will actually attack these other
monsters and not your Egg.
...oh, and it's 0/2000 as well. Which means you have
to either set it and hope it doesn't get crossouted,
or summon it and hope your opponent can't wipe out
your protections and hit through it for full damage
before you can switch it to DEF.
1/5 all
|
Dark Paladin |
By
the time you read this, I will have arrived in
Missouri! Today we look at one of the new Dinosaur
cards from Power of the Duelist. I'd love to see a
competitve Dino deck be constructed with some of
these new cards, but I don't think they have enough
support yet...
Miracle Jurassic Egg is an interesting monster. It
has a big fat 0 attack which sucks but a fairly
solid 2000 defense for a Level 4 monster. To start,
our Egg cannot be removed from play, and that's a
plus, I don't care how good or bad a card is.
Secondly, by sending Dinosaur type monsters to your
Graveyard, our Egg gets two counters for each Dino
sacrificed. Then, by sacrificing this Egg with its
counters, you may Special Summon a Dinosaur with a
Level lower than the numbre of counters that were on
the card.
So, it would be hard to summon somthing like
Ultimate Tyranno or even Dark Tyranno both being
high level monsters requiring many sacrifices and
why waste two cards to summon something you can
summon without a tribute anyway?
Ratings:
1.5/5 even in the Dinosaur deck...too much working
against it
Art: 4/5
You stay classy, Planet Earth :)
|
Ryoga |
Miracle Jurassic Egg:
So, it's "Stuff I ain't seen week," then. Lovely.
Well, this one ain't half bad. Nice DEF and Sorcerer
can't get rid of it. Smash still can, but it's a
start. It's effect is a nice idea, a very good tutor
effect bound to a highly restrictive trigger. To get
something special, you've got to loose three
Dinosaurs to the graveyard, which takes far too
long. Also, I though Dinosaurs would prefer
dinosaurs were removed from play for Tyranno
Infinity.
Traditional: 2/5
Advanced: 3/5
Share and enjoy,
Ryoga
|
Tebezu
|
Wile this card is face-up on your field, this card
cannot be removed from play. Place 2 counters on
this card each time a Dinosaur-Type Monster Card is
sent to your Graveyard. By Tributing this card,
select and Special Summon 1 Dinosaur-Type monster
from your Deck whose Level is equal to or lower than
the number of counters on this card when it was
Tributed
As far as type support goes, this is an all around
killer monster. The ability to defend your LP while
also allowing you to summon an 8 star T-Rex from
your deck for the mere cost of 4 dino's dying in
some shape or form. Thus their deaths where
hopefully the result of a spell/trap.
This card also has a self protecting mechanic, but I
believe it is a rather weak one (better than none,
but???) With 0 attack, an enemy controller can make
it vulnerable. Smashing Ground and Zarborg can also
have a field day. It has potential with Heart of
Clear water, but then again why waste the materials?
I love the Dino search card that came out in the
set, maybe sending 3 of them to the graveyard to
special summon a Dark Driceratops. But overall this
card seems like a good idea on paper, but a useless
one in theory. Just too much monster destruction
floating around these days.
Thus I think it deserves a 2/5. An honest attempt
but not practical.
I really do love Ultimate Tyranno and the coming
SuperConductor Tyranno. Sabersarus is a sweet new
support card as well. But the egg just doesn't have
what cracked up supporters of dino play need.
|
Dark Maltos
|
Miracle Jurassic egg
Ok, my comp just died whilst I was in the middle of
a very long intro to this. Now that’s gone, and this
is all you’re getting. Don’t blame me, blame god.
Miracle Jurassic egg is a recent stab on behalf of
Konami at giving Dinosaurs some much needed support.
They failed by the way.
MJE is great in theory, high defense, a bit of self
protection and lets you special summon Dinosaurs
from your deck. Unfortunately the design scheme fell
flat on its face with making its effects be
dependant to this monster being face up in order for
this on the whole situational card to pull off. With
a threatening 0 attack this is easier said than
done, making the face down card vulnerable to NoC
and the ever present threat of a Cyber Dragon or the
like. The same can be said for any face down these
days, but the problem with this one is that in order
for it to reap any benefit it has to survive the
turn when it was attacked ( hopefully) , otherwise
you’re left with no alternative than to summon this
thing in attack and leave yourself open to a huge
beating.
The main effect of MJE is special summoning a dino
from your deck, awesome in theory. Unfortunately
this is what I call a token Engine. Token engines
are neither good nor bad. They can be like any other
card in most cases, just look at Skilled Dark
Magician, now there’s a token engine with a purpose.
Solid stats, great types and fairly effective token
prowess. Nice. Unfortunately, there’s another side
to this, a side which MJE falls into nicely, as well
as stuff like Ancient Gear Castle.
This card requires cards to be sent to the grave in
order to get 2 tokens . Not nice, not fun, and not
going to happen. Whatever you trib this for will
most likely be level 4 . Also, the protection
ability is neither here nor there, CS will most
likely just attack the damn thing anyway.
Traditional : 1/;5
Advanced ; 2/5
Art : 1/5 This egg art sounded promising, but the
whole things just scrambled .
MPS : 2.5/5 Not for me, but I like the idea of a
dino egg.
|
MikeJ |
Miracle Jurrasic Egg
Basic Summary:
Wow finally !!! Dinosaurs get some real support in
POTD which is a good sign that Konami is giving some
support to a none ? ( could be either E or D you
decide ) Hero deck. Now the Egg is a great way to
get out bigger Dino hitters faster which is decent
if you're running Ultimate Tyranno ( Wedsday CotD )
now my only big issue is that it needs to be face up
and still alive long enough for its effect to be
usefull while since Ultimate Tyranno & Black Tyranno
( mainly something you will want out fast in a Dino
deck ) are both Earth type could be summoned faster
and easier through Trojan Horse, Now being a Dino
its also Tyranno Infinity remove from game fodder
Conclusion:
I like that Dinosaurs are getting support but I like
Trojan Horse better in my opinion.
Traditional Format > 1/5:
Don't even bother Raigeki would ruin this before it
could work
Advance Format > 2/5:
Hooray for Dino support
Artwork > 2/5:
Very Jurrasic Park like....
MikeJ
|
Yugiman |
Today we look at Miracle Jurassic Egg from the Power
of Duelist Set. This set has some Dinosaur support
in it, which some people have always wanted, and
this guy can help you out(in a Dino deck).
Anyways, this is my 1st look at this card, so the
text on this card reads as follows:
MIRACLE JURASSIC EGG
Earth
4 Stars
Attack: 0 Defense: 2000
Dinosaur/Effect
While this card is face-up on your side of the
field, this card cannot be removed from play. Place
2 counters on this card each time a Dinosaur-Type
Monster Card is sent to your Graveyard. By Tributing
this card, select and Special Summon 1 Dinosaur-Type
monster from your Deck whose Level is equal to or
lower than the number of counters on this card when
it was Tributed.
Okay, so some good support for Dinosaurs. He cant be
removed at all, so this stops Sorcerer from removing
it, which is always good, and stops other removing
effects. Its just too bad that Smashing Ground kills
it, Zaborg kills it, Mobius kills it, Jinzo kills
it, and among others do too. Sure 2000 defense is
good, but it doesnt stand up to those cards I just
named, plus more.
The only way to make much of its effect is too get
your opponent to kill as many Dinosaurs as he can,
and then hopefully have like 8 counters to get a
worthwhile Dino's like Black Tyranno, or Ultimate
Tyranno, but by the time you get 8 counters, he'll
probably be destroyed by a Smashing Ground or
something anyways, or a 2000 attack or more monster,
or a Zaborg effect.
Its 0 Attack doesnt help much either, you could
always Controller it to Attack, grab Stein and have
some fun, or just grab a big monster and deal them
damage and laugh at them. Eitherway its all fun, lol.
You'll wanna test this in ful duels, as it could be
fun to use, but in regionals, SJC, and the whatnot,
dino's fail miserably. Try maining 1 or 2 in fun
Dino decks. Could possibly work, but Im not the one
to figure out.
Ratings:
Traditional: 1/5 (Better deck choices obviously, I
wanna give it 0/5 but thats mean)
Advanced: 1/5 (In fun duels, its a 2/5, but in
serious duels, 1/5).
Any hatemail/support mail/or questions can be
directed to
freezergeezer111@hotmail.com.
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