Supercharge
Now wasn’t this card supposed to
catapult Roids to the top tables at major events?
You get to draw 2 cards guys…two cards.
The Roid monsters aren’t horrible.
Here’s a list of the most playable ones:
-
Steamroid
-
Drillroid
-
Submarineroid
-
Super
Vehicroid Jumbo Drill
-
Jetroid
-
Gyroid
-
UFOroid
Steam roid works pretty well, the
only thing he can’t destroy is Monarchs. Only bad
part is that he can get crushed by Don Zaloog and
Mystic Tomato. Drillroid isn’t very bad either.
Submarineroid has a decent effect to use in battle.
Jetroid is very cool. He’s like a
Makyura the Destructor except he has to stay on the
field. You can activate your Supercharge from your
hand, Sakuretsu Armor, Ring of Destruction,
Threatening Roar, Waboku, and pretty much every Trap
that can be used in the Battle Phase.
Gyroid is actually a Spirit Reaper
once per turn with a decent ATK. The Fusion version
of the Roids are pretty decent. The most notable one
is Super Vehicroid Jumbo Drill; basically a smaller
version of Cyber End Dragon.
So besides the fact that they are all
Machines, you have a Pot of Greed-like effect that
activates during declaration of Battle. I know
someone can come up with a decent Machine deck
with these monsters. Fusion summoning isn’t that
hard either with a Machine deck.
Traditional: 2/5
Advanced: 4/5
Bryan "DeathJester" Camareno
My Blog:
www.thebestyugiohblog.blogspot.com
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My E-Mail:
deathjester86@gmail.com
Got any deck ideas for what I just
discussed? Email me and we’ll discuss. I think this
deck type can do wonders with a card like
Supercharge.
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