This card cannot
be Special Summoned. This card can only be Normal
Summoned by Tributing 1 "Flamvell" monster you
control. Once per turn, you can remove from play 1
monster in your Graveyard with 200 DEF to inflict
damage to your opponent equal to that monster's ATK.
Card Ratings
Traditional: 1.67
Advanced:
2.17
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 09.22.09
Flamvell Commando, leads an Army of random Flamvell
creatures, including Cerebus, the dog from Hell, and
this cyborg apocalyptic warrior...anyway, Flamvell
Commando is a Fire attributed Pyro-type monster with
2200 attack (and 200 defense) which are both low for
someone who would be a Commando...
Now, let's start with some bad...you can't Special
Summon Flamvell Commando. Secondly, you can't Normal
Summon this card unless you specifically tribute a
Flamvell monster you control, which also hurts this
cards playability.
Once per turn, you can remove a monster in your
Graveyard with 200 defense to inflict damage to your
opponent equal to that monster's attack. This card
just has too much holding it back to be very
effective, in my opinion. Obviously you would only
play it in its own Deck, and it's pretty
situational, even there.
Ratings:
1/5 both Formats
Art: 4.5/5 Nice picture at least
Freeza
Flamvell Commando ...
This card is a toughie ... Ya see ... 2200 ATK for 1
tribute ain't great ... at all ... But u'd only be
playing the Commando for his burn effect, in
cohesion with some make of a Flamvell Deck ... which
COULD be pretty good ... We have the Firedog, which
is a great card ... and we have ... uhm .. uhm ...
wait, yeah - that's the problem. No other freakin
Flamvell monsters to make use of! Now the Commando
can remove ANY 200 DEF card from your graveyard to
dish out the burn, so you aren't limited by that.
And i don't know what the strongest 200 DEF monster
in the game is (although, in the very least u can
remove a Commando in your grave to inflict 2200
points of damage), but the problem is really that u
can never make use of this effect till he GETS to
the field. And right now - because of all the other
words in his effect - there's only 1 monster in the
whole game that u can tribute to ever GET him out.
That doesnt make for a very good card.
I do recognize that he has potential. And depending
what they release down the line and how much support
they give the Flamvells, he could become a lot
better. Maybe take another look at the Commando this
time next year. But for now? ...
Traditional: 2/5
Advanced: 3/5
- FREEZA
N o V a
Its Tuesday folks and
you know what that means, another Card of the Day
review and today we have Flamvell Commando, a rather
unsupported deck right now seeing as how the only
Flamvell monsters we currently have are Commando and
Firedog until Hidden Arsenal comes out in November,
once Hidden Arsenal comes out, Flamvells will have a
searchable level 4 tuner monster from Firedogs
effect, Flamvell Magical. With the new support
Flamvells may just be a good deck, but today we
review their only ultra rare monster. Flamvell has a
real big chink in its armor so to speak, it cannot
be special summoned so it says no to Firedog, and it
has to be summoned by tributing a Flamvell monster.
As I said we only have 2 Flamvell monsters right
now, that makes things rather difficult for this
card. Now once the deck gets more support, Flamvells
main effect will be pretty kick butt. Once a turn
Flamvell Commando can remove 1 monster with 200
defense in your graveyard from play to inflict
damage to the opponent equal to the removed monsters
attack. This can do some pretty heavy damage
considering Commando itself has 2200 attack and
Firedog has 1900 and both are removable targets for
Commandos effect(so long as another Commando resides
in the grave of course). Till Flamvells get their
support, this card cant do much right now.
Traditional: 2/5
Advanced: 2.5/5(till support is released)