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Pojo's Yu-Gi-Oh Card of the Day

Reviewer's Choice!

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 12.20.08

Back to the main COTD Page

 

Dark Paladin
Saturday

Now it's time for something I really enjoy, and decided to treat my fellow reviewers on our last full week before Christmas with a Reviewer's Choice, as sort of my gift to everyone :) I love Reviewer's Choice, as we don't do it very often and it's sort of a special CotD.

Appropriately enough, I have decided to review a Spellcaster support card, and this is a pretty big and important card that we do not yet have in English. My choice for Reviewer's Choice is Magical Academy, which we saw on the anime used by Yami Yugi in his duel against the Orichalcos "guru" in "A New Evil--Part II"

Magical Academy
Quickplay Magic

Activate only when your opponent declares an attack on a monster you control. Discard 2 cards and Tribute the attack target to Special Summon 1 Spellcaster-Type monster from your hand, and equip it with this card. The Special Summoned monster gains 500 ATK and 2 Levels.
Until the End Phase Spell and Trap Cards that target the monster Special Summoned are negated and destroyed.

It's sort of like Magical Dimension, except you have to discard two cards, and you don't get to destroy a monster. However, instead your chosen monster gains 500 attack points, and has it's Level increased by two.

On the anime, Yugi used this for Dark Magician Girl, and then comboed with Diffusion-Wave Motion to win the Duel. The discard does hurt this card, but the bonus of not being able to be targeted by Magic and Trap cards, if only for the duration of the turn is nice.

It could be a nice way to bring out something powerful or fun, but even if we got it in English, I see Magical Dimension still being the superior card, not that this is useless or anything. Imagine, it makes your Dark Magician have 3000 points instead of 2500, and he can take down powerhouse then.

Ratings:

Tradtional: 2.25/5

Advanced: 3.25/5

Art: 5/5

I'm not sure how many cards we're reviewing next week, but Merry Christmas and a great holiday season to everyone :)

~Dark Paladin~
General Zorpa Sky Scourge Norleras

This is currently the best card in the
game. Chaos Emperor Dragon, Dark Armed Dragon, Judgment Dragon and Gladiator Beast Gyzarus are little amatuer midgets in the face of this god. I chose to do this as my reviewer's choice because I cannot believe that someone has not figured out that this is the best card in the entire game to play on teh very first turn.

Basically, his effect clears the field and both hands for 1000 lp. Pretty good in just that form, but add in the fact that after all that is over, you get to draw a card, then you lift a couple of eyebrows. It loses the burn effect and some ATK points that CED had, but is able to completely dominate the game from the time that you summon it to whenever you purge it.

Basically, you will never actually summon him. He is just too hard. You need to remove from your graveyard, 3 DARK Fiends and 1 LIGHT Fairy Very hard to do. So like everything in Yu-Gi-Oh!, we find a back door. You sned this guy to the graveyard, and then you summon Phantom of Chaos, use his effect to copy Norleras and purge the field and hand. This is so deadly on the first turn, and so consistent, that my testing partner has beaten me every time he has gotten it's effect off.

Now, this guy goes best in a zombie deck, where Mezuki, Zombie Master and Plaguespreader Zombie can do all of their maica to take control fo the field and your opponent is completely lacking the resources to stop you. You can also dedicate it to a deck, like th eone that I made using Hand Destruction and Foolish Burial to get ot to hte graveyard for Phantom to do it's thing.

Basically, I bet that my partner will kill me for revealing his secret tech, but there yah go. If you are going to SJC SF, then you will be able to see the deck in action, and if you face it, may whatever god you believe inhave mercy upon your deck's soul, for it will NEVER be able to even play a card before you lose.

Traditional-5/5
Advanced-5/5

Jeff Lang
The Fiend Megacyber
Attrib: Dark
Type: Warrior/Effect
Level:6
Atk: 2200
Def: 1200
You can Special Summon this card from your hand if your opponent has at least 2 more monsters on the field than you do.

    Today is a review of our choice respectively. I chose one of my favorites, and that being The Fiend Megacyber. Some may have seen me talking about this on the boards, but I have been talking for good reason. Now, my mindset on building decks is based off Regionals and Shonen Jumps. Locals you can use some fun stuff, but I am the type to try to either beat the metagame or improve on it. I kinda did on the both parts with Megacyber. Some may be wondering why, when others can see the reason. Let me ask you guys a question. What do all the top decks do? The answer is that they summon a lot of monsters nowadays. There is Teledad, Gladiator Beasts, Lightsworn, and Zombies. All of these tend to have two or more monsters on the field. I am talking from a competitive state of mind, so why wouldnʼt you want to use this guy to help you synchro summon? If you are using Teledad and your Maliciousʼs are all gone, you now have a backup to make some synchros! Some decks may also have a problem with this. They may not want to overextend their board and have to deal with this card. Decks arenʼt based around tribute monsters anymore for the most part, so they may have trouble killing this guy, or the synchro that you may make out of it! I suggest you try this card out, and see for yourselves what this guy can truly do!

Trad: 3/5
Adv: 4/5
Anteaus Yata-Garasu

OK, I know this sounds a bit cliche here, but the link to the original Yata rating is broken (sadly), and I really feel that the little bird has gotten way too much hate over the past four years, that he needs to have some lovin' once again. Besides, it's Reviewer's Choice today, and I figured I'd pick that oh-so-lovable crow, Yata-Garasu. When Yata was still around in decks, he was a terror. Everyone was afraid to have him be dropped on them, because it meant instant loss. Decks were built to get Yata out and lock up the opponent, and it's for many, many good reasons he's banned. Besides, he's a spirit monster, so you get him back in your hand at the end of the turn - no one could compete with him. His ban couldn't have come at a better time, and he's sitting on top of a perch that he'll never get off of.

But aside from that, I love this card so much - so much. He's sitting in my wallet right now, staring at business cards and my voter registration form. That's how much love I have for this bird, and I figured you'd all want to know too.

Traditional: 5/5
Advanced: Banned/5
Mr. Random CSOC-EN035
The White Stone of Legend
LIGHT
Level 1
ATK/300 DEF/250
[Dragon/Tuner]
When this card is sent to the Graveyard, add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
79814787
Common

Today I will be reviewing The White Stone of Legend. For the casual player that likes to have fun at local tournaments or Hobby Leagues, this would be a great addition to every Blue Eyes White Dragon deck. This card has many combos that help out cards that have dirscard costs. Snipe Hunter, Lightning Vortex, Prime Material Dragon and other cards will kind of have a free cost since a player wpi;d be adding a Blue Eyes to their hand.

Anytime this card is sent to the graveyard, add a Blue Eyes White Dragon from your deck to your hand. It doesn't matter how, just as long as it sent there. Use it with Future Fusion to bring out Five God Dragon in 2 turns and add 3 Blue Eyes to your hand, while cutting down the deck by 8 cards. The stone can also be searched out by Masked Dragon and put into defense or to be tributed next turn. This card opens up the use for Kaibaman also.

The White Stone of Legend is also a tuner, which can help you summon a Stardust or anything really to aid you in battle. The stats aren't good, but with an effect like this they don't need to be. It is a Light monster, so you can use Honest in a pinch. This card won't see much regional type play, but whenever its casual play, The White Stone of Legend will be a lot of fun to play when you're summoning a Blue Eyes White Dragon next turn!

Traditional: 1/5
Advanced: 3/5

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