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Pojo's Yu-Gi-Oh Card of the Day

Rai-Jin

CSOC-EN084
LIGHT
Level 4
ATK/? DEF/1000
[Thunder/Effect]
All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster your control. There can only be 1 face-up "Rai-Jin" on the field.

Card Ratings
Traditional: 1.40
Advanced: 2.00 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 02.18.09

Back to the main COTD Page

 

Dark Paladin
Wednesday

Rai-Jin, a fairly interesting Super Rare who is Level 4 and aLight monster of the Thunder attribute with ? attack and 1000 defense.

Now, while on the Field, all Light monster you control gain 100 attack for each Light monster in your Graveyard. During your End Phase, you must destroy one Light monster you control. There can only be one face-up Rain-Jin on the Field.

Really this card only belong in a dedicated Light Deck, probably even only for Ligthsworn monsters. I suppose this could make your monsters fairly powerful, especially later in the game. Lightsworns do mill after all, but I mean, to have a significant increase, you would need say ten monsters, and that would only be a 1000 attack increase.

BUT, then you have this guy on the Field too, and he would only have 1000 attack, and that could prove difficult to keep Rai-Jin on the Field for very long. It's a nice idea, but I just don't see this guy being very competitive.

Ratings:

Traditional: 1.25/5
Advanced: 2.25/5
Art: 4/5
General Zorpa Rai Jin

So we go from one of the best new cards from CSOC to one of the worst. Rai Jin is a level 4 LIGHT Thunder monster with ? ATK and 1000 DEF. Right there we don't have the material for a really great monster.

It's effect is mediocre at best, giving every LIGHT monster on the field 100 ATK for every LIGHT monster in the graveyard. Not too bad, as both Batterymen and Lightsworn are LIGHT, so you can really get some solid pumping with his effect. The second effect just kills the card. You have to sacrifice an LIGHT monster at the end of your every turn. WEAK!

That means that if Rai Jin is the only one on the field, he kills himself. A monster that kills itself is rarely good, especially if it requires other monsters on the field really to be good. I can see it being a one of in a Battery deck to give the deck a little bit of extra boost to win, or in a Lightsworn deck, but Honest is just better, and he won't be dethroned anytime soon.

Traditional-1/5
Advanced-1.5/5
Mr. Random CSOC-EN084
Rai-Jin
LIGHT
Level 4
ATK/? DEF/1000
[Thunder/Effect]
All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your
Graveyard. During your End Phase, destroy 1 LIGHT monster your control.
There can only be 1 face-up "Rai-Jin" on the field.
37829468
Super Rare

Rai-Jin isn't a great monster for helping any deck, except for Lightsworn, but even for that deck, there are better choices. All light monster get 100 ATK boost for each light in the grave, but the earlier in the game that you see it, the less help Rai-Jin will be. At the end phase, you have to destroy 1 Light monster you control. With a Lightsworn deck, I wouldn't want to lose any card on the field for just some more ATK power. If it didn't have the "There can only be 1 on the field" requirement then it would be somewhat better.

Traditional: 1/5
Advanced: 1/5
Anteaus Rai-Jin

This card is definitely an interesting card. I like the idea of a per-monster ATK boost, and it's ability to chuck monsters into the Graveyard to powerup his own effect is pretty cool too. However, with a "?" for an ATK power, he's going to stay at a fairly low ATK (since he only gets +100 for each Light monster in the Graveyard) for most of the game. However, his +100 ATK boost to all Light monsters you control, for each Light monster in your Graveyard, is a pretty neat effect, and can really make Light-based decks fun and exciting to play.

Traditional: 3/5
Advanced: 3.5/5

Freeza
CSOC-EN084
Rai-Jin
LIGHT
Level 4
ATK/? DEF/1000
[Thunder/Effect]
All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster your control. There can only be 1 face-up "Rai-Jin" on the field.
37829468
Super Rare


“No sir! I don’t like it!” – is what I say to Rai-jin … they very disappointing Super Rare that I pulled like 3 or 4 of during the pre-release that made me want to throw up, more and more.

But ok – lets try and take an objective look at this guy. He’s a light monster. That’s a fairly good thing these days. He’s 4 stars meaning he can be normal summoned without any difficulty. And … yeah. That’s about the end of it. He’s Thunder – a very unsupported Monster type, so that’s not doing much for him. And then his effect? … uhg.

“Attack boosting” effects are relatively subpar unless they are 1) potentially game shifting, 2) reliable, and 3) hard to negate. (yes, they need to be ALL 3 of these in order to be something to talk about) For example – Honest’s effect will break your opponents monster almost every single time. The Queen Archfiend we looked at last week gave a solid 1000 ATK every turn, and did it from the safety of the graveyard. Rai-jin, on the other hand, would require at least 10 light monsters in your graveyard just to make HIMSELF 1000 ATK. 20 monsters in order to make him a beast of a 4 star. How long do u think it will take for that to happen?

… And if u are thinking that u could use him in a Lightsworn Deck, I implore u to reconsider. Lightsworns play well with SOME light monsters, but play BEST with other Lightsworns and monsters that can activate from the Graveyard. Investing space in your deck to include this guy, in the hopes that u can get him to the field at the same time that u have another good Lightsworn or 2 on the field, PLUS a bunch of other Lights in the grave would be a big mistake.

Oh, and throw in the doozey that u also have to destroy one of your own Light monsters you control each turn? Wow. Total waste of a Super Rare.

Don’t u dare play this card.

Traditional: 1/5
Advanced: 1/5

- FREEZA

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