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Pojo's Yu-Gi-Oh Card of the Day
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Toon Gemini Elf
This card cannot attack during the turn that it is
Normal Summoned. When "Toon World" on the field is
destroyed, this card is also destroyed. If "Toon
World" is on your side of the field, and your
opponent does not control a Toon Monster, this card
can attack your opponent's Life Points Directly.
When this card inflicts Battle Damage to your
opponent's Life Points, your opponent discards 1
card randomly from his/her hand.
.
Type - Spellcaster/Toon
Card Number - DL6-EN001
Card Ratings
Traditional: 1.75
Advanced:
2.63
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 04.03.07 |
Creator
OfThePoint
System |
Tuesday:
Toon Gemini Elf
Wow, 1,200 COTDs already?
Man, I remember back when the original Gemini Elf
was all the rage, and people were paying $50 each. I
remember trading 2 Goblin Attack Forces and an Axe
of Despair for the last one I needed to finish a
deck, and then making the person regret it by
beating them next week in the local...good times.
The Toon counterpart gets hit hard with that "can't
attack the turn it's summoned" bit, more than enough
that it's not worth it to have a 1900 ATK Don Zaloog.
There are ways to cheat that (Call of the Haunted on
the opponent's turn comes to mind) but that's one
card out of a deck.
This has been nothing more than trade bait for me
for the longest time, and I assume it's going to
stay that way.
1.5/5 |
Dark Paladin |
Tuesday
I hate Toon monsters, every last one of them, there
just isn't enough of them to be a viable decktype,
we would need a whole toon line up, and this isn't
happening anytime soon folks. However, Toon Gemini
Elf is fairly playable, even outside the Toon deck.
Toon Gemini Elf can attack even if you don't have
Toon World on your field. It can't attack in the
turn it was summoned, but we can't hold that against
Toon monsters. If Toon Gemini Elf does damage to
your opponent, they lose a card from their hand.
That is about the only justification for playing
this at all, especially outisde of the Toon deck. It
is searchable with Toon Index, which you could run
three of just for deck thinning. 1900 attack is
solid enough.
If you want or need a little hand destruction, give
her a try.
Ratings:
Traditional: 1/5 Toon and not Light or Dark
Traditional Toon: 1.5/5 I'd like to see a Toon deck
here
Advanced: 3/5 Possible
Advanced Toon: 3.5/5 I'd still like to see a Toon
deck work
Art: 3/5 Some monsters look better in Toon form, but
not Gemini Elf
You stay classy, Planet Earth :) |
Ryoga |
Toon Gemini Elf :
I've always liked the concept of cartoons of
cartoons.
Of the toons this is probably my favourite. A decent
ATK, Toon World isn't required, and a useful discard
effect. It still has all the Toon problems of
waiting to attack and blowing up with Toon World.
Shame, really, as Toons could have been good.
Traditional: 2/5
Advanced: 2/5
Toons: 5/5
Share and enjoy,
Ryoga |
Tebezu |
Toon Gemini Elf - 1200th COTD review.
This card is not too bad. It is basically a bigger
Don Zaloog. Issues come by not allowing a player to
attack on the turn its summoned, the fact it dies if
you use Toon World, and that spellcasters have
generic search cards. If there was a (UNITY OF
SPELL) search card that allowed one to look through
their deck for 4 star spellcasters it'd be usable,
but Don Zaloog is superior b/c he can be searched in
numerous ways and can provide advantage from turn
one.
3/5 |
DeathJester |
Toon Gemini Elf
Congrats to Pojo.com and its 1200th
COTD review!
Today’s card, Toon Gemini Elf, is a
card that doesn’t get much attention. When this card
first came out I wanted to use it, but I could never
get over the fact that she can’t attack the same
turn she is summoned.
Can you imagine if she could?
Your deck would have at least 6 Don
Zaloogs ^_^
Last Word:
She has a good ATK power, a great
effect, but a less than attractive drawback.
Summoning sickness (from Magic: The Gathering) is
not a desirable trait in the Yu-Gi-Oh! environment.
Ratings:
Traditional: 2/5
Advanced: 2/5
Sorry about the lack of updates on
the blog guys. I’ll have more about the Gathering
Place Games $250 cash tournament later today.
Thank you for your patience!
|
Turkeyspit |
Toon Gemini Elf
Normally speaking, anything with the word "Toon" in
it's title tends to suck. This card however is an
exception. Toon Gemini Elf is known as a class C
type Toon monster, as it doesn't require Toon World
to be on the field to be summoned, and you don't pay
500 LPs to attack. Toon Gemini Elf still cannot
attack on the turn she is summoned, and she can only
attack your opponent directly if Toon World is on
the field. And like any Toon, should Toon World be
destroyed, she dies with it.
After all that though, why would you run this card?
She has 1900 ATK, which beats any commonly played 4
star monster these days, and if you inflict battle
damage with Toon Gemini Elf, you get to randomly
discard a card from your opponent's hand!
If that weren't enough, Toon Gemini Elf is like her
non-Toon counterpart, a Spellcaster type monster.
This means she can benefit from Spellcaster support
cards like Magical Dimension, Magicians Circle,
Magician's Valkyria, and so on.
I don't really see this card as being splashable,
but if you are intrested in running a Spellcaster
themed deck, this card should be one of your number
one choices.
-----------------------------------------
Traditional:
1/5 - EARTH type, slow, lots of reasons not to run
her.
Advanced:
3/5 - Pretty much only good for a Spellcaster deck.
5/5 in a Toon deck though!
Card Art:
3/5 - "We're not naughty. We're just drawn that way" |
Lonely Wolf |
April 3rd
Today we look at a card that is part of a deck type
that has been around for a LONG time, but has never
been given much if any serious play.
Toon Gemini Elf
Super Rare
Attack/1900 Defense/900
This card cannot attack during the turn that it is
Normal Summoned. When "Toon World" on the field is
destroyed, this card is also destroyed. If "Toon
World" is on your side of the field, and your
opponent does not control a Toon Monster, this card
can attack your opponent's Life Points Directly.
When this card inflicts Battle Damage to your
opponent's Life Points, your opponent discards 1
card randomly from his/her hand.
Like the other toon monsters, it can’t attack the
turn it was normal summoned, and it gets destroyed
if Toon World is ever destroyed. But, unlike some of
the other toons, this card doesn’t need Toon World
to be on the field on the first place. But when
toon world is on the field it can attack the
opponent’s life directly, which helps make use of
it’s Don Zaloog effect, which doesn’t require Toon
World to be active, which is obviously good. I’d
say this card is actually quite balanced. It’s
negative effects are balanced out by it’s positive
effects.
In a Toon World deck (or maybe a Spellcaster deck),
this card is a definite must. It’s got solid
effects. Anywhere else, however, I can’t see this
card seeing play.
Sorry for the short review. This is our 6th
card review and it’s only Tuesday. I’m beat.
Traditional: 2/5
Advanced: 4/5 (Toon Deck only)
|
BobDoily |
Tuesday
Wow this week is starting off with cards that I
like. Today we look and Toon Gemini, one of the best
toons made. Being able to be summoned and used sans
Toon World is awesome. The major downside is not
being able to attack on the summoned turn. This
summoning sickness was given to the toons originally
because having a 2500 direct attack could really
hurt. Back in MRL days. Regardless of the potential
in toons the fact that nuking Toon World killed them
really made them never worth running. Also since
they are dead weight the turn they are brought out
means that they can easily be destroyed before doing
anything.
The twins were graced with an additional effect that
always makes people do a double take. When they deal
damage they nail a card in the opponent’s hand.
Sweet, but…. They actually have to get to attack…..
If you really wanted to use Gemini you’d be best off
bringing them out via Ultimate Offering on your
opponent’s turn when you feel that it would be safe.
Aside from that they are too fragile, trying to
survive an entire turn, without doing anything, is
far too difficult. This is especially true with
Cyber Dragons running around, 1900 atk just doesn’t
cut it anymore.
Traditional: 1.5/5
Advanced: 1.5/5
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