CSOC-EN082
EARTH
Level 4
ATK/1900 DEF/400
[Plant/Effect]
If this card destroys an opponent's monster by
battle, Special Summon 1 "Needle Token"
(Plant-Type/Earth/Level 1/ ATK 500/DEF 500) to your
opponent's side of the field in Defense Position.
Card Ratings
Traditional: 1.25
Advanced:
2.50
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 02.06.09
1900 ATK and a DEF low enough to be searched out by
Botanical Girl are the Highlights of this card. It
does work with all of the good Plant support right
now, and it does do some really good things with
that really high ATK. I prefer to just use it as a
beatstick, but many people prefer to use it for it's
effect, as it can also make tokens like Black
Garden.
Every time he kills a monster, your opponent gets a
Token. It is actually kind of meh, as your
opponent's field is likely already teeming with
tokens. However, in a couple of turns without Black
Garden, this card can really save you. It will run
down many of the key players in the game as well as
setting you up for Pollinosis. A meh Plant card, but
they have so much good stuff it is not a bad card in
itself.
Traditional-1/5
Advanced-3/5
Jeff Lang
CSOC-EN082
Cactus Fighter
EARTH
Level 4
ATK/1900 DEF/400
[Plant/Effect]
If this card destroys an opponent's monster by
battle, Special Summon 1
"Needle Token" (Plant-Type/Earth/Level 1/ ATK
500/DEF 500) to your
opponent's side of the field in Defense Position.
74440055
Rare
Todayʼs card is Cactus Fighter. This guy is
cool, and who would hate a cactus haha. Anyways, his
effect and stats are solid. As I mentioned earlier
this week, Plants use Black Garden, so this guys
effect can come into use. This guy will help you
keep the board clogged up, so I see no use in not
using him to be honest. It will really just come
down to preference.
Trad: 2/5
Adv: 3/5
Mr. Random
CSOC-EN082
Cactus Fighter
EARTH
Level 4
ATK/1900 DEF/400
[Plant/Effect]
If this card destroys an opponent's monster by
battle, Special Summon 1
"Needle Token" (Plant-Type/Earth/Level 1/ ATK
500/DEF 500) to your
opponent's side of the field in Defense Position.
74440055
Rare
We close this week with Cactus Fighter. This
beatstick plant can beat some monsters by battle,
but when he does they get a token. When a deck is
meant to attack, it is best to attack directly and
not to attack something that won't reduce your
opponent's life points to zero. Gigantic Cephalotus
is still stronger than most monsters and plus it
gets stronger with each plant sent to the grave.
Also with Cactus Fighter, the token that your
opponent gets is tributable. When there is a card
that replaces something the opponent lost, everyone
knows it isn't a good card.
Traditional: 1/5
Advanced: 1/5
Freeza
CSOC-EN082
Cactus Fighter
EARTH
Level 4
ATK/1900 DEF/400
[Plant/Effect]
If this card destroys an opponent's monster by
battle, Special Summon 1 "Needle Token"
(Plant-Type/Earth/Level 1/ ATK 500/DEF 500) to your
opponent's side of the field in Defense Position.
74440055
Rare
Okey-dokey ... Cactus Fighter ...
I gotta tell ya - I don't love this card ... 1900
ATK on a 4-Star monster is always welcome ... he's
that 4-Star muscle for Plants that Spellcasters,
Fiends, Beasts, Insects, etc. have enjoyed on their
teams for quite a while ... although his defense is
a little low ... but u wont be defending with him
anyway, so I digress ...
But that being said - He's got that effect that's
supposed to make him more valuable than those
Vanilla beaters ... but it really really doesnt! ...
I know there are a bunch added bonuses these days
for Plant Decks putting little seedling things
on their opponents field, and then combo-ing with
other cards, etc ... but what I liked about Seed of
Flame, was that not only did the Token he gives to
your opponent have 0 ATK & DEF, but it couldnt be
tributed for a Tribute summon. A lot of people still
use Cauis, Vanity Fiend, that Light Dragon that
negates destruction who's name escapes me right now,
and several other things that would grin at having
tribute fodder left on the field. For that alone, he
bothers me. You generally dont want your opponent to
ever have anything on the field - no spells, no
traps, and nothing to tribute their next turn. This
guy, for all his strength, doesnt eliminate that
option if he does manage to run over a monster. And
god forbid he's forced to suicide into another 1900
attacker?
Not terrible, but u really don't need him ... not
even for a Plant Deck.