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Pojo's Yu-Gi-Oh Card of the Day

Alien Ammonite

When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. Destroy it during the End Phase.

Card Ratings
Traditional: 2.00
Advanced: 3.25 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 04.29.09

Back to the main COTD Page

 

Dark Paladin

Wednesday

Alien Ammonite, a card that's craptacular on it's own, and not even necessarily great for the combos it's supposed to be able to pull off.
We have a Light attributed Level 1 Reptile-type Tuner monster with 500 attack and 200 defense...

When Normal Summoned, you can Special Summon 1 Level 4 or lower Alien monster from your Graveyard. However, the monster selected is destroyed during the End Phase. While this sounds craptacular, it can be used in combo for a Synchro Summon for a card later this week, which is really the only reason you would play this card, as that monster specifically requires this Tuner...

Ratings:

You're only playing it for the Synchro Summon, so if you have all the pieces, play it I suppose.

Art: 3.5/5

General Zorpa Alien Ammonite

This is the most important Alien monster that is in the game. That doesn't mean that I want to keep on pulling 50 copies of the common rare, but he is very good. The stats are actually not so good. He has 500 ATK and 200 DEF on a LIGHT Level 1 Reptile Tuner. Ah, if he were but DARK then the ALien deck could REALLY take off. His stats are actually average for a level 1 Tuner, so we shouldn't rag on him for that, but if you have no way to use his effect, you are in deep trouble.

Anyway, the effect is that when he is Normal Summoned, you can Special Summon a level 4 Alien from your graveyard. It is destroyed at the end of the turn, but that is hardly noticeable, as you will almost certainly Synchro Summon out Gol'Gar in order to blast the field. The effect can also be used aggroly (is that even an internet word?) in order to get big beatsticks like Alien Shocktrooper and Alien Warrior to beat down the opponent and then Synchro to Gol'Gar.

The major combo with this guy is with Code A Ancient Ruins and A Cell Incubator. With it, you can infinitely Synchro Summon if the conditions are met. Kinda cool huh? You can check out the combo as well as my version of the Alien deck in my article on them in my Featured Articles section, I am just too lazy to cut and paste at the moment.

That all being said, this guy can really turn the tide. As Gol'Gar is a level 5, you can easily Synchro him for free and be able to beat down an opponent easily. His downside effect is even good. The Alien is destoryed at the end of the turn, which will put an A Counter on Code A Ancient Ruins so that you can start to get some combos going off.

Traditional-1/5
Advanced-5/5 (in an Alien deck alone!)

Freeza
Alien Ammonite …

This card … I almost wanna laugh … not cuz it’s bad, but just because … I dunno … is this even an “Alien” card? … or just some other card that they just slapped the name “Alien” on, and changed a few words in the effect accordingly?

I mean – to find brand new, original, never before seen effects in Yu-Gi-Oh these days is a lot to ask for. I get that there’s gonna be a lot of similarity to many things already released. But even though I may not LOVE the “Alien” theme of A-counters … that IS their theme. So let the Alien monsters ALL reflect said theme. No? Am I wrong?

Ok – I might be … but anyways – Let’s look at the Ammonite. 1 Star Tuner. Light. 500 ATK. For what he is, 500 ATK isn’t even terrible. If it winds up being the only thing on the field, u can attack with him without feeling like you’re wasting your time. But obviously – he’s not for attacking. U use his effect to special summon a level 4 or lower Alien from your grave in order to Synchro summon, or just knock your opponent out if they are already on the ropes … For just the sheer free special summoning – this little guy earns a bunch of snaps … If he were 2 stars – he’d be just shy of lethal (aka – Plaguespreader class), able to genie out a Goyo Guardian in a pinch … But whatevz. There are some 5 star Tuners that are worth it.

I know I whined about him not really fitting the Alien A-counter theme … but that’s all in the past! … I’ve moved on! … Why do u insist on continually bringing up OLD stuff?! … He’s good, aight??. He gives the Aliens a fighting chance. I’d call it a “must” for an Alien deck.

Traditional: 3/5
Advanced: 4/5

- FREEZA

N o V a
Today we move on to another Alien monster. Alien Ammonite. This little guy is one of the new Alien cards that make an Alien deck so fierce. When Alien Ammonite is normal summoned, you can Special Summon 1 level 4 or lower Alien Monster and during the end phase it gets destroyed. Now, being a level 1 Tuner it can get out level 5 Synchros, but to date we dont have many level 5 Synchro monsters. However Magical Android and Cosmic Fortress Gol'gar really are perfect for any Alien deck.

Being such a powerful tuner for an underated deck, this card really has put Aliens in the fast track for being competative, all they really need is more speed now.

Traditional: 2/5
Advanced: 2.5/5

yugoboy
This will be good in the alien deck but I still don't think it will make it this format.

Traditional:1/5
Advanced:1/5


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