During each of
your End Phases, destroy this card unless you send 1
"Iron Core of Koa'ki Meriu" from your Hand to the
Graveyard, or reveal 1 Normal Trap card in your
Hand. If this card battles a Light or Dark monster,
this monsters effect(s) is(are) negated during the
Battle Phase while this card remains face up on the
Field.
Card Ratings
Traditional: 3.00
Advanced:
3.13
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 05.27.09
The Super Rare Koa-ki Meiru Powerhand, and we looked
at another similar card two weeks ago, but this one
is an Earth, and Machine type monster, who is Level
4 with 2100 attack (fantastic) and 1600 defense.
Now, we don't have a ridiculous summoning here, or
all too difficult a maintenance cost, despite having
2100 attack...you have to reveal an "Iron Core of
Koa'ki Meriu" or a Normal Trap in your
Hand...neither should be terribly difficult in the
Deck.
Furthermore, if Koa-ki Meiru Powerhand battles a
Light or Dark attributed monster, it's effect(s) is
(are) negated. That's great, a 2100 attack Level 4
monster that can negate effects while battling,
certainly play it Dragon lovers.
Ratings:
Traditional: 2.5/5
Advanced: 3.5/5
Art; 4/5
Freeza
Koa’ki Meiru Powerhand
…
Easily one of the BETTER of the Koa’ki Meiru bunch.
Powerhand comes out with a whopping 2100 ATK on his
4-star body with no limitations on his presence,
short of the standard Koa’Ki Meiru limits of having
to reveal something in hand or dump an Iron Core at
each end phase. However, Powerhand has one of the
easier requirements to fill in that all u have to
reveal is a normal trap. Probably very easy to come
about in just about ANY deck u are playing, which
makes him very spalshable. (not an actual ‘word’ …
Microsoft Outlook is putting that squiggly red line
under it … anyways…) Added to that is his effect of
straight out ANNIHILATING any light or dark
monster’s effect that he battles witch makes
Powerhand awesome. The 2 strongest attribute types
suddenly shut down? Krebons? – done. Ryko? – done.
Sangan? – done. Spirit Reaper? – done. Jain can’t
kamikaze with him cuz her effect will be shut down
once she tries.20Searchers like Mystic Tomato? –
done. Not that anyone uses them, but Powerhand could
even crush Yubel … hmmm … I wonder if it could kill
Strike Ninja …
Anyways, that only a quick list off the top of my
head of light & dark monsters that lots of people
play that Powerhand would totally brutalize.
I’m a fan.
Traditional: 4/5
Advanced: 4/5
- FREEZA
N o V a
Today we continue
Raging Battle week with Koa'ki Meiru Powerhand, a
level four 2100 attack 1600 defense monster. It
destroys itself during each of your End Phases
unless you send 1 Iron Core of Koa'ki Meiru from
your hand to the Graveyard or reveal 1 Normal Trap
card from your hand. When it battles a light or dark
monster that monsters effects are negated during the
battle phase while this card remains face up on the
field.
Its a pretty decent effect but no where near as good
as Koa'ki Meiru Drago's effect, but having a solid
2100 attack for a level four is pretty nice, and
having a deck loaded with a good amount of traps
means this card becomes easier to keep on the field.
This card I can only see in decks like Gadgets or a
Koa'ki Meiru themed deck. I say Gadgets only cause
most Gadget decks usually are trap heavy.