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Pojo's Yu-Gi-Oh Card of the Day
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The Dark Creator
PTDN-EN017
DARK
Level 8
ATK/2300 DEF/3000
[Thunder/Effect]
This card cannot be Normal Summoned or Set. This
card can only be Special Summoned, by having 5 or
more DARK monsters in your Graveyard while you
control no monsters. Once per turn, you can remove
from play 1 DARK monster from your Graveyard to
Special Summon 1 DARK monster from your Graveyard.
Card Ratings
Traditional: 2.75
Advanced:
3.75
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 02.25.08 |
Dark Paladin |
Monday
Well, we continue looking at Phantom's Darkness
cards this week, and we begin the week with The Dark
Creator.
As you might have guessed, Dark Creator has stats
similar to The Creator...both being Level 8 monsters
of the Thunder type who have 2300 attack and 3000
defense. Now, despite what this review may say, Dark
Creator isn't a bad card.
Let's start by looking at the attack...2300 for a
Level 8 isn't going to cut it. The New Ban List was
just announced, and Monarchs, among other things
aren't going anywhere. 2300 attack isn't competitive
enough to be a solid Deck.
However...3000 defense is more than solid, yet
keeping a defense position monster on the Field for
an extended amount of time isn't the easiest thing
to do in the game either...especially with cards
like Shield Crush and Enemy Controller roaming
around.
Next, let's talk about summoning. Obviously, Dark
Creator could only be summoned in the mid to
late-game, as he requires at least five Dark
monsters to be in your Graveyard before he can be
Special Summoned.
Then, each turn, you can remove from play a Dark
monster from your Graveyard, to Special Summon a
separate Dark monster from your Graveyard. Dark
Creator isn't bad...really, he isn't. It works well
with most of the Dark Decks you can build now, but
he just isn't competitive enough.
In short, Dark Creator < 2400 attack
powerhouses...but still NOT bad.
Ratings:
Traditional: 1.5/5 Not bad, but I see NO use for
Dark Creator here.
Advanced: 3.0/5 I can't over-emphasize that it is
NOT bad, but it
can't hold off the Divine Monarchy, among others.
Art: 5/5 |
General Zorpa |
The Dark Creator
This guy was initially hailed as one of THE cards of
Phantom Darkness, yet Houston's SJC showed no sign
of the almighty's alter-ego. This is simply because
he was deemed too slow. Dark Armed Dragon and Dark
Nepthys both only require 3 DARK monsters to be in
the graveyard, while Dark Creator needs 5. However,
this powerhouse is definitely worth the time it
takes. You remove any DARK monster to Special Summon
a DARK monster from your graveyard (Dark Armed
Dragon is not a viable target for revival). At that
count you have 3 DARK monsters in your graveyard,
enough for either Dark Nepthys or Dark Armed Dragon,
and you have another 2 monsters on the field when
the Dragon clears off your opponent's field.
It is hard enough to get 3 monsters in the
graveyard, but generally you can wait for 5. The non
dedicated DARK decks that saw play at Houston did
not have the correct amount of DARK monsters in
order to make this guy work. They ran things like
Card Trooper and Stratos, which helps out the Dark
Armed Dragon, but not the Creator. Definitely one of
the best cards out there, but only in a dedicated
DARK deck.
Traditional-2/5
Advanced-4/5 |
Carrotizer |
The Dark Creator
DARK Level 8
ATK/2300 DEF/3000
Thunder/Effect
This card cannot be Normal Summoned
or Set. This card can only be Special
Summoned, by having 5 or more DARK
monsters in your Graveyard while you
control no monsters. Once per turn,
you can remove from play 1 DARK monster
from your Graveyard to Special Summon
1 DARK monster from your Graveyard.
From Rare to Secret Rare…The Dark
Creator seems to be Crystal Seer of the set.
When I looked at the spoiler list
of PTDN, I considered Dark Armed Dragon (hey, you
can spell DAD!) to be too limited – exactly 3 DARK
monsters? You can only use Strike Ninja, Bazoo the
Soul-Eater (unsearchable) and Skull Lair to
manipulate! The Dark Creator, on the other hand,
was similar to Cyber Dragon, with added effect.
Until I looked at Shonen Jump.
Prometheus, King of the Shadows
practically said:
if (int numDARKinGraveyard != 3)
{numDARKinGraveyard = 3;}
Sorry for my random attempt at
AP Computer Science…anyway, Prometheus can set up a
big play – remove Dark Magician of Chaos/Jinzo/Darklord
Zerato, Special Summon Dark Armed Dragon, clear the
field, and Dimension Fusion/Return from the
Different Dimension for the win.
Soul Release also made a
surprising appearance, manipulating the user’s DARK
count as well as opponent’s graveyard. I am
personally surprised that UDE did not limit Dark
Armed Dragon to 1. What the heck, it even rivals
Black Luster Soldier – Envoy of the Beginning…
Back to The Dark Creator. Ahem.
The point is, while Dark Armed Dragon can make an
incredible push (3 or MORE cards (of ANY type)
destroyed for FREE?) in one single turn, The Dark
Creator cannot be as explosive as the Dragon, since
one can only activate its effect once per turn.
An ideal target for this card
would be Dark Magician of Chaos, Jinzo, or Disk
Commander. However, there are so many D.D. Crows
flying around to really benefit.
Well…The Dark Creator is Level 8,
so it works with Trade-In. One must further
dedicate the deck around this card though, because
“3 < 5.” And we do not like building a deck around
a certain card (excluding Magical Explosion). There
are exceptions, of course. This is not one (darn
you, Dark Armed Dragon at 3).
Traditional: 4/5 Believe it or
not, this card can do so much more (Graceful
Charity, Painful Choice…)
Advanced: 3/5 Hide in the shadow
of Dark Armed Dragon
|
Master Tricks |
The Dark Creator
We start off the long week with the dark,
sinister version of the renowned "The Creator",
now transformed into "The Dark Creator".
Personally, I love this card because I actually
pulled one from buying a box from a local hobby
league and can really turn the duel around if
you have the right amount and kinds of Dark
monsters in your graveyard. Here are the pros
about The Dark Creator and how you should or
might use it in your future decks:
- A Level 8 monster so you can use Trade-In on
it to draw 2 cards if The Dark Creator isn't
necessary for your current position in the duel.
I recommend not to use Trade-In on it, but
that's up to you duelists.
- A Dark monster so you can use Allure of
Darkness to draw 2 cards and remove this card
from play in your hand to keep your hand. I also
recommend not doing this since The Dark Creator
cannot be normal summoned, set, or special
summoned except by when its in your hand and you
have 5 or more Dark monsters in your graveyard.
- Has a decent 2300 ATK/3000 DEF to take down
Cyber Dragon, kamikaze with Dark Red Enchanter
when it has 2 or less spell counters on it, and
any other cards with equal or less ATK than it.
You can also just play it in DEF position to be
safe from almost any monsters' attack.
- Can be special summoned to the field when
there is 5 or more Dark monsters in your
graveyard, which is always good since free
special summons are always good.
- Once per turn, you can remove a Dark monster
in your graveyard to special summon a Dark
monster from your graveyard.
- Use the effect mentioned in "5" to special
summon powerful monsters such as Dark Nephtys
who can then destroy 1 spell or trap on the
field after special summoned, Dark Magician of
Chaos who can grab a spell in your graveyard
into your hand, Jinzo to negate opponent's
threatening traps, Darklord Zerato for Monster
Destruction and power, OR special summon useful
monsters such as D-Hero Disk Commander to draw 2
cards from your deck.
- You can use The Dark Creator's effect
mentioned in "5" and combo it with Card of Safe
Return to get a powerful or useful monster onto
your field and draw a card from your deck.
- If you special summon D-Hero Disk Commander
onto the field with The Dark Creator's effect
mentioned in "5" while Card of Safe Return is on
the field, you get to draw 3 cards instead of 2
and then you can tribute the D-Hero as tribute
fodder for Jinzo, Raiza, or the new Caius the
Shadow Monarch.
- Use the effect mentioned in "5" to remove a
powerful monster to special summon a
powerful/useful monster and then use Escape from
the Different Dimension, Dimension Fusion,
Return from a Different Dimension, D.D.M. -
Different Dimension Master, or the future card
in the Dark Emperor structure deck "D.D.R." to
special summon the powerful monster to have a
chaotic dark army on your field.
- Use Card Destruction, Morphing Jar,
Foolish Burial, Armageddon Knight, Magical
Merchant, or the new "Hand Destruction" found in
the Jesse Anderson Duelist Pack to dump and fill
your graveyard with Dark monsters to get out
your Dark Creator faster.
This card is a great card and will
definitely being seeing play in the next future
Shonen Jumps and will dominate in it's own deck.
If you have a deck idea about the Dark Creator,
please feel free to send your decklist idea to
me at pathoon@aol.com
and I'll see what I can do to it to make it
better. I also really want a good deck that
incorporates around this card well
and efficiently.
Traditional: 3.25/5 (Can work
well in a format of Dark and Chaos cards)
Advanced: 4.75/5 (Would be 5 if
only it didn't require that many Dark monsters
to special summon it.)
Art: 4.25/5 (Nice!)
|
COTP |
Monday:
The Dark Creator
This card is interesting, to say the least. It made
its way into one (and only one) of the SJC Houston
Top 16.
The 5 monster requirement is similar to Avarice, and
even with support cards like Armageddon Knight will
take a couple of turns to set up. The nice thing is
that it sets you up to take two Darks out of your
Graveyard. If you drop it when you have exactly 5,
you can remove a Dark (down to 4), to Special Summon
another (down to 3). You now have the number of
Darks in the Graveyard necessary to summon Dark
Armed Dragon.
That is a huge swing play, letting you essentially
swarm the field and clear the opponent's field at
the same time. However, given the SJC lists, I think
we'll be seeing way more of just DAD than we will
DAD + this.
3.25/5 |
Pwii |
Iello, I hope
I'm not late. ah well, todays card is the dark
creator.
When i first
saw this card I thought it was pretty good. then
I saw the text reading '...when you have no
monsters on the feild...', and remembered the
fact that you had to remove to summon. That
combined with the fact that it has only 2300 atk
pretty much sealed it's fate.
1/5 all.
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