This card cannot
be Normal Summoned or Set. This card cannot be
Special Summoned except with "Assault Mode
Activate". When this card is Special Summoned, you
can send up to 2 Warrior-type monsters from your
Deck to the Graveyard. All monsters your opponent
controls lose 100 ATK for every Warrior-type monster
in your Graveyard. When this card on the field is
destroyed, you can Special Summon 1 "Colossal
Fighter" from your Graveyard.
Card Ratings
Traditional: 2.00
Advanced:
2.75
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 03.24.09
Welcome to a short yugi-week as we are all preparing
for Spring Break. So for those of you NOT going to
Cabo San Lucas, we have reviews of some amazing
cards this week. Today's card is Colossal Fighter
Assault Mode.
This guy has a whopping 3300 ATK which is enough to
take out most everything in the entire game. As if
that weren't enough, when you summon him with
Assault Mode Activate, you can discard 2 Warrior
monsters from your deck to the graveyard. Then, all
of your opponent's monsters lose 100 ATK per Warrior
monster in your graveyard.
These effects are generally amazingly better than
the original. Even though he does not revive a
Warrior outright, he will force some action from
your opponent, and then you just get your Colossal
Fighter back.
As for the apparent drawback of sending Warriors to
the graveyard, Destiny Hero Malicious, Necro Gardna,
Destiny Hero Dasher and even Shield Warrior are
excellent choices and not only thin your deck but
also provide protection and combo opportunities in
case your Colossal Fighter ever dies.
All in all a solid card, and I would include one
copy in an Assault Mode deck, along with a couple of
Stardust Assaults and a Red Dragon Assault.
Traditional-1/5
Advanced-4/5
Mr. Random
Colossal
Fighter/Assault Mode
This card cannot be Normal Summoned or Set. This
card cannot be Special Summoned except with "Assault
Mode Activate". When this card is Special Summoned,
you can send up to 2 Warrior-type monsters from your
Deck to the Graveyard. All monsters your opponent
controls lose 100 ATK for every Warrior-type monster
in your Graveyard. When this card on the field is
destroyed, you can Special Summon 1 "Colossal
Fighter" from your Graveyard.
Once again we review another Assault Mode monster.
Just as hard to get out like the other Assault Mode
monsters, but with a different effect. Send two
warriors from the deck and instead of him gaining a
ATK boosting effect, the opponent's monsters lose
100 for each. I would still rather have the Colossal
Fighter Synchro on the field in stead of a harder to
get out one thats a little stronger.
Traditional: 1/5
Advanced: 1/5
N o V a
Colossal
Fighter/Assault Mode. Definitely an interesting card
out of all the "Assault Mode" monsters. With a
whopping 3300 attack you can easily run over cards
like Dark Armed Dragon and Gladiator Beast
Heraklinos. Also when its special summoned, it can
send up to 2 warrior monsters from the deck to the
graveyard., which means that it helps weaken your
opponents monsters by at least 200 attack, and an
additional 100 attack for each in the graveyard,
which isnt too bad. And like the other "Assault
Mode" monsters, when its destroyed you can special
summon the Synchro Monster you had to tribute to
special summon Colossal Fighter/Assault Mode, and
being able to bring Colossal Fighter back, he would
automatically get a 300 attack bonus at least from
the 2 warriors sent to the graveyard plus Colossal
Fighter/Assault Mode.
The card is alright, one of the somewhat good
Assault Mode monsters, but like all Assault Mode
monsters, its fairly hard to summon out and takes
too much work in the long run, which isn't really
worth it. Especially since Colossal Fighter is
better than his Assault Mode, so there are
definitely better cards to run.
Traditional: 1/5
Advanced: 2/5
Freeza
Colossal Fighter –
Assault Mode …
Well, before I get into this guy, let me just say a
quick word about Colossal Fighter Synchro – He’s
awesome. And awesome in the sense that he’s one of
those seldom thought of, rarely raved over, but
often used, and highly effective monsters that just
never gets that much shine … I’m guessing in part
cuz he was almost a ‘give-away’, and his primary
effect is nothing fancy ... just simply a measure of
brute strength … strength that can almost always
overpower any other monster that is played …
seriously!
And now the Assault Mode takes it to a new level.
That extra 500 in the Assault version, giving
Colossal 3300 ATK is quite exceptional from the
start. But with him – instead of adding to his
strength, u subtract from your opponent’s strength.
One might=2 0argue that this is a SUPERIOR effect …
and I might be that one! Making all your opponent’s
monsters weaker means that u can kill them with YOUR
weaker monsters, instead of putting that duty on
your Colossal Fighter Assault Mode, thus now leaving
him free to strike for direct damage with his huge
ATK. It sucks that u only get to subtract based on
warrior monsters in YOUR graveyard, but with the
Synchro Colossal Fighter, plus the 2 that u dump in
there, and whatever other warrior monsters you’ve
used … u should be able to reduce them by a good
amount.
Want even MORE good news about this guy? – That
effect to dump warriors into your grave from your
deck is terrific! The graveyard is the place to BE
these days. And my very first choice would be to
dump 2 Necro Gardnas … and i'm sure u can figure out
why without me explaining it to u.
Apparently we are on super short week as Pojo along
with others in the world are about to enjoy Spring
Break...how I envy you all. MY Spring Break for
college was 3 weeks ago, and that's not very
exciting...
Anyway, we open this week with CRMS-000, Colossal
Fighter--Assault Mode, an interesting monster, and
one that almost makes you want to play himself. This
is a very interesting monster, so let's take a look.
We have a Level 10 monster, with 3300 attack, wihich
is incredible, as that runs over everything you will
see any opponent throw out at you, at least in a
competitive manner. 1500 defense is absolutely
attrocious here, and could be bad news.
Now, when Special Summoned, you can send two
Warrior-type monsters from your Deck to your
Graveyard. Furthermore, all monsters your opponent
controls lose 100 attack for every Warrior monster
in your Graveyard.
Not too shabby I suppose, but I'm greedy, and I want
more out of this.
This assault mode doesn't give you any direct card
advantage, but it does set you up for some nice
combos later, and the deck thinning is nice.
As is common with Assault Mode monsters, if
destroyed, you get the
original monster back, so that's a plus also.
Stardust Dragon and Red
Dragon are the assaults of choice, but you might
want to take a look at this guy too. The problem
being, he sort of needs his own Deck in order to
function best.