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Pojo's Yu-Gi-Oh Card of the Day
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Elemental Hero
Ocean
Card Number -
JUMP-EN013
Card Ratings
Traditional: 3.50
Advanced:
3.75
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 05.15.07 |
Creator
OfThePoint
System |
Tuesday:
E-Hero Ocean
Can someone say "massive combos"?
I mean...holy crap, this guy's good support. It's a
+1 every turn as long as you have E-Heroes to
bounce, and has that perfect 1500 ATK stat, along
with the Warrior sub-type. It will be ridiculously
easy to force this guy onto the field. Granted, I'm
no expert on E-Hero decks, but I know when a card
doesn't suck.
...one more thing -- this guy can pull back an
E-Hero that has been Snatch Stolen by your opponent.
When you have a built-in answer to one of the power
cards that just about every non-OTK deck in
existence runs, that's even more reason to run it.
Good thing Stratos was limited to 1, or else your
next Regionals would seem more like a season of
Yu-Gi-Oh GX than an actual tournament.
Next time you go to a store that carries Shonen Jump
magazine, expect to see even more issues than usual
where someone's ripped out the promo.
5/5 for the E-Hero deck. |
Ryoga |
EHero Ocean :
Dear god. An EHero I like!
Card advantage on a stick. What more could you want?
1500 ATK is reasonable enough to stay alive with and
is Sanganable (and Mother Grizzly with you really
want to). All you need are ways to keep him alive
until your Standby Phase. These include Special
Summoning him in your opponent's End Phase, Mirror
Force, and hypnotising your opponent.
Traditional: 4/5
Advanced: 4/5
Share and enjoy,
Ryoga |
Tebezu |
Elemental
Hero Ocean -
3.7/5
This card is
a nice addition to the E-Hero family. Reachable
via ROTA, Mother Grizzly, Sangan, E-Emergency
Call, etc. But the fact it requires
Skyscraper-2 to be truly efficient hinders ts
usability. I know a lot of people who used this
in DDT and said the card is too slow. If the
effect happened upon summon and then as stated
on the text for the rest of the time it was out
it'd be perfect. But waiting for an opponent to
kill something and potentially it makes you cry.
Run this card
only with Skyscraper-2. If you don't I ask you
why. For without that card this card simply
becomes a 2/5.
PS
I recently
pulled a my fourth Infernal Dragon
from a pack of cards. If anyone has a deck
centered around this guy in an abusive
manner, please send me an email!
|
Lonely Wolf |
Tuesday, April 15th
Today we look at a new e-hero on the block….
E-hero Ocean
Warrior/Effect
Level 4
ATK/1500 DEF/1200
Once per turn, during your Standby Phase you can
return 1 "Elemental Hero" or "Destiny Hero" monster
from your side of the field or your Graveyard to
it's owners hand.
So, a warrior with 1500 attack and 1200 defense. So,
it’s certainly searchable. Not bad.
Its effect is pretty simple. Get an e-hero or d-hero
back in your hand. I can see this getting play in a
ddt deck, possibly. Return that D-hero Diamond Dude,
or E-hero stratos to your hand so that you can use
their effects again. It would be better if it didn’t
have to survive til your next standby phase though.
In short, if you are playing an e-hero deck or ddt
deck and you can keep this guy protected for a turn,
it could be good. Otherwise, it should be apparent
to not run this guy,
Traditional: 1.5/5
Advanced: 3/5 (E-hero/d-hero/ddt only)
Art: 3.5/5 |
Bob Doily |
Tuesday
So following on the heels of Stratos, we look at
Ocean. Another solid piece of e-hero support that
actually lets you gain resources. Something that has
been rare since they were first introduced.
His stats are mediocre, but stable enough to
survive. His effect is his main strength. Ignoring
the first part, which will have its benefits, the
second portion is what counts. Getting something out
of the grave is extremely useful. Especially for
free.
Traditional: 3/5
Advanced: 3.5/5 |
Dark Paladin |
Tuesday
Today we look at Elemental Hero Ocean, another
E-Hero monster I'm not really all that fond of.
E-Hero Ocean has 1500 attack and 1200 defense
points. He also has the ability to add a monster
that is an E-Hero OR a D-Hero from your side of the
Field OR your Graveyard back to your Hand. That's a
mixed boat right there.
Generally, returning something of your own back to
your Hand isn't good. I rarely see a reason how it
is a good thing to detract from your own Field
presence. Maybe you could save a monster of yours
from being destroyed, but then maybe you will
receive a direct attack instead?
The return from the Graveyard effect isn't half bad
though. Maybe you actually lost something decent,
that you would like to use again.
Probably not, however. Just one more card I don't
have to worry about getting.
Ratings:
1.5/5 all around
Art: 4/5
You stay classy, Planet Earth :) |
Turkeyspit |
Elemental Hero Ocean
A new addition to the TCG Metagame, Ocean brings a
whole new level to non-Fusion Elemental Hero
monsters.
In case you didn't know, the E-Hero Fusion Monsters
are some of the best in the game, being outclassed
only by Cyber-Twin Dragon, Cyber-End Dragon,
Five-Headed Dragon, and Gatling Dragon. Basically,
Dragons > Elemental Heroes ^_^
The sad reality though, is that Fusions are just too
difficult to summon, and too easily dispensed with
in the current Metagame. The weakness of the
Elemental Hero sub-type has always been that their
non-Fusion monsters were usually vanilla weaklings,
with Wildheart being the exception. Now that
Elemental Hero Stratos and Ocean are here, the game
has changed.
Ocean needs protection, but the reward for defending
him is the potential to recycle power monsters like
Wildheart and Stratos, turn after turn. Combined
with Skyscraper 2, Ocean can turn your Graveyard
into a Warrior Toolbox of it's very own. The E-Hero
Ocean deck has seen some success in local Regionals,
but has yet to really break through the SJC Top 8
threshold. The day may not be far though, when a
full blown Elemental Hero deck will see play at the
top tables, alongside their Destiny Hero
counterparts.
------------------------------
Traditional:
1/5 - Water water everywhere, but not a Chaos
Monster to summon.
Advanced:
4/5 - In a deck built to capitalize on his effect,
Ocean can be a powerful force to contend with.
Card Art:
3/5 - "Just when you thought it was safe to diss
Elemental Heroes again..." |
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