LIGHT
Level 8
ATK/2800 DEF/2500
[Fairy/Effect]
If you controlled 2 or more monsters at the start of
your opponent's Battle Phase, and all of them were
destroyed by battle and sent to the Graveyard, you
can Special Summon this card from your hand during
that Battle Phase. If you do, declare an Attribute
and destroy all face-up monsters with that
Attribute. Your opponent cannot Normal or Special
Summon monsters with that Attribute.
Card Ratings
Traditional: 1.50
Advanced:
2.30
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 07.30.08
For the mid-week, we look at
Tutalin, a Level 8 Fairy monster of the Light
attribute with 2800 attack and 2500 defense.
Tutalin, in short, is incredible.Level 8 requires two tributes in order to be
summoned, but Tutalin has a "Get out of your Hand
free clause," so to speak.If you controlled two or more monsters that
were all destroyed and sent to the Graveyard in the
same turn, you can Special Summon Tutalin from your
Hand...
During your opponent's Battle
Phase, no less.Tutalin just screams for abuse being able to
storm down on your opponent during their turn!If that wasn't enough, when Special Summoned
in that way, you choose an Attribute, and all
monsters of that Attribute are destroyed.
So, Tutatlin comes with a very
handy Special Summon clause, a very welcome
destruction ability, but that isn't all!Tutalin also prevents your opponent from
Normal OR Special Summoning any monsters of the
chosen Attribute.
Three incredible effects, a very
solid attack of 2800 to match other powerhouses of
its Level.Tutalin is an awesome card for Fairies.
Ratings:
Traditional:2.5/5Maybe some potential here.Imagine using that
monster to prevent Chaos.
Advanced:4.25/5Brought down a bit by not getting the effect
it tributed, but the Special Summon shouldn't be too
difficult.
Art:5/5
Creator
OfThePoint
System
Wednesday:
Tualatin
This is an oddly specific requirement for a monster
that really isn't worth its effect.
If you have two monsters on the field, and they're
both getting cleared out, odds are it's not being
done by battle. Let's look at what decks are
being played and how they'd get rid of your field
under normal circumstances, assuming you have two
monsters on the field:
*Gladiator Beasts: Attack one, tag out for
another at the end of the Battle Phase and kill the
other, or Gyzarus wipes them out.
*DAD: Dark Armed Dragon drops and kills them
with its effect without needing to battle through. *Cornarchs: Soul exchange one to Caius away
the other, or just tribute for Caius to remove one
and attack over the other.
This card won't get to activate its effect very
often, and single monsters are still easily
destroyed or removed, so its mini-lockdown effect
won't do all that much either.
1/5
General Zorpa
Tualatin
Well he is a big 2800 level 8 Fairy. This is
important as an aggressive Fairy deck is about to be
born with the introduction of Valhalla, Hall of the
Fallen and Athena. Trade-In works with it and it
keeps up with the other 2-tribute monsters of the
format, Dark Magician of Chaos and Darklord Zerato.
But his effect is where it gets cool.
When two of your monsters are on the field and
destroyed by battle you get to Special Summon him,
then you declare an attribute, and destroy all
monsters of that attribute and your opponent can't
play any more of that attribute. This
Prohibition-like effect is almost impossible to pull
off, but against a Lightsworn or DARK deck, you can
destroy their plays.
Mostly you will be using him as a beatstick with
Valhalla and Athena, but in the unlikely event that
his effect DOES go off, it should give you some
serious leverage in the game. You can even declare
WIND or DARK against Gladiators, robbing them of
their best 2 cards and slowing their momentum.
There are tons of uses for this card, almost as many
as a card we will review later this week and I
almost expect someone to make it good in the next
couple of months.
Traditional-2/5
Advanced-3/5
Velvet Jones
LODT-EN090
Tualatin
LIGHT
Level 8
ATK/2800 DEF/2500
[Fairy/Effect]
If you controlled 2 or more monsters at the start of
your opponent's Battle
Phase, and all of them were destroyed by battle and
sent to the Graveyard,
you can Special Summon this card from your hand
during that Battle Phase. If
you do, declare an Attribute and destroy all face-up
monsters with that
Attribute. Your opponent cannot Normal or Special
Summon monsters with that
Attribute.
27769400
Secret Rare
This card reads like an equation.The result of which does not compute.The likelihood of 2 separate monsters being
destroyed by battle and being sent to the graveyard
on your opponents turn is extremely low.The effect is incredible, but the activation
requirements put this monster into the Great Dezard
/ Fushioh Richie category….cool idea, but unlikely.
Traditional 1
Advanced 1
In Velvet Veritas
Tony Mera
LODT-EN090
Tualatin
LIGHT
Level 8
ATK/2800 DEF/2500
[Fairy/Effect]
If you controlled 2 or more monsters at the start of
your opponent's Battle
Phase, and all of them were destroyed by battle and
sent to the Graveyard,
you can Special Summon this card from your hand
during that Battle Phase. If
you do, declare an Attribute and destroy all face-up
monsters with that
Attribute. Your opponent cannot Normal or Special
Summon monsters with that
Attribute.
27769400
Secret Rare
The card
This card is a decent card, but what is the chance
of two of your monsters dying by battle this format?
It's almost impossible. If you can get this off
against a Dark deck, Light deck such as Light sworn
or Counter fairies, then this cards would completely
destroy them. Ir would clear their whole field and
then they would not be able to Normal Summon Or
special Summon monsters with that Attribute which
leaves them with a clear field and letting you have
a big 2800 attacker to keep beating them down with
it. It's almost like a Raigeki, but it has to be
face-up monsters. That is also one of it's flaws,
because it will not touch the face-down monsters
which leaves you open to Ryko, Light sworn Hunter
and many other dangerous Face Down Monsters.
The main problem is having them attack both your
monsters in battle when most likely your monsters
will be destroyed by an effect, trap, or magic. In
this format a lot of cards are destroyed by the main
cards such as Judgment Dragon, Dark Armed Dragon,
and Gladiator Beast Gyzarus. This means that
Tualatin is gone to be most likely not useful at
all. If you end up playing the best deck this format
which is Gladiator beast, you will never get
Tualatin off no matter how hard you try and even if
you do Gladiator Beasts have so many different
Attributes, and most different types of decks are
like that. For example, monarch decks have all sorts
of attributes and Tualatin will only do so much and
may end up dead and even if it goes up it won't be
as effect, but it will still clear an opponents
field and may get some pluses for you, but like I
said it is very difficult to get out. Trust me if it
was easier to get out, everyone would run or side
this card for how good it can be.
Advanced
With Gladiator beast being the top deck this card
has no chance. Like I said Gladiator beasts have
many different attributes, and Tualatin will never
see play because of how good Gladiator beasts are
right now, because of the fact that all Gladiator
beasts do is bring out Gyzarus to blow two cards up
which maybe your monsters that will die by an effect
and then you will have a dead card in your hand
against a very solid deck that can win very fast in
1-3 turns. That is why it is not worth to run this
card. Even if you get it off that means you also
lost two cards in battle and you lost field presence
and that is never a good thing.
You basically go negative two off losing both
monsters than dropping Tualatin and anything you
destroys just makes it even for what you ended up
losing, but if you destroy three or more you end up
with greater advantage than you started with and you
may have a great strategy to defeat your opponent
from never letting him summon or special summon. You
may pick dark which is probably the best choice
against Gladiator beast which stops Gyzarus and
Prisma. The card is a very good card when it is up
against a deck that just uses one attribute like
Light sworn and Dark armed Dragon, but these decks
can blow up cards with their effects which ends up
making Tualatin still dead in your hand.
Traditional
This is horrible here.
Suggestions
Do not use this in the current metagame, because it
will never go off. Most likely there will never be a
format where games and decks will run over monsters
and just attack and win rather than using effects
and traps to destroy monsters.
Art
3/5
It looks very nice and being a secret helps make it
look a little cooler