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Pojo's Yu-Gi-Oh Card of the Day
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Legacy of Yata
Garasu
Card Number -
PP01-EN009
Card Ratings
Traditional: 2.75
Advanced:
2.50
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 01.10.08 |
Dark Paladin |
Thursday
Today we look at Legacy of Yata-Garasu, another Jar
of Greed, so to speak, but with an additional
effect. This card is awesome in Traditional, let's
address that first. If you have no cards in your
Hand, but 1 of these down against a Yata, you draw 2
cards...two down, that's 4 cards...and three down,
that's 6 cards.
This card could single-handedly help prevent Yata-lock.
However, maybe not. The Jar of Greed effect is nice
too, but I'd use that over this in Advanced, as you
will probably never EVER see a Spirit in Advanced...Asura
Priest or Oto Heme (spelled wrong...) maybe, and
that's still a stretch.
However, it is another Turbo draw option for Exodia
decks, remember :)
Ratings:
Traditional: 4.75/5 Not perfect, but it lets you
draw, and can prevent Yata lock...can I said.
Advanced: 3/5 Still lets you draw, but no reason
over Jar of Greed, as I said.
Exodia: 5/5 |
General Zorpa |
Legacy of Yata Garasu
80% of the time this card is just a cooler looking
Jar of Greed. However you have that small chance
that if a Spirit is on your opponent's field, you
draw two cards. Creature Swap comes to mind
here, but that is a lot of wishing and hoping. It
is good for Exodia and other cycling decks, but
otherwise useless.
Traditional-1/5
Advanced-1/5 |
David "BobDole"
Hoffman |
Legacy of
Yata Garasu
Well here’s
another trap that Exodia decks just love. That
makes for six total traps that have the basic
effect of “Draw 1 card”. I’m not including all
the other cards out there that allow for drawing
but with added conditions and effects.
-
The first
effect just lets ya draw. It’s… pretty simple.
If you’re going to use it, make sure you have 40
cards, since it’s kind of dumb to run draw cards
in a deck featuring more than what you’ve gotta
have.
-
The second
effect is for the most part useless. Not many
people run a mess of Spirit monsters, if any.
The only possible consideration is Tsukuyomi and
obviously Yata Garasu in Traditional. This
effect would be much nicer if it were a spirit
monster on your side of the field.
Well that’s
it. Not much more to say besides run it if you
want extra speed and aren’t afraid of Jinzo.
Traditional:
1.5/5 Since Yata and Tsukuyomi are here.
Advanced: 1/5
Exodia Deck:
3/5
Bob Dole
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The First
Hokage |
Legacy of Yata Garasu
Continuing on with Premium Pack week, we look at the
Super Rare Legacy of Yata Garasu. This card actually
has some uses... The main effect of this card is:
Draw 1 Card, much to the extent of Jar of Greed.
Basically, any deck out there that doesn't run
drawing power can benefit from this card, but I
wouldn't use too many of this card, and this card
obviously doesn't belong in every deck that needs
the drawing power. For decks like Exodia, this card
can speed up the drawing to get you the 5 cards
faster.
Either way, I don't expect to see this card in too
many Advanced decks just because it's kind of a slow
and it's a trap. It's still a nice card regardless
In Traditional, I don't see this card making a huge
impact just because of the cards that are already in
there.
My Ratings:
Advanced: 2.55/5
Traditional: 1.7/5
Art: 2.5/5 |
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