LIGHT
Level 5
ATK/1800 DEF/1200
[Thunder/Effect]
When this card is Normal Summoned, you can Special
Summon 1 "Batteryman"
monster, except "Batteryman Charger", from your hand
of Deck. This card
gains 300 ATK and DEF for each Thunder-Type monster
you control.
Card Ratings
Traditional: 1.33
Advanced:
1.67
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 08.07.08
It's apparently Battery theme for
the last two days this week, and we begin with
Batteryman Charger.Batteryman Charger is a Level 5 monster of
the Light attribute and the Thunder-type with 1800
attack and 1200 defense.
1800 attack for a tribute monster
is dreadful, and 1200 defense is horrid also.However, this card gains 300 attack and
defense for each Thunder-type monster you control.However, that means you need at least one
other monster just to be on par with the 2400 attack
threats.
Or four monsters total for 3000
attack to be able to take out your 2800 attack
threats.Batteryman Charger allows you to Special
Summon a Batteryman monster (other than himself)
from your Hand or Deck.That's a better effect, anyway.
It's nice to see support for
themes like this, but this card isn't enough.
Ratings:
Traditional:1/5
Advanced:2/5(It's own Deck, and that might be a little
high)
Art:4/5
Pwii
Sigh, batteryman charger was
almost good. It could be the new cyber dragon as a
floater. But then I saw he was 5 star. So now he's
somewhat of a gk king, except not really, and his
archetype is MUCH worse. A lot.
1/5 all.
Is it just me, or do we seem to be reviewing
either stellar or crappy cards this week?...
Jeff Lang
LODT-EN030
Batteryman Charger
LIGHT
Level 5
ATK/1800 DEF/1200
[Thunder/Effect]
When this card is Normal Summoned, you can Special
Summon 1 "Batteryman"
monster, except "Batteryman Charger", from your hand
of Deck. This card
gains 300 ATK and DEF for each Thunder-Type monster
you control.
83446909
Common
Todays card is Batteryman Charger. For the deck
type, this card is a staple(due to the lack of
support that it has. The main point of a battery
deck, is to try to make big beats and control the
field. Some may be thinking, meh the attack boost is
weak. When you bring charger out, choose Batteryman
AA, then chain inferno reckless summoning. Now you
have a near Otk on your field. I cannot really
expand on this anymore, but the card is a staple for
the archtype, and if u need to focus on swarming and
having big beats, why not use this?