Thursday,
March 20th
Firstly, I
would like to apologize about yesterday's
review. Looking back, I made a few grammatical
errors. Furthermore, it seems the effect of
Yubel or Yubel - Terror Incarnate will
not miss the timing... but, I suppose
it really does not matter too much, since one
would be hard-pressed to make their opponent
attack Yubel.
Today we
shall take a look at Dark Spirit Art -
Greed, an unusual addition to the
"Spiritual Art" family of Traps. As pre-usual,
let us begin by looking at what the card has to
offer.
Dark
Spirit Art - Greed
[Trap
Card]
Effect:
Tribute 1 DARK monster. Draw 2 cards. Your
opponent can negate this effect by revealing 1
Spell Card in their hand.
Dark Spirit Art - Greed's Effect
Almost
completely different from the other Spiritual
Arts. The effect itself is pretty
self-explanatory. If it works, draw two cards.
If your opponent conveniently has a Spell card
in hand, it does not. It is chainable,
however. Chainability is always an improvement
in a Trap card concept.
Strategies using Dark Spirit Art - Greed
Two ways
exist to use this card to its fullest
potential: Nullify the Spell cards in the
opponent's hand or tribute a Monster who
benefits from being sent to the Graveyard/being
in the Graveyard.
Diminishing
Spell cards in the opponent's hand can be
accomplished in a few ways. The easiest way is
to flat-out reduce the opponent's hand with
discarding effects. Monsters such as Thestalos,
Spirit Reaper, and Dark Red Enchanter will have
little difficulty using their effects. Mind
Crush can also help, especially after a Giant
Trunade on a field with Continuous or Field
Spells or after Dark Magician of Chaos's effect
was used. The best way to be rid of the
opponent's Spells is by use of Eradicator
Epidemic Virus (declaring "Spells," of course),
the likes of which in this format is not
difficult to use. Hiro's Shadow Scout could
also be used, but it provides no direct
insurance as to whether the opponent already has
Spells.
Needless to
say, using the effect of Dark Spirit Art - Greed
on a Monster benefitting from its own
tribute/destruction is the easier way to use it
effectively. Sangan is the obvious choice.
Exodia could make use of this card by tributing
Emissary of the Afterlife, possibly creating a
large advantage. After Disk Commander was
brought back to life to draw two cards, it can
be tributed for another potential two (what a
lonely life...). Lich Lord, King of the
Underworld also combos nicely. The
tried-and-true method of tributing the
opponent's Monster (by use of effects allowing
one to do so, of course) is always an option.
In the end, Dark Spirit Art - Greed could be
simply used to bait out Spell or Trap
destruction or to tribute a Monster already
doomed to the grave (or, at times, the Different
Dimension).
Strategies against Dark Spirit Art - Greed
The opponent's Greed can be prevented in few
different ways. After all, Greed can lead to
bad karma.
The simplest
answer would be to have a Spell in hand. In
that case, Dark Spirit Art - Greed
will generally succeed in nothing more than
reducing the user's field advantage. If the
opponent is indeed running it, it may be best to
instead brace yourself for Eradicator Epidemic
Virus.
Being
chainable, Spell and Trap destruction does not
hinder Dark Spirit Art - Greed's performance.
It is, however, still hindered by basic Trap
negation, such as Jinzo, Solemn Judgment, or
Dark Bribe (although the latter would almost be
a silly thing to do).
In terms of a
few oddball counters, Mask of Restrict will
prevent the opponent from tributing Monsters.
Protector of the Sanctuary will also prevent the
opponent from drawing.
Synopsis
Dark Spirit
Art - Greed was a good concept, but the addition
of self-negation will require a bit of setup to
avoid. Generally, better draw options exist,
but this card still has its applications. A few
neat strategies may be developed around it,
perhaps?
Traditional: 1.2 / 5 We have so many
options in draw power, putting cards in the
Graveyard, and triggering Monster effects.
Sadly, this card would only usually slow the
strategy in which it was applied.
Advanced: 2.4 / 5 Better drawing
options also exist in this format. As
before mentioned, it may find some decent use in
Exodia builds (more Exodia support!). If only
it was not able to negate its own effect...
Art:
3.3 / 5 This time, we have nice blue
wisps surrounding a seal of some sort, and if
you look closely, Pot of Greed is leering
menacingly the backround. It almost looks like
some sort of advanced ritual art, or maybe an
altar for tribute. ...Oh wait, we already have
those.
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