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Pojo's Yu-Gi-Oh Card of the Day

Breakthrough!

 

Card Number - FOTB-EN051

Card Ratings
Traditional: 1.00
Advanced: 2.20

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 07.06.0
7

 

Creator
OfThePoint
System
Friday:
Central Breakthrough

More trouble than it's worth, in my opinion.

Why? How often do you see a situation where your opponent has two monsters out, one of which you can kill and the other you can't, and you would rather attack directly rather than battle over the opposing monster and destroy it?

For random/rogue decks, that might happen a fair bit, where your opponent has Cyber Dragon + a weaker monster, and you want to avoid CyDra and then Smash it in Main Phase 2 or something, but with Six Samurai...at least decently-built versions of it, anyway, your SS monsters will have effects that let you get rid of opposing monsters instead of avoiding them.

Yes, this card can win you a game early with a heavy field swarm and bypassing the opponent's defenses. But so can Brain Control, where you just steal your opponent's monster and use it as part of the offensive. If the opponent has a face-down, you're most likely dispatching it with Irou. This card is less than ideal for how Six Samurai tends to operate, which is entirely dominating the field thanks to Grandmaster + other SS monsters and its swarm-based effects.

2.25/5

Dark Paladin
Friday

Closing out the week, we look at Central Breakthrough, a great and handy Trap card for the Six Warmaster player.

It's simple to use, all you ha ve to do is select a monster you control that is a Six Warmaster monster. In the Battle Phase you activate this card, if the selected monster destroyes something in Battle, all your other Six Warmasters and/or Great Shogun Shien can attack your opponent directly.

Not bad for you Warmaster players, I'd use one.

Ratings:

4/5 for Warmasters
1/5 elsewhere

Art: 4/5

You stay classy, Planet Earth :)

Ryoga

Level 2 YGO Judge
Breakthrough :
How very random.

So if one sort of monster destroys another sort of monster, a third monster can attack directly? Well, as that third monster was generally big enough to attack through whatever the opponent had anyway this seems a convoluted way to do a tad more damage. Not really worth the effort.

Traditional: 1/5
Advanced: 1/5

Share and enjoy,
Ryoga

DeathJester
Central Breakthrough
 
1/5
 
Samurai's do not need this kind of support.  If it said draw 2 cards and kill something then it would be usable. Samurais are already hard enough to play with generic staple support.
 

Tomas Mijares
Top 8 SJC
San Jose
THe ONe PG 16 on the Pojo Boards
Breakthrough!
Normal Trap Card
Select 1 "Six Samurai" monster you control. If the selected monster destroys an opponent's monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters you control can attack your opponent directly during the Battle Phase of this turn.

This card has a lot of potential, especially in a decree based Six Samurai build, where you can chain Breakthrough! to be able to have your monsters attack direct without being impeded, but then again, if you are able to clear your opponent's spell/traps with cards like Giant Trunade and Heavy Storm, if they have one and you have Mystical Space Typhoon, then you can really utilize this card. Chaining it to Giant Trunade or Heavy Storm to be able to take control and with how fast Six Samurai swarms, being able to attack directly will have a devastating effect on their Life Points. This card is a potential One Turn Kill and it compliments Backs to the Wall as long as you have Breakthrough! and Backs to the Wall to use the combo, so you can kill off your opponent's monster and then attack with everything. If this combo goes off or just getting Breakthrough! to work when you have a lot of "Six Samurai" Monsters on the field. Many players can find ways to make this card work, try it out and see how good it really is.

Traditional: 1/5 I don't like samurai in Traditional
Advanced: 3/5 Has a lot of potential to be a game ending card and can wreck your opponent, this should be a really fun card to use.

- Tomas Mijares

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