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Pojo's Yu-Gi-Oh Card of the Day
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Mokey Mokey King
Normal
"Mokey
Mokey" + "Mokey Mokey" + "Mokey Mokey"
When this card is removed from the field, you can
Special Summon as many "Mokey Mokey" as possible
from your Graveyard.
Type -
Fairy/Fusion/Effect Level 6
Card Number -
RDS-EN036
Card Ratings
Traditional: 1.2
Advanced:
1.2
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 09.26.06 |
ExMinion OfDarkness |
Mokey Mokey King
Wow...quite possibly the worst 3-fusion-material
monster ever.
Again, this violates the 3 card rule -- actually
this requires FOUR cards, as it needs Polymerization
plus 3 Mokey Mokey. Therefore, this is bad.
1/5 all.
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Ryoga |
Mokey Mokey King:
For that really big piece of toast.
As Fusions go, this is rubbish, and that's saying
something. Trade three little monsters for something
exactly the same size, except that when it dies you
get the Material Monsters back.
Now, if Yu-Gi-Oh would let us have five Mokeys in
the Grave, this would be good. That is, of course,
if you find an efficient way to get it out, and want
to put five Mokeys in a deck.
Traditional: 1/5
Advanced: 1/5
Share and enjoy,
Ryoga
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Tebezu
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The
big daddy Mokey
I can honestly say this card is pointless. It
generates field presence after it is removed, but
still. To sink a polymerization/(is there another
way to summon it and get its effect?) into this at
the loss of 3 other cards seems pointless to a
degree of no return. A whopping 300
attack?????????????????????????????????????????????????????????????????????????????????????????????????????
Even in the mokey-mokey deck I see no point for this
monster b/c the 3 mokeys have more synergy than it
does. After all, he is not a normal monster.
For those of you who understand sarcasm, this
monster is GODLY. Makes BEUD and 5-God Dragon quiver
in fear.
999/5
Just not a 1,000:P
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Dark Maltos
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Mokey Mokey King
I’m not sure what the use in this card is. You fuse
a few MM’s together for essentially the same monster
as one of them, then you get all your MM’s back when
he dies. That’s a pretty sweet way of getting a load
of MM’s from your hand in one turn I guess, but
fusions are REALLY situational, especially this one,
and on the whole, unless I’m missing something here,
this isn’t good Evening a Mokey Mokey deck. Sorry
for the short review here guys, but there’s not much
to say, although I guess it could lead to a OTK
later on.
Traditional ; 1/5
Advanced : 1/5
Art : 3/5 You’ve gotta love it, bt again the sumo
face knocks it down the scale for me.
MPS ; 4/5 Love the concept, shame about the attack.
|
MikeJ |
Mokey Mokey King
Basic Summary: Now we're reviewing the Mokey Mokey
fusion which isn't really that bad if you can get
him out. Now I have a saying that all Fusions get
perfect ratings since they do no harm in your Fusion
deck next to your more expensive Fusions like $$$
Cyber End Dragon or Chimeratech Overdragon, Its
funny to see people flip through your Fusions to see
Sanwitch or this.
This card can set up for amazing combos with " Mokey
Mokey Smackdown or " Delta Attack " soo natural run
3x in your Fusion deck if you want to run Mokey
Mokey.
Conclusion: Now like yesterday and todays only run
this if you intend on running Mokey Mokey deck or
splash the Fusion in your Fusion deck to add color
:D
Traditional Format > 5/5: Fusion
Advance Format > 5/5: Fusion
Artwork > 3/5: Gigantic pillow of doom !!!!!!!!!
(insert over-dramatic music)
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Yugiman |
Mokey Mokey King
Today we continue on with Mokey Mokey week and we
end up with Mokey Mokey King. This fusion was
release a few sets afterwards, and kinda helps Mokey
Mokey decks.
Basically fuse 3 MM, bring him out. Once he is
removed from field, you get the 3 MM back from the
graveyard. Could be useful, if you have tribs in
your
hand, it gets removed and you have 3 monsters to
work with for your tributes. You could always put
them into attack and rush them for 900 too.
Thats always fun to do. Your choice though.
I like this fusion card, he looks cool. I have a
misprinted one too, which makes it even better.
Ratings:
Traditional: 1/5
Advance: 3/5(In MM decks, otherwise 0/5 in other
decks)
Any questions, e-mail me at freezergeezer111@hotmail.com
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DeathJester |
Mokey Mokey King: RDS-EN036
Mokey Mokey King is pretty cool. He has the same
stats as Mokey Mokey as is a Fusion of three Mokey
Mokeys. When he is removed from the field in any
way, you can Special Summon as many Mokey Mokeys
from your Graveyard as you can; which usually means
only 3.
It’s a cool Fusion, but I wouldn’t play it unless my
opponent has 300 LP left and I just happened to be
holding Cyber-Stein with over 5000 LP. I would do
it.
Last Word: It’s and OK card. I’ll rate it in its own
deck.
Traditional: 2/5
Advanced: 2/5
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