PTDN-JP011
Dark/Machine/2/100/600
When this card is removed from play, you can send a
card from your hand to Graveyard, then draw a card
from your deck.
Card Ratings
Traditional: 1.65
Advanced:
2.20
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 05.01.08
Cyber Ouroboros is a very
interesting card that comes SO close to being good.In short, if this card is removed from play,
by sending one card from your Hand to your
Graveyard, you can Draw one card from your Deck.
Depending on how you look at this
card, it can be a 1-for-1...or it is a -1.Allow me to explain.If you count this card as being removed as
one card you lose, plus the discard, then even by
Drawing, that's a -1.
However,
if you only count the discard, than the Draw makes
it a 1-for-1.
It's good that the card doesn't
have to be a specific type, so you can discard a
Monster, Magic, or Trap to get the effect.It would be a nice bonus to Draw a card after
you remove this Machine to Special Summon Dark Hours
though.
Ratings:
Traditional:2/5No real need.
Advanced:3.25/5Drawing cards is always welcome.
Art:3/5
General Zorpa
Cyber Ouroboros
Well, this is Cyber Valley's cousin from the
boonies. IF he gets removed, you can discard a card
in order to draw one. Honestly, this only combos
with Cyber Valley, as you only get deck cycling with
this card otherwise. It can be very useful,
especially with a hand full of Destiny Heroes,
discarding one while digging for that ever necessary
Destiny Draw. He's ok, but with no really reliable
way to get him onto the field as the same time as
Cyber Valley or Dimensional Fissure (or something of
that nature) besides your normal summon he is not
that great.
I would rather use my normal summon in order to
bring out Armageddon Knight or something else. He
just has too high of an ATK to be abused by Machine
Duplication, thus I want to play him, but won't.
Traditional-1/5
Advanced-1.5/5
David "BobDole"
Hoffman
Cyber Ourboros
I hate starting a review.
Cyber Ourboros is a card that -
besides being a pain to spell and pronounce - is a
Dark Machine. He bears a pitiful 100 ATK by 600 DEF,
but that really doesn't mean anything when you look
at his effect. He's actually quite good in the right
deck. Infact, in Dark decks this card can lead to
pretty outstanding advantage.
The key is to make his play
worthwhile. You obviously don't want to set this
guy, or even let him touch the field. This card you
discard, then use his ability to chuck something
like Dasher so you can draw something else, then
later take full advantage of Dasher's effect -
therefore creating massive advantage for you in the
long run. Nothing like getting the most bang for
your buck, and this card certainly does just that.
Granted outside of Dark decks,
this is just pathetic. The absolute best thing about
him in a machine deck is that Machine Duplication
works with him. That's pretty much it.
In Traditional, he's actually
quite nice, since you can remove him via BLS/CED,
then send back something useless for a chance at
something rediculously overpowered.
I'm sure there's another combo I
forgot about again, but unless it wins you the game
instantly, it won't change my score.
Traditional: 2.5/5 He's actually
good once here.
Advanced: 3.5/5 In a dark deck. Everything else this
card hardly registers.
Bob Dole
Ed
Thursday - Cyber Ouroboros
Hey guys, after a couple days of not reviewing any
cards, I'm here today on Pojo to review Cyber
Ouroboros, a common Effect Monster released in
Phantom of Darkness. First, let's go over his
effect.
Effect Explanation Cyber
Ouroboros allows its owner to discard 1 card from
his/her hand when its Removed From the Game to draw
1 card from your deck. Sending a card from the hand
to the Graveyard is the cost that the player has to
pay in order to draw the card from his/her deck, so
Cyber Ouroboros's effect is a Trigger Effect. This
effect can also be activated in the Damage Step.
Effect Analysis Cyber
Ouroboros's effect is a weird effect that doesn't
seem to come in handy like most monsters' effects
that only allow their owners to draw 1 card from the
deck rather than 2 or 3 at the same time. Why is
this so? Because only drawing 1 card from the deck
after using up your Summon from the previous turn
simply 1) takes too much time and 2) isn't worth the
trouble. Cards like Upstart Goblin only allows the
player to draw 1 card, but it lets the player draw
that card immediately and doesn't waste a Summon for
the turn.
Times when Effect would be
useful
This card's effect will most likely never be useful,
but it can
be useful when multiple copies of itself are on the
field and they were all destroyed and Removed From
the Game because of the effect of Macro Cosmos or
Dimensional Fissure, and three cards that would be
useful when Dimensional Fissure is acrivated are
discarded from the hand. The effect can also come in
handy when cards that inflict damage to your life
points or put you in a tight situation activate when
a card is discarded from your hand. Cyber
Ouroboros's effect doesn't discard a card from the
hand, it sends a card
from the hand to the Graveyard. However, there is a
good part about this card that could be a bit more
common, but still, you shouldn't run this card only
for this purpose. If this card was in the Graveyard
along with 2 other DARK monsters to Special Summon
Dark Armed Dragon, the player could remove this card
from play to use Dark Armed Dragon's effect and send
a DARK monster to the Graveyard, allowing Dark Armed
Dragon to destroy another card.
Why will Cyber Ouroboros's
Effect not be useful? Cyber
Ouroboros's Effect doesn't come in handy in this
fast-paces format because it's effect is slow, which
I also mentioned in a previous section. It's also
not consistent enough, because its effect is just so
useless and only comes in handy in extremely rare
conditions. Most of the bad sides of this card were
mentioned previously, so i won't go into them again
here.
Traditional: 1.7/5 - Chaos removes DARK monsters
from play.
Advanced: 2/5
Art: 2/5
Tyler "Pengwan" Stokely
Thursday, May 1st, 2008
Cyber Ouroboros
When I first saw this card I
actually thought it had a decent shot of seeing play
in Macro Cosmos Variants. Unfortunately for this
card it suffers from Subpar Stat Syndrome, ie it had
potential to see play if it had been given better
stats. Mix that in with an effect that isn't really
that great to begin with, and you see why no Cosmos
Variants have taken to this card yet.
Traditional: 1/5
Advanced: 1/5
Pwii
I think thursday contains the essence of
a scooter.
cyber thingy is useless because if you
used it in a D.D. monarch deck or such, you
couldnt activate it's effect because it cant
be sent to the grave with D-fissure in play.
and with any card effect other then soul
release, it misses it's timing! it doesnt
even give you decent advantage!