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Pojo's Yu-Gi-Oh Card of the Day
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Victory Dragon
Secret Rare
This card cannot be Special summoned. To Tribute
Summon this card, you must Tribute 3 Dragon-Type
monsters. If this card attacks you opponent directly
and reduced their Life Points to 0, you win the
match.
Type - Dragon/Effect
Level 8
Card Number -
JUMP-EN011
Card Ratings
Traditional: 1
Advanced:
4
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 12.26.06 |
Dark Paladin |
Today we look at another card of interest to many
people, Victory Dragon. Now, let's start this review
by being very frank...this card is for use for ONLY
the competitive, intelligent, tournament scene
player.
Or, to stay safely in your collector or trade
binder. Victory Dragon has a place in and only in
the Dragon deck, in my opinion. He is Level
8 with a paltry 2400 attack and a solid 3000
defense. Then the effect...
You have to tribute THREE Dragon type monsters from
your field in order to summon Victory Dragon. You
have to do all that putting you at a -2 resource
wise, and then Victory Dragon could fall into a
Bottomless Trap Hole or something. Perhaps fall prey
to a DD Warrior Lady or a DD Assailant?
Victory Dragon's awesomeness lies in the second
effect however, if he attacks your opponent
directly, and their lifepoints hit 0, you win the
match. The MATCH, not the duel. For the uneducated,
Match is 2 out of
3 Duels. Got it? That is incredible, especially
obviously if accomplished in Duel 1.
Ratings:
5/5 Dragon (Competitive Tournament Deck)
1/5 elsewhere, all formats
5/5 Art
You stay classy, Planet Earth :)
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Tebezu
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Victory Dragon
1/5
Total and complete garbage. The reason for this is
not the cards fault though. His effect, summoning
requirements, and 1 per deck restriction all make
this a balanced card. But the fact a player can
scoop during any turn for any reason, thus forcing
the game into an automatic duel # 2 (IF YOU SUMMON
HIM IN DUEL ONE) makes you smack your head for
playing this monster. Unless the rules for scooping
are changed to apply only on the scooping players
turn, this will never see play or deserve it.
|
DeathJester |
Victory Dragon
Finally! We get Victory Dragon. How
long have we been waiting for it? How unfortunate
that we have to get it while it’s restricted to 1.
Victory Dragon has decent stats (2400
ATK/3000 ATK) for being a Tribute monster. You have
to Tribute 3 Dragon-type monsters in order to
Tribute Summon this card. Not so good.
When this card deals battle damage
and reduces your opponent’s LP to 0; you win the
match. That’s awesome. Unfortunately, we have a
nifty rule in our basic Starter Deck rulebook that
reads along the lines of: “At any point during a
Duel a player may concede.” In other words: “If
Victory Dragon is going to attack you for game…scoop
before he does.” You can make a huge debate about
the morality of this rule, but it’s legit. Would you
want to lose the match to Victory Dragon?
Last Word:
Finally we get the Victory Dragon
card to make the Victory Dragon. Sadly, it’s a tad
too late. I have high hopes for the next Ban List
though. Nothing on that list is going to stay banned
or restricted forever.
Ratings:
Traditional: 1/5
Advanced: 3/5
If you feel your tournament decks
need some help, go ahead and send them to me at:
deathjester86@gmail.com for review.
Also, don’t forget to visit my
Yugioh Blog for the latest updates on my research of
the upcoming metagame at:
www.thebestyugiohblog.blogspot.com
|
Otaku |
Victory Dragon
suffers from a questionable rule enabling one to
concede the current Duel at any time, regardless
of turn or interrupting any other effects. So
even though Victory Dragon has what
otherwise is a very cool effect (winning the
whole match if it delivers a direct attack that
drops the opponent’s LP to zero), since the rule
about concession… wait… I can’t find that rule
in the Official Rulebook Version 6.0. Well, if
the rule is there and I just kept overlooking
it, the card is meant just to look pretty (which
it actually does do bizarrely well). If that
rule has been/will be changed/nullified/whatever
(which means that the wrong ruling is very
widespread), then it is a staple for most Dragon
decks (Dragon’s Mirror followed by
Return from the Different Dimension sets up
for this quite nicely) and its own assorted
decks that try to win the entire Match in a
single Duel. Note that if the latter is true,
then D. Tribe actually gains a purpose in
non-Dragon Victory Dragon decks (it can
be activated in response to another effect,
leaves an “effect” upon the field, and you only
need to shift the type long enough to pull off
the Summon).
So 1/5 if you can concede whenever you’d like,
or 3.75/5 if you can’t.
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