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Pojo's Yu-Gi-Oh Card of the Day
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Future Fusion
Rare
Send, from your Deck to the Graveyard, Fusion
Material Monsters that are listed on a Fusion
Monster Card, and select that 1 Fusion Monster from
your Fusion Deck. Special Summon the selected Fusion
Monster dusring you 2nd Standby Phse after this
card's activation. (This Sepcail Summon is treated
as a Fusion Summon.) When tis card is removed from
the field, destroy that monster. When the monster is
destroyed, destroy this card.
Type - Spell
Card Number -
POTD-EN044
Card Ratings
Traditional: 1.9
Advanced:
3.85
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 08.18.06 |
ExMinion OfDarkness |
Future Fusion
Besides the Chimeratech combo, this card does have
some other possibilities.
Future Fusion gives you ways to play all of those
other Fusion monsters you wouldn't want to summon
from your hand or the field. The detriment is that
you have to wait two Standby Phases to get it out,
and then the Future Fusion card itself becomes a
Premature Burial of sorts -- if it's gone, then you
lose your Fusion.
That in and of itself isn't the important part --
the fact that you immediately get to pull monsters
from your deck into the Graveyard is. The Graveyard
is a resource, and besides being able to Overload
out a Chimera, you can throw E-Heroes into the
Graveyard for Miracle Fusion, or you could use the
monsters in the Graveyard for Sorcerer fodder or
revival or something.
Future Fusion makes it so that the right wording in
card text in the future can create a broken monster
like Chimeratech, or better. Just look for more
combos with it in the future.
1/5 Traditional
3/5 Advanced
|
Dark Paladin |
Today we close the week by looking at the highly
anticipated Future Fusion, used by Zane against
Jaden in the Season 1 finale "The Graduation Match"
Future Fusion reads...Send, from your Deck to the
Graveyard, Fusion Material Monsters that are listed
on a Fusion Monster Card, and select that 1 Fusion
Monster from your Fusion Deck. Special Summon the
selected Fusion Monster during your 2nd Standby
Phase after this card's activation. (This Special
Summon is treated as a Fusion Summon.) When this
card is removed from the field, destroy that
monster. When the monster is destroyed, destroy this
card.
Anyway, this is an excellent Fusion card. It does
have the unfortunate side effect of having to wait
until the 2nd Standby Phase and sending the Fusion
Monsters to the Graveyard, but, that isn't terrible.
Look at it this way, even if Future Fusion is
destroyed, you can still revive the Fusion Material
monsters. Even more, if you summon the Fusion
Monster and Future Fusion is destroyed, you could
still use Premature or Call as long as the Fusion
Monster can be revived specially.
If you rely on just one or two Fusions, this isn't
for you. If you rely on several Fusions, Future
Fusion is a must.
Ratings:
5/5 in decks that try to utilize and play several
fusions
2.5/5 elsewhere on just a couple
Art: 5/5
See you in December, You stay classy, Planet Earth
:)
|
Ryoga |
Future Fusion:
Alright! Easy way to summon fusions! Only one card!
Oh, yeah. The destruction thing. Dang.
So, to get any fusion you choose to send the deck
space on, all you have to do is keep a Spell on the
field for three turns and then some. If the monster
ever does hit the field, it's summoned properly,
which is good. However, to get any use out of the
Fusion monster, you'll have to use Magic Reflector,
etc.
Now, the best way I think to use this is to select a
Dragon Fusion. Once the fusion material monsters hit
the grave, use Dragon's Mirror and hey, presto,
you've got two Fusion monsters. Well, you will in a
few turns.
Traditional: 2/5
Advanced: 3.5/5
Share and enjoy,
Ryoga
|
Dark Maltos
|
Future Fusion ;
Now we get a great card to give some fusions some
much needed support, future fusion puts them back on
the map acting as both a deck thinner and a free
special summon.
This is leading to some huge OTK ‘s , with both
Cyber / Overload combos, as well as the Blue eyes /
Dragon’s mirror/ Return approach. Pretty sweet. It
can also just act as a much better Polymerization,
or graveyard dump for an easy Cyber Dump.
Essentially, this card is near perfect. It takes two
turns to do, and being continuous is a handicap, but
at worst it makes a massive graveyard dump, and
draws out cards like MST. Expect some frequent use.
Traditional ; 3/5
Advanced : 4/5
Art : 3/5 Ooo, skyscrapers.
MPS ; 4/5 - It makes Blue eyes happen
|
MikeJ |
Future Fusion
Basic Summary:
I very good card which has seen a lot of debate over
its potential with yesterdays card, The basic theory
is too dump lots of Machines into your Graveyard
then activate Overload Fusion another Spell that is
also included in the set to remove all the Machines
you just sent to the grave to bring out a very big
Chimeratech Overdragon of Doom !!! ( sorry needed to
add the word doom ). Now this card was released to
try and help all Fusion based decks like Blue Eyes
White Dragon, Cyber Dragon ( theme remember people
it has theme ), E-Hero ( like they need more stuff
:P ) and a whole shopping list of others but it
ended up turning into a new OTK which isn't Konami
fault they try hard to add some support to themes
mainly E-Hero though. The card itself is simple to
use for example send 3X Blue Eyes White Dragon from
your deck to the graveyard now Future Fusion stays
on the field then during your 2nd Standby-Phase
after activation you bring out Blue Eyes Ultimate
Dragon which is then treated as a Fusion summon so
later on you can bring bach Blues Eyes Ultimate
Dragon via Premature Burial but if Future Fusion
goes soo does the Fusion monster soo keep that in
mind.
Conclusion:
Even with the combo based around it with Chimeratech
Overdragon & Overload Fusion this card is much need
Fusion support for all decks ( not just E-Hero ) I
listed above but I still want Metamorphosis back to
2 - 3 :D
Traditional Format > 2/5:
Very risky HFD really gives this a hard time
Advance Format > 4/5:
Very good card almost to good depending on how you
use it
Artwork > 3/5:
Very cool looking and yes all my ending note
starting with " Very " thats how good this card it.
|
Pippin |
This is a little more subdued of a card than the
game ending chunky muffins we have been looking at
lately.
Future Fusion is PermaSpell. Not good. It is
required to be on the field for
2 turns after activation. Not good either. It lets
go get, out of your deck, all the fusion material
monsters for a fusion monster you have in your
fusion deck and throw them in the graveyard. Thats
good. Then it lets you special summon the selected
fusion monster on the second standy phase after its
activation. Good effect, bad timing.
This card is not great accept for one fact: search
throw. It is a VERY good way to get monsters in the
graveyard. Its Painful Choice of advanced mode.
Especially if used with yesterday's card,
Chimeratech Overdragon. Go get all your machine
monsters, in a machine deck that could be all of
them. Say it is all of them, you just threw away
between 15-20 monsters to your graveyard. ChD gets
800 for each of those.
Now your opp has 2 turns to rid the field of this
spell or to end the game.
Here is the kicker, most times you will not be able
to use this card's full effect, but it sets up for a
game ending combo. Overload Fusion removes from play
from your graveyard all the monsters needed for a
fusion summon. So remove 1 Cyber Dragon, then all
the other machines to summon ChD the play Dimension
Fusion to bring back Jinzo, 3 Cyber Dragons and have
ChD on the field. If ya got it, play PowerBond on
the 3 Cyber Dragons. Attack as needed.
Bottom Line: Cyber Dragon Deck: 2/5 on its own, in
combo 4/5 - not needed for the combo, but makes it a
lot easier.
Traditional: 2/5 Fusion summons are not done here.
Chaos or Metamorph takes the lead.
Advanced: 4/5 Fusions are making a comeback with
Cyber Dragon decks and even E-Heroes *bleh, need to
wash hands after typing that*
Art: 3/5 - Skyscrapers with a eerie light on top.
Suggesting E-Hero use much?
Until Next Time, aah! Doc!! You trashed a DeLorean!
|
Yugiman |
FUTURE FUSION
Continuous Spell Card
Effect:
Send, from your Deck to the Graveyard, Fusion
Material Monsters that are listed on a Fusion
Monster Card, and select that 1 Fusion Monster from
your Fusion Deck. Special Summon the selected Fusion
Monster during your 2nd Standby Phase after this
card's activation. (This Special Summon is treated
as a Fusion Summon.) When this card is removed from
the field, destroy that monster. When the monster is
destroyed, destroy this card.
So basically if you want a fusion out easier you can
use this card. Say I want a Cyber End Dragon, all I
do is activate this card, send 3 Cyber Dragons(from
my deck) to graveyard, wait till my 2nd standby
phase after this card's actiavation, and its special
summoned(still counts as a fusion summon). Pretty
easy ehh? But its not done, if this card is removed
from the field, destroy the monster, and when your
opponent destroys the monster, this card is
destroyed.
So this card dies to Dusts, Mobius, MST, Breaker,
Storm, and odds are they might have a piece of s/t
destruction in hand, waiting for it to be used, or
they could have a pro Storm down, you never know.
You have to wait 2 Standby phases(after activation
of this card), and then you get it, in which they
can easily respond with Dust or MST, and all that
work is gone. Unless you can fetch a Cyber End, or
Cyber Twin, or BEUD and you know you have game than
this can be a good choice, as it be worth it.
But they can easily still have a EC, Sak, Cylinder
to spoil your plans, and finish you up next turn.
You could probably make a good deck out of this
card(running 3 of them) though, so I highly
recommend you do. In a deck of its own, this is very
good. Throwing it in, and hoping it works wonders is
a no-no.
Ratings:
Traditional: 1/5 (With HFD, Storm, and among more
s/t destruction this wont work)
Advanced: 3.5/5 (This rating is in its own type of
deck)
Any hatemail/support mail/or questions can be
directed to
freezergeezer111@hotmail.com.
|
Tebezu |
Future Fusion
-WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT
a card so killer it has been restricted before it is
actually legal in competitive tourny's. Having the
ability to use it in an otk/ftk makes it sweet. As
tech in a roid, cyber dragon, machine deck it is
sweet.
The new format is upon us and one strong prediction
is machines will spank everyone around. With ...
3x Cyber Dragon
3x Dekoichi
alone this merits use:P
5/5
This card is broken, a long time waiting for true
machine support and even longer for fusion
playability.
The new format is full of change. Now the cc is weak
and the time is good for striking. All you creative
players feel happy, b/c we are one up on our cc
brethren for they can not act in a world of no
chaos.
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