Activate only
while you control a face-up Level 7 or higher
monster that was Tribute Summoned. Negate the
activation of a Trap Card or an Effect Monster's
effect and destroy that card.
Card Ratings
Traditional: 1.50
Advanced:
xx
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 05.28.09
This week I originally had planned to only look at
monsters from Raging Battle, but today I threw in a
Trap Card, as the Dark Magician lover in me couldn't
help...Overwhelm, a Counter Trap of the Secret Rare
origin...
Activate only when you control a Level 7 or higher
monster that was tribute summoned. Negate the
activation of a Trap Card, or Effect Monster's
effect, and destroy that card. It's a really simple
card, Now you see why this could work for someone
using Dark Magician, or Blue Eyes White Dragon...
It does have the nasty stipulation of "having to
have been tribute summoned..." but it will surely
surprise your opponent, as a Dark Magician or Blue
Eyes Deck also probably would, but it can really
save you too, I keep one in the side-deck against
Effect-heavy Decks and the like. If you're trying
either of the above Decks, or something like that,
give it a try.
Ratings:
Traditional: 2.25/5
Advanced: 3.25/5
Art: 4/5
General Zorpa
Overwhelm
Well, I have been out of this COTD thing for w hile
as y computer has died and I am actually writing thi
in class. Ssshh! No one tell! Anyway, today's card
is Overwhelm, a Counter Trap card. It has a very
nice effect, as it will negate a Trap Card or Effect
Monster's effect if you have Tribute Summoned a
Level 7 or higher monster. As these are the things
that usually kill these high level monsters on paper
at least it sounds good.
If we look closer however, you do have to Tribute
Summon the monster, meaning tht Synchros are not
applicable and you cannot use it with such cards as
Beast King Barbaros and Fusilier Dragon the Dual
Mode Beast. It does help with things that require
Tribute Summon, but nothing else. It does have a
very cool picture though.
Traditional-1/5
Advanced-2/5
Freeza
Overwhelm ...
This one is easy. It's crap.
If i need to explain to u all the reasons "why", u
shouldn't be playing this game.
Don't believe me? I DARE u to try playing this
garbage of a Secret Rare. I bet u'll even lose at
the opening coin toss.
Traditional: 1/5
Advanced: 1/5
- FREEZA
N o V a
Overwhelm, an
interesting counter trap card. You can only activate
it if you control a level seven or higher monster
that was tribute summoned. If you can meet that
requirement, you can negate the activation of a Trap
Card or Effect monsters' effect and destroy that
card. There are only a few good level seven or
higher monsters you can easily tribute summon, and
the best one I can think of is Evil Hero Malicious
Edge. Its a level seven monster that can be tribute
summoned with 1 monster if the opponent controls a
monster. The way I see it, Malicious Edge is your
best bet for using Overwhelm because its the easiest
way to meet its requirements. Another somewhat easy
way to meet Overwhelms requirements is with monsters
like Kaiser Sea Horse and Double Coston.
The card has a pretty awesome effect but the cost,
well you need a deck thats based on tribute
summoning high level monsters.