TDGS-EN033
Dark Hunter
DARK
Level 4
ATK/1600 DEF/400
[Fiend/Effect]
This card's effect changes depending on the number
of DARK monsters in your Graveyard.
•1 or fewer: This card loses 400 ATK.
•2 to 4: This card gains 400 ATK.
•5 or more: You can send this card to the Graveyard
to destroy all face-down monster you opponent
controls.
Card Ratings
Traditional: 1.75
Advanced:
2.50
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 09.16.08
General Zorpa
Dark Hunter
I don't really like conditional monsters. They tend
to be rather, well, conditional and rather
temperamental when put into a deck. Here we have
Dark Hunter, who gets effects based on the number of
DARK monsters in your graveyard. The facedown
clearing effect is nice, as is the 400 ATK boost,
but in a DARK deck you are trying to stay at 3
DARK's in the graveyard.
He can be useful after DAD has come and gone, but he
is in fact an early game card. You need to quickly
get monster in the graveyard, as most people tend to
set monsters on their opening turn. This makes it
really hard to get him to work effectively, and the
best word that I can find or it is awkward. I think
that it can be fun, but not really has a place in
any constructed deck atm.
Pwii
MWAHAHAHAHAAAA!!!!! I'M
FREEEEEE!!!!!!!!! Oh, hi. I'm yami pwii, and I've
come to ruin pwii's reputation by writing a terrible
review. Dark hunter is about average for DAD, but
frankly there's better cards. It would be a good
side option however, because people would be trying
to get more darks in the grave since they know
what's coming.
2/5 trad.
4/5 adv. side deck DAD
--pwii
Jeff Lang
TDGS-EN033
Dark Hunter
DARK
Level 4
ATK/1600 DEF/400
[Fiend/Effect]
This card's effect changes depending on the number
of DARK monsters in your
Graveyard.
*1 or fewer: This card loses 400 ATK.
*2 to 4: This card gains 400 ATK.
*5 or more: You can send this card to the Graveyard
to destroy all face-down
monster you opponent controls.
19357125
Ultra Rare/Ultimate Rare
Todayʼs card up for review is Dark Hunter. I
feel this card is seriously underrated. With all
these decks using massive drawing, you can easily
get you dark monster count in your graveyard quite
easily. You should also be able to control the
amount of darks in your graveyard with stuff like
Pot of Avarice, Soul Release, and The Transmigration
Prophesy. You should never need 5+ darks in your
graveyard, as I see that effect not being handy too
too much. I really like the attack boost though.
2000 attack monster for being a 4 star is pretty
cool. Of course, I would not suggest using this in a
big tournament deck. There are better options out
there!
Brandon
Dark Hunter
This card is sorta neat but can prove to be a huge
dissapointment if drawn early game when there arent
many monsters in ones graveyard. If there are, well
it can become a 2000 ATK beatstick, but even still,
it is truly a lackluster effect that is overshadowed
by many better Dark monster picks for the typical
dark deck. Even if one was to accomplish having 5 or
more Dark Monsters in their graveyard, the effect is
situational according to how many face down monsters
your opponent has. In this meta, facedowns arent
even all that prevalent -at least not enough to
warrant a real use out of this card. Could be a fun
surprise in a casual deck.
Traditional: 2/5
Advanced: 1/5 Early game dead draw and still
somewhat lackluster when its other effects kick in.
Ben
TDGS-EN033
Dark Hunter
DARK
Level 4
ATK/1600 DEF/400
[Fiend/Effect]
This card's effect changes depending on the number
of DARK monsters in your Graveyard.
•1 or fewer: This card loses 400 ATK.
•2 to 4: This card gains 400 ATK.
•5 or more: You can send this card to the Graveyard
to destroy all face-down monster you opponent
controls.
19357125
Ultra Rare/Ultimate Rare
New Dark support. Not nearly as good as its predecessors but
not completely terrible. Being Dark makes it Allure
of Darkness bait and being a Fiend makes it usable
for Dark Necrofear. If you're playing anything with
a lot of Dark monsters, chances are, you'll fill the
graveyard quickly so you'll never have to deal with
it's first effect. D.D. Crow can help a lot with
that. The second effect makes it a LV4 2000ATK
monster. Nothing special right now but is definitely
a benefit. The third effect only gets rid of your
opponent's face-down monsters unfortunately. If it
destroyed them all, it would be near-playable. Right
now, there aren't many face down monsters it'll be
able to hit. If face down monsters become again then
I could see this potentially being teched in Dark
decks. For now, it's mostly going to sit in your
binder or shoebox.
Traditional: 1/5
Advanced: 2/5
Mr. Random
TDGS-EN033
Dark Hunter
DARK
Level 4
ATK/1600 DEF/400
[Fiend/Effect]
This card's effect changes depending on the number
of DARK monsters in your Graveyard.
•1 or fewer: This card loses 400 ATK.
•2 to 4: This card gains 400 ATK.
•5 or more: You can send this card to the Graveyard
to destroy all face-down monster your opponent
controls.
19357125
Ultra Rare/Ultimate Rare
Dark Hunter is another one of
those dark monsters that needs some darks in the
graveyard in order to work. With one or less dark
monsters in the graveyard he loses 400 ATK. The only
way I can see this part of the effect being good is
against a stall deck. If they have Messanger of
Peave on the field, this card will be able to attack
under it, but if they have a monster it will be a
Des Koala or a Legendary Jujitsu Master anyways.
From 2 to 4 dark monsters Dark
Hunter will go up to 2000 ATK. He can be used for
Deck Devastation Virus if the opponent has a lot of
little monsters. 2000 ATK will get over most defense
monsters and most attack monsters, but the ones
being played now will get over Dark Hunter's ATK
with Honest or some kind of Waboku against a
Gladiator Beast.
The
third effect is always the best one. You can send
this card to the graveyard to destroy all face down
monsters your opponent has. To make the best of this
effect, you could either play Book of Eclipse or
Swords of Concealing Light then use Dark Hunter's
effect. It would work great against Samurai's since
they swarm. He isn't going to be a SJC top 16 deck
card, but at least he is good in casual duels.
Traditional: 2/5
Advanced: 2.5/5
Dark
Paladin
Tuesday
Dark Hunter is a very interesting
card, quite possibly the best care we review this
week, but that still doesn't mean this card is good,
by any means.Anyway, we have a Level 4 Dark monster,
appropriately enough, who is a Fiend with 1600
attack (almost solid) and 400 defense.
Now, depending on the number of
Dark monsters you have in your Graveyard, the effect
of Dark Hunter changes.If you have one or less, this card loses 400
attack points, dropping to 1200, which is horrid.
Next, if you have two, three, or
four, this card gains 400 attack, increasing to a
solidly impressive 2000, and, at least, in theory,
giving you a reasonable beatstick, for however long
he happens to survive.
Finally, if you have five or more
Dark monsters in the Graveyard, you can send this
card to the Graveyard to destroy all face-down
monsters your opponent controls.Certainly good, especially if you can destroy
more than one monster and get a little advantage out
of it.
Yesterday, I wondered why the
card was a Super Rare...today, I find myself
wondering why this card is an Ultra Rare?