For the mid-week, we look at Intercept, a very nice
Counter Trap Card that would have been great before
Synchros were introduced into the game. Why? Because
Sychro monsters aren't tributed, they're "Synchro
Summoned."
Anyway, Intercept allows you to take control of a
monster that is Tribute summoned with one Tribute.
Jinzo, any Monarch, even Airknight and Vampire Lord
fit this category, and stealing your opponent's
powerful monster like that is great, although with
Monarchs, the effect would all ready be used due to
priority...
It is a fun card to use, but that's about
it...simply fun. Steal their monster and tribute it
yourself for something else, or even use it for a
Synchro Summon. I, sadly, don't really see this
being used outside of casual play.
Ratings:
Traditional: 1/5
Advanced: 2.5/5
Art: 4/5
Creator
OfThePoint
System
Wednesday:
Intercept
Anti-Monarch players cried for joy when they saw
this. Too bad it got released when Monarchs are no
longer the dominant decktype.
While this card can be used against various other
Tribute monsters, I'm specifically going to talk
about it against Monarchs -- that was obviously the
intent of the card, it has a picture of Raiza being
ensnared on it. The intent of the Monarch deck is to
create advantageous card exchanges through tributing
the opponent's monsters and free floaters.
Your unchecked Tribute Summon of a Monarch will
either immediately be even (you lose 1 tribute, your
opponent loses a card) or a +1 for the Monarch
player (you tributed a flipped Deko or a Special
Summoned Spy, or used Soul Exchange/Brain Control
take an opponent's mosnter and use that instead.)
Pulling the Rug makes that a -1 or an even exchange;
a standard Tribute means you lose the tribute and
the Monarch to the Pulling, a Soul Exchange/Brain
Control means each side is losing two cards -- the
Monarch player loses the Soul/Brain and the Monarch
itself, and the opponent loses their monster and the
Pulling.
Intercept changes this, shifting the advantage away
from the Monarch player. Even if a Caius is
summoned, and it removes another of the Intercept
player's monsters, things are drastically different
-- the Intercept player will lose two cards (the
Intercept and the removed card) but gain a monster;
the Monarch player has lost their tribute and their
Monarch. The Intercept player is up a card, and more
importantly, the Monarch player has used up their
Normal Summon AND is staring down a 2400 ATK
beatstick the next turn. The average Monarch deck
has very few answers to this, and a single Intercept
can absolutely wreck a dedicated Monarch deck.
If Monarchs ever do come back into competitive play,
expect a big shift in the deck or side deck to deal
with the potential of this card.
4.5/5 for future potential.
General Zorpa
Intercept
Well this card was made about 3 formats too late.
You can do some cute things with opposing Caius,
Prime Material Dragons and Celestias but that is
about it. Most people play few to no tribute
monsters, and the exclusive quality of this card
just makes it one of the most rigid in terms of it's
activation. In fact, most of the time it will be
completely useless, kind of like Royal Decree
against a spellless deck.
Honestly, Bottomless Trap Hole and even Trap Hole
are better in every single way. They can hit more
monsters, and instead of jacking the monster, you
put it down for good (or at least until someone
revives it). It is a cool card to consider what
could have been, but just not worth it right now, or
likely ever.
Traditional-1/5
Advanced-1/5
Jeff Lang
Intercept
[Counter Trap Card]
Activate only when a monster is Tribute Summoned
with 1 Tribute. Take
control of that monster.
Todayʼs card up for review is Intercept. Yet
another useful card, but not in the format that we
are in. The game revolves around Special Summoning
monsters and creating big pushes, so this card is
rather useless right now. If we get a decent mid
format ban list, or ban list in quite a few months
from now, and monarchs become big again, this card
will be sick. Cannot say anything else, until
tributes are used more often
Trad: 2/5
Adv: 2.5/5
Mr. Random
Intercept
[Counter Trap Card]
Activate only when a monster is Tribute Summoned
with 1 Tribute. Take
control of that monster.
With a picture of Raiza the Storm Monarch on the
card, this was obviously meant for monarchs. Take
control of it, but the opponent still is able to use
the monster's effect. This can't touch a Jinzo
because it isn't like a Solemn Judgment, where it is
negate the summon in the first place. The only
monarch seeing play around top tournaments are Caius
and maybe a Raiza here or there.
When it comes to Intercept versus Pulling the Rug, I
play Pulling the Rug over Intercept because I would
rather just lose one card and my opponent loses two.
With Intercept, Caius would get rid of my monster
and I use my Intercept for two things gone, but they
would lose their tributed monster and the monster
they tribute summoned. I would rather have a 2 for 1
than an even trade anytime. Plus Pulling the Rug
works on Stratos, Breaker, and Gadgets while
Intercept cannot.
Traditional: 2/5
Advanced: 2.5/5
Pwii
Intercept is awesome.
When your opponent plays a monarch, this takes
control of it before the effect activates. When it
does, the monarch is likely the monster your
opponent wants to destroy. Therefore, it's almost
like pulling the rug. But the rug is better you say,
and your opponent doesn't have to select the
monarch! But intercept can take control of cards
like JUDGMENT DRAGON and to name a few. Therefore
this has better versatility and rocks.