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Pojo's Yu-Gi-Oh Card of the Day
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Maharaghi
Common
This card cannot be Special Summoned. This card
returns to the owner's hand during the End Phase of
th turn that this card is Normal Summoned or flipped
face-up. If this card is Normal Summoned or flipped
face-up, see 1 card on the top of your Deck during
your next Draw Phase before your draw, and return
the card to the top or the bottom of your Deck.
Type - Rock/Spirit
Card Number - DB2-EN175
Card Ratings
Traditional: 2.25
Advanced:
2.25
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 06.01.06 |
ExMinion OfDarkness |
Maharaghi
This card fails.
Weak ATK score, okay DEF doesn't really matter
because if it gets attacked and survives, it's just
bouncing to the hand, and its effect doesn't give
you an extra card, it just lets you see if you're
going to want your next one. There are good Spirit
cards in the game; the problem is one's banned and
the other's restricted to 1, and the second one is
too busy making love to Dekoichi the Battlechanted
Locomotive to come give this one any help.
Stick with your Tsukuyomis, folks.
1/5 all
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Dark Paladin |
Goody, Maharghi is a Spirit!
As far as Spirits go, it has all that normal Jize of
course, but this one isn't terrible I don't think.
This allows you to recycle your deck so to speak.
You get to look at the top card of your deck on your
next turn BEFORE you draw.
If you want it, you draw it. If NOT, you send it to
the bottom of your deck, and draw a new card. The
next one down. This could single-handedly reduce
and/or eliminate the dead draw.
This card has a lot of potential, and even being a
Spirit, I wouldn't be surprised if it started
popping up as tech. You could literally use the
effect every turn, since it will return to your hand
being a Spirit.
Ratings:
3.75/5 all around for tech potential
Art: 2/5
You stay classy, Planet Earth :)
|
Rj |
Maharaghi
Attrib: Earth
Type: Rock/Spirit/Effect
Level:4
Atk: 1200
Def: 1700
This card cannot be Special Summoned. This card
returns to the owner's hand during the End Phase of
the turn that this card is Normal Summoned or
flipped face-up. If this card is Normal Summoned or
flipped face-up, look at 1 card on the top of your
Deck during your next Draw Phase (before you draw),
and return the card to the top or the bottom of your
Deck.
Maharaghi is a veryyy interesting card, indeed. Its
effect is...to be honest quite good IMO.
Its a Rock Spirit, with 1200/1700 ATK/DEF. The
effect is very simple: as soon as you summon
it...nothing happens. ;). Next turn, as you draw,
look at the card, and you can either choose to Draw
it right then, or put it on the bottom of your deck
and draw the next card. You can do this only once,
obviously.
Its a decent card with a decent and interesting
effect. Stats are very nice IMO, you can set it and
at time have it ran into by "Breaker the Magical
Warrior", "D.D. Warrior Lady" and such, get the
effect and everything, but you've got to have a
backup plan because spirits obviously detract from
field presence =[.
Advanced: 2/5. Interesting..
Traditional: 1/5.
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Dark Maltos
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Maharaghi
This thing is dire.
Spirit monsters are generally bad enough, with
exception to Asure Priest , Tsukuyomi and of course
Yata Gurasu. But thing one takes the cake.
Boasting a crap-tacular 1200 attack, this cards only
positive point is a somewhat lacking 1700 defence.
Now the effect is where we really get infuriated.
Maha permits you, no wait that’s the wrong word,
Maha FORCES you to see the top card from your deck
and put it at the bottom before you draw. Hmm, I can
see it now. You return a much needed lightning
vortex to the bottom of your deck, then draw into
your SECOND Maharaghi. Joy…
Traditional : 1/5
Advanced ;1/5
Art: 1/5
MPS ; 0.00068i8091/ 5 (there’s actually an ‘I’ in
there, its that bad) |
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